Here are some other issues we're working on quickly:
(1/3) We’re increasing the health of all of the lowest-health rare spawns in both Nazjatar and Mechagon, to help more players get a chance to hit them before they die. They also scale in health faster as more players tap them. (
WarcraftDevs)
(2/3) We’re making "Dangerous Creatures" only require 1 rare, and we’re fixing a bug where some rare spawns didn’t give quest credit. Combined with the above change, it should be a lot easier to complete. (
WarcraftDevs)
(3/3) World Quest bosses in Nazjatar will no longer show up with a silver dragon portrait. After this hotfix, is should be easier to tell what’s a boss for a World Quest and what’s a true rare spawn. (
WarcraftDevs)