Even without mounts, the Maw does not look dangerous at all... in the beginning, we'll see
Even without mounts, the Maw does not look dangerous at all... in the beginning, we'll see
Has anyone been able to access Cataclysm, as in Mount Hyjal etc, via Chromie Time? I can't get it to work.
As long as Ghost Wolf is allowed too
Personally I think mounts should at the very least be something that you can unlock in a couple of hours, because while it might be fine to do some running for a bit, especially while the zone is still fresh and you don't spend a lot of time there, I feel that over time it will get frustrating.
Also, I'd argue that not having mounts actually makes the Maw LESS threatening. The thing is, let's assume that you're going to spend 20 minutes in the zone and like 7-8 minutes will be used to run from place to place through mostly relatively unpopulater terrain - that's like 30-40% of your play time, where you're not engaging with mobs, filling up the Eye of the Jailer or doing anything else that could challenge and/or kill you. On the other hand, if you could mount, the amount of safe downtime would be lower and you'd spend more of your time in the Maw engaging with with enemies or doing other stuff that fills up the Eye.
The only problem with mounts is what I've said above - being able to run next to/through mob packs to skip them, which I feel could be solved in a more creative and engaging way that completely removing the ability to mount.
One of my bigger fears is the Maw zone content essentially being delayed a la Broken Shore/Tanaan Jungle. Two months from launch and there's basically nothing there.
Well Tanaan was unfinished and unavailable despite it being pitched as the initial endgame zone.
The Maw was always supposed to be mostly empty except for the enemies. The problem is just that the only permanent purpose it had was removed a while back when Torghast no longer needed keys, which kinda leaves it in an odd spot.
The world revamp dream will never die!
The only thing everyone will need to do in the Maw so far is get souls/soul stabilizers for the weekly Renown quest. However, I was thinking about it and there is a lot of rares there as well. I think once they put cosmetic items like mounts/pets/toys it would have more things to do. Optional, but desired. Kind of like Timeless Isle or Mechagon. I think the only thing really missing is the reward structure. Once people have things to chase, it will have a lot more for people to do.
The souls you get in Torghast don't count towards the weekly unless you have soul stabilizers that you only get from killing rares in the Maw. So you still need to do the Maw in either case.
Last edited by MadamSerenity; 2020-08-30 at 04:04 PM.
Doubt they'll do it but if in the said Jailer raid patch expand the Maw like maybe the 3 landscapes so the Maw is bigger then it appears to be. Ideally this would be expanding the Maw in 9.2 and 9.3 but we all need something "newish" before we go back to Crazy Death hell.
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi
I could see that be used as an explanation for a until then unknown area of the Maw, the Jailer and Sylvanas has made something new to attack the other realms/Azeroth or at least stage an attack from.
Could be a really cool explanation for a Maw themed Naxxramas inspired raid. A new necropolis designed to destroy all the other realms.
In short I just really want a naxxramas themed raid.
The world revamp dream will never die!