Option 1 - Go to Wowhead's model viewer, search Umbrahide. Only has the yellow version, which is the weakest.
Option 2 - View each piece individually on https://wow.tools
I'm honestly kind of surprised the ancient is winning so handily. When reading the options I had expected it to be second least favorite or so.
Guess that shows me, huh.
Pretty sure the Nerubian is one of the flying swarmers in Dragonblight, if it was confirmed to be a ground Nerubian it would probably be winning, but I think Night Elves deserve this mount regardless, I voted for the Tree, will look great on my night elf alts. But I think the Horde deserve an entire catalog of free mounts for having their faction irrevocably destroyed in BFA, but whatever.
Yes but at the same time, at live the eyes still have the same shade of blue, these new ones arent even blue, i think having both is better since players ressonated with the previous bright blue, and more options is always better to satisfy more people, if you agree and can leave a comment it be nice.
im not asking to be changed back, but to be added back.
Its an easy enough solution!
Last edited by yana; 2020-09-05 at 12:09 AM.
You are welcome, Metzen. I hope you won't fuck up my underground expansion idea.
I think Blizzard have given up on trying to apply that mentality evenly, the more casual players already mostly play a single class or even spec anyways, and giving all the tools to the higher level players just caused the groups to become homogenized. So by making classes more unique they essentially only punish the cutting edge players or MDI hopefuls who constantly stack classes.
The world revamp dream will never die!
Obviously no matter how Blizzard could balance things, always 1 class/spec/covenant/race/talent combination will bring best numbers. So if every class would have exactly same tools, there would be only 4 specs present in raid.
Sometimes I feel this is what many people would want, just make classes exactly the same with reskin spells, just like many want exactly the same from covenant.
(Personally I'm not on board with current covenants system. I think there should be meaningful choice, but imo 12 choices are enough.)
The biggest problem with HM is that it is such a non-presence in the rotation. You use it only when you switch targets, awkwardly having to waste a GCD to do so.
The ability could be chagned ot give a more immediate effect to make it feel better. Now that it has a cooldown it would be even more fitting. Just as an example the ability could be:
Hunter's Mark:
Mark a target, allowing oyu to see them through invisibility and increases damage you deal to them by 5%. Also increases the range at which you can attack this add by an additional 10%.
When you use this ability you immediately gain 20 focus and 10% extra damage on (X main ability). When the target dies gain 5% haste and reset the cooldown on this ability.
This way the ability would feel good to use in the rotation. It wouldnt do much, but it would create at least a modicum on interplay. As it currently exists it is just busywork.
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And it seems I somehow managed to write a post on the completely wrong thread.
The world revamp dream will never die!
It's a fan sketch, but it's something:
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
Yeah those mounts look about right. Though I imagine the spellbook being a mount you stand on similar to the Mage class mount and the MoP flying cloud.
The world revamp dream will never die!
I would pay money for the spelltome