Already said, I do have a rogue I play. Honestly, out of all of mine, that character has a tendency to get stuck in combat ... especially assassination.
Sounds as though there may be an exploit that allows stealth without dropping combat, but a rogue doesn't naturally drop combat now any easier than it has in the past from what I've seen.
In any case, the point of this was you bitching about BfA because it's so buggy and unfair, as if Vanilla didn't have problems. I liked in WSG dropping the flag and grabbing it again when I was about 20 yards away. Just one example.
Your persistence of vision does not come without great sacrifice. Let go of the tangible mass of your mind, it is only an illusion. There is no escape.. For the soul burns on everlasting encapsulated within infinite time. A thousand year journey at the blink of an eye... Humanity is dust..
Sometimes, but that was risky against some rogues. If it was a random rogue I might give it a shot. But if it was a rogue I knew, I likely knew them because they'd shown me in the past how much of a mistake it was to let them open up at all. Those fights were some of the most fun though, almost psychological in nature, devolving into a game of trying to juke eachother into making a mistake with set up/impatience. Once the actual combat began; it was usually clear how it would end based on how we ended up entering combat.