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    Patch 8.2.5 PTR - Build 31521

    Patch 8.2.5 PTR - Build 31521
    Build 31521 will be deployed to the PTR realms soon.

    Spell Changes
    Originally Posted by MMO-Champion
    Item Set Bonuses

    Death Knight (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    Frost
    • Frost Death Knight Increases damage/healing by 2% 7%: Avalanche, Blood Plague, Breath of Sindragosa, Chill Streak, Cold Heart, Death and Decay, Death Strike, Frost Fever, Frost Strike, Frost Strike Off-Hand, Frostscythe, Frostwyrm's Fury, Frozen Pulse, Glacial Advance, Howling Blast, Inexorable Assault, Obliterate, Obliterate Off-Hand, Remorseless Winter, Rune of Razorice Increases periodic damage/healing by 2% 7%: Avalanche, Blood Plague, Breath of Sindragosa, Chill Streak, Cold Heart, Death and Decay, Death Strike, Frost Fever, Frost Strike, Frost Strike Off-Hand, Frostscythe, Frostwyrm's Fury, Frozen Pulse, Glacial Advance, Howling Blast, Inexorable Assault, Obliterate, Obliterate Off-Hand, Remorseless Winter, Rune of Razorice Death Knight - Frost Spec. Death Knight - Frost Spec.

    Unholy
    • Necrotic Strike A vicious strike that deals [ 30% of Attack Power ] Plague damage, and converts 1 Festering Wounds into a Necrotic Wound, absorbing up to 7% 5% of the target's maximum health in healing recieved. Requires Melee Weapon. PvP Talent. PvP Talent. 1 Runes. Melee range. Instant. Requires DeathKnight. Requires level 57+.
    • Unholy Death Knight Decreases damage/healing by 8% 2%: Apocalypse, Blood Plague, Bursting Sores, Clawing Shadows, Death and Decay, Death Coil, Death Strike, Defile, Epidemic, Festering Strike, Festering Wound, Frost Fever, Outbreak, Rune of Razorice, Scourge Strike, Soul Reaper, Unholy Blight Decreases periodic damage/healing by 8% 2%: Apocalypse, Blood Plague, Bursting Sores, Clawing Shadows, Death and Decay, Death Coil, Death Strike, Defile, Epidemic, Festering Strike, Festering Wound, Frost Fever, Outbreak, Rune of Razorice, Scourge Strike, Soul Reaper, Unholy Blight Death Knight - Unholy Spec. Death Knight - Unholy Spec.

    Rogue (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Blade Flurry Causes your single target attacks to also strike all nearby enemies for 45% 30% of normal damage for 12 sec. 100 yd range. Instant.

    Outlaw
    • Blade Flurry Causes your single target attacks to also strike all nearby enemies for 45% 30% of normal damage for 12 sec. Requires One-Handed Melee Weapon. 2 charges. Rogue - Outlaw Spec. Rogue - Outlaw Spec. 15 Energy. Instant. 25 sec recharge. 1 sec global cooldown. 2 charges.

    Shaman (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    Elemental
    • Elemental Shaman Elemental Shaman baseline passive Decreases damage/healing by 2%: Chain Lightning, Earth Shock, Earthen Rage, Earthquake, Elemental Blast, Flame Shock, Flametongue Attack, Frost Shock, Fulmination, Icefury, Lava Burst, Lightning Bolt, Stormstrike, Stormstrike Off-Hand, Thunderstorm, Windfury Attack, Windstrike, Windstrike Off-Hand Decreases periodic damage/healing by 2%: Chain Lightning, Earth Shock, Earthen Rage, Earthquake, Elemental Blast, Flame Shock, Flametongue Attack, Frost Shock, Fulmination, Icefury, Lava Burst, Lightning Bolt, Stormstrike, Stormstrike Off-Hand, Thunderstorm, Windfury Attack, Windstrike, Windstrike Off-Hand Increases damage/healing by 81% 65%: Healing Surge and Swelling Waves Increases damage/healing by 100%: Earth Shield Shaman - Elemental Spec. Shaman - Elemental Spec.

    Elemental & Restoration
    • Healing Surge A quick surge of healing energy that restores [ 143% [ 157% of Spell Power ] of a friendly target's health. Shaman - Elemental & Restoration Spec. Shaman - Elemental & Restoration Spec. 19% 18% of Base Mana. 40 yd range. 1.5 sec cast.

    Restoration
    • Healing Rain Blanket the target area in healing rains, restoring [ 84% [ 100.8% of Spell Power ] health to up to 6 allies over 10 sec. Shaman - Restoration Spec. Shaman - Restoration Spec. 21.6% of Base Mana. 40 yd range. 2 sec cast. 10 sec cooldown.
    • Healing Wave An efficient wave of healing energy that restores [ 155% [ 170% of Spell Power ] of a friendly target’s health. Shaman - Restoration Spec. Shaman - Restoration Spec. 9% of Base Mana. 40 yd range. 2.5 sec cast.
    • Riptide Restorative waters wash over a friendly target, healing them for [ 66.25% of Spell Power ] and an additional [ 66.25% [ 76% of Spell Power ] over 15 sec. 1 charge. Shaman - Restoration Spec. Shaman - Restoration Spec. 8% of Base Mana. 40 yd range. Instant. 6 sec recharge. 1 charge.
    • Wellspring Creates a surge of water that flows forward, healing friendly targets in a wide arc in front of you for [ 112.5% [ 130% of Spell Power ]. Restoration Shaman - Level 100 Talent. Restoration Shaman - Level 100 Talent. 20% of Base Mana. 30 yd range. 1.5 sec cast. 20 sec cooldown.

    Warlock (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    Destruction
    • Destruction Warlock Decreases damage/healing by 16% 10%: Cataclysm, Channel Demonfire, Chaos Bolt, Conflagrate, Corruption, Drain Life, Grimoire of Sacrifice, Immolate, Incinerate, Rain of Fire, Roaring Blaze, Seed of Corruption, Shadow Bolt, Shadowburn, Soul Fire Decreases periodic damage/healing by 16% 10%: Cataclysm, Channel Demonfire, Chaos Bolt, Conflagrate, Corruption, Drain Life, Grimoire of Sacrifice, Immolate, Incinerate, Rain of Fire, Roaring Blaze, Seed of Corruption, Shadow Bolt, Shadowburn, Soul Fire Warlock - Destruction Spec. Warlock - Destruction Spec.
    • Summon Infernal Summons an Infernal from the Twisting Nether, impacting for [ 60% of Spell Power ] Fire damage and stunning all enemies in the area for 2 sec. The Infernal will serve you for 30 sec, dealing [ 29 + 42% [ 32 + 45% of Spell Power ] damage to all nearby enemies every 2 sec and generating 1 Soul Shard Fragment every 0.5 sec. Warlock - Destruction Spec. Warlock - Destruction Spec. 2% of Base Mana. 30 yd range. Instant. 3 min cooldown.

    Warrior (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    Arms
    • Arms Warrior Increases damage/healing by 15% 21%: Bladestorm, Bladestorm Off-Hand, Bloodbath, Bloodthirst Heal, Charge, Cleave, Colossus Smash, Deep Wounds, Execute, Execute Off-Hand, Hamstring, Heroic Leap, Heroic Throw, Impending Victory, Mastery: Deep Wounds, Mortal Strike, Opportunity Strikes, Overpower, Raging Blow, Ravager, Rend, Skullsplitter, Slam, Storm Bolt, Victory Rush, Warbreaker, Whirlwind, Whirlwind Off-Hand Increases periodic damage/healing by 15% 21%: Bladestorm, Bladestorm Off-Hand, Bloodbath, Bloodthirst Heal, Charge, Cleave, Colossus Smash, Deep Wounds, Execute, Execute Off-Hand, Hamstring, Heroic Leap, Heroic Throw, Impending Victory, Mastery: Deep Wounds, Mortal Strike, Opportunity Strikes, Overpower, Raging Blow, Ravager, Rend, Skullsplitter, Slam, Storm Bolt, Victory Rush, Warbreaker, Whirlwind, Whirlwind Off-Hand Increases damage/healing by 12%: Bladestorm and Bladestorm Off-Hand Warrior - Arms Spec. Warrior - Arms Spec.

    Azerite Traits
    • Last Gift Your spells and abilities have a chance to grant 321 Mastery and absorb 1,122 damage for 10 sec. Taking damage from Attacking a member of the opposite faction has a chance to activate this effect. is more likely to activate this effect.

    Rogue (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Keep Your Wits About You When an attack Blade Flurries, increase the chance for Sinister Strike to strike again by 5% 3%. Additional strikes of Sinister Strike deal 124 more damage.

    Item Effects
    • Arcane Swipe Your melee attacks have a chance to rake all enemies in front of you for 156 0 Arcane damage. 1 sec cooldown. Approximately 5 procs per minute.
    • Banshee's Blight Your attacks have a chance to poison the target, dealing 220 0 Nature damage over 8 sec. Approximately 4 procs per minute.
    • Blazegrease Your attacks have a chance to trigger a blast of fire dealing 727 damage. 0 damage.
    • Blessing of Karabor Your healing spells have a chance to do an additional 180 0 healing. This occurs more frequently when healing low health targets. Approximately 8 procs per minute.
    • Bloodthief Your attacks have a chance to strike your enemy with dark energy, dealing 311 damage. 0 damage.
    • Bug Spray Spray enemies with poisonous pheremones over 3 sec, dealing 396 0 Nature damage and slowing them for 10 sec. 3 sec cast (Channeled).
    • Cold Bite Your attacks have a chance to trigger a Frost damage attack dealing 311 damage. 0 damage.
    • Colossal Slam Unleash a colossal slam that always critically hits, dealing 1,290 0 Physical damage split amongst all nearby enemies. If you hit less than 3 targets, the cooldown of this ability is reduced by 15 seconds. Instant. 60 sec cooldown.
    • Crystalline Shockwave Your attacks have a chance to create a damaging shockwave that deals 372 0 Physical damage to enemies in front of you. Approximately 2 procs per minute.
    • Crystalline Shockwave Your attacks have a chance to create a damaging shockwave that deals 372 0 Physical damage to enemies in front of you. Approximately 2 procs per minute.
    • Darkstrikes Empower yourself with dark energy, causing your attacks to have a chance to inflict 177 0 additional Shadow damage and grant you a shield for 197 0. Lasts 15 sec. Instant. 1.2 min cooldown. Approximately 20 procs per minute.
    • Demonbane Chance on melee or ranged attack to grant Cleansing Flame, dealing 390 0 damage instantly and increasing your damage against Demons by 10% for 5 sec. 30 yd range. Approximately 3 procs per minute.
    • Drakefang Butcher Your melee attacks have a chance to wound the target, causing them bleed for 790 0 damage over 15 sec. Approximately 1.69 procs per minute.
    • Electromagnetic Gigaflux Reactivator Channels a bolt of lightning and hurls it towards all enemies in front of the caster causing 290 0 Nature damage. The caster is then surrounded by a barrier of electricity for 30 sec. Instant.
    • Electrostatic Charge When struck in combat has a chance to inflict 17 0 Nature damage to the attacker. Approximately 10 procs per minute.
    • Emerald Shadowfang Your melee attacks have a chance to blast the enemy with acid for 298 0 Nature damage. Approximately 1.69 procs per minute.
    • Eskhandar's Rake Your melee attacks have a chance to rake the enemy, slowing their movement by 30%, and causing them to bleed for 770 0 physical damage over 30 sec. Approximately 1.1 procs per minute.
    • Eye of Blazing Power Your healing spells have a chance to instantly heal the most injured nearby party member for 1,302. 0.
    • Eye of Blazing Power Your healing spells have a chance to instantly heal the most injured nearby party member for 215. 0.
    • Fel Barbs Your attacks have a chance to imbed Fel Barbs into your target, dealing 336 0 Fire damage over 6 sec. 100 yd range. Approximately 3.5 procs per minute.
    • Fenri's Bite Your attacks have a chance to burn dealing 48 0 damage every 2 seconds over 12 sec.
    • Fireball Your melee attacks have a chance to hurl a fiery ball that causes 278 0 Fire damage and an additional 276 0 damage over 6 sec. 35 yd range. 2 sec cast.
    • Firebreather Your melee attacks have a chance to hurl a fiery ball that causes 278 0 Fire damage and an additional 276 0 damage over 6 sec. Approximately 1.69 procs per minute.
    • Flame Wrath Your melee attacks have a chance to envelop the caster with a Fire shield for 15 sec and shoot a ring of fire dealing 370 0 damage to all nearby enemies. Approximately 1.69 procs per minute.
    • Fleshrending Your critical autoattacks have a chance to cause your target to bleed for 164 0 Physical damage over 8 sec. Approximately 6 procs per minute.
    • Force of Magma Your melee attacks have a chance to blast the target for 555 0 Fire damage. Approximately 1.69 procs per minute.
    • Gladiator's Safeguard Falling below 25% health grants you a shield that absorbs 0 damage for 6 sec. This effect may occur once every two minutes. 3 min.
    • Guilty Conscience Your healing effects have a chance to do an additional 484 0 healing. This occurs more often while you are at low mana. Approximately 6 procs per minute.
    • Hammer of Ten Thunders Your melee attacks have a chance to blast your enemy with 150 Nature damage. 0 Nature damage.
    • Howling Madness Your melee attacks have a chance to trigger a Fel Cleave, dealing 132 0 damage to all enemies in front of you. (Approximately 6 procs per minute) Approximately 6 procs per minute.
    • Infernal Skin Taking damage has a chance to increase your Armor by 438 and cause you to reflect 67 0 damage as Fire when you are attacked. Lasts 10 sec. Approximately 1.5 procs per minute.
    • Invent! Summons an Ub3r-Construct to assist the caster for 20 seconds. If no Ub3r-Construct is specified, a random one will appear. 1.5 sec cast. Instant.
    • Invent! Summons an Ub3r-Construct to assist the caster for 20 seconds. If no Ub3r-Construct is specified, a random one will appear Instant. 1.5 sec cast.
    • Item - Dragon Soul - Proc - Agi Melee 1H Axe Your melee attacks have a chance to blast your enemy with Fire, Shadow, or Frost, dealing 108 damage. 0 damage.
    • Item - Dragon Soul - Proc - Agi Melee 1H Axe Heroic Your melee attacks have a chance to blast your enemy with Fire, Shadow, or Frost, dealing 108 damage. 0 damage.
    • Item - Dragon Soul - Proc - Agi Melee 1H Axe LFR Your melee attacks have a chance to blast your enemy with Fire, Shadow, or Frost, dealing 108 damage. 0 damage.
    • Item - Dragon Soul - Proc - Agi Ranged Gun Your ranged attacks have a chance to deal 90 0 fire damage over 2 sec.
    • Item - Dragon Soul - Proc - Agi Ranged Gun Heroic Your ranged attacks have a chance to deal 90 0 fire damage over 2 sec.
    • Item - Dragon Soul - Proc - Agi Ranged Gun LFR Your ranged attacks have a chance to deal 90 0 fire damage over 2 sec.
    • Item - Dragon Soul - Proc - Int Hit Dagger Your harmful spellcasts have a chance to poison all enemies near your target for 100 0 nature damage over 10 sec.
    • Item - Dragon Soul - Proc - Int Hit Dagger Heroic Your harmful spellcasts have a chance to poison all enemies near your target for 100 0 nature damage over 10 sec.
    • Item - Dragon Soul - Proc - Int Hit Dagger LFR Your harmful spellcasts have a chance to poison all enemies near your target for 100 0 nature damage over 10 sec.
    • Item - Dragon Soul - Proc - Int Spirit Mace 1H Your healing spells have a chance to trigger Cleansing Flames, healing all nearby friendly targets in front of you for 74. 0.
    • Item - Dragon Soul - Proc - Int Spirit Mace 1H Heroic Your healing spells have a chance to trigger Cleansing Flames, healing all nearby friendly targets in front of you for 74. 0.
    • Item - Dragon Soul - Proc - Int Spirit Mace 1H LFR Your healing spells have a chance to trigger Cleansing Flames, healing all nearby friendly targets in front of you for 74. 0.
    • Item - Proc Charges For Smart Heal Your healing spells have a chance to grant you Infinite Power. Once you have accumulated 6 Infinite Power, you will instantly heal the most injured nearby party member for [ 208 + 125% [ 125% of Spell Power ]. (Approximately 5.78000020980835 procs per minute) Approximately 5.78 procs per minute.
    • Item - Proc Wandering DoT Your harmful spells have a chance to afflict your victim with Vengeful Wisp, which deals 16 0 damage every 3 sec. In addition, each time the Vengeful Wisp deals damage, it has a 10% chance to spread to a random nearby enemy.
    • Jelly Magnet Occasionally find more jelly from jelly deposits. Instant. for 30 min. This effect only works in Stormsong Valley. Instant.
    • Leeching Void Void energy pools at your feet for 10 sec, dealing 490 0 Shadow damage to targets standing within the area. You are healed for 300% of the damage dealt. Instant. 1.5 min cooldown.
    • Lightning Strike Your melee and ranged attacks have a chance to trigger an additional attack for [ 48 + 33.9% of Attack Power ] to [ 72 + 33.9% [ 33.9% of Attack Power ] to [ 33.9% of Attack Power ] physical damage.
    • Lightning Strike Your melee and ranged attacks have a chance to trigger an additional attack for [ 1,355 [ 1,354 + 30% of Attack Power ] to [ 2,032 [ 2,031 + 30% of Attack Power ] physical damage.
    • Meteor Shard Your melee attacks have a chance to blast the target for 86 0 Fire damage. Approximately 2 procs per minute.
    • Meteor Shard Calls down a meteor, burning all enemies within the area for 23 0 total Fire damage. Approximately 1 proc per minute.
    • Molten Punch Your attacks have a chance to trigger a Fire damage attack dealing 311 damage. 0 damage.
    • Navarrogg's Guidance Your spells have a chance to increase your Mastery 26 0 for 10 sec. Approximately 2 procs per minute.
    • Nether Energy Your attacks have a chance to fill you with energy. After 5 sec the Nether Energy explodes, dealing 55 0 Arcane damage to nearby enemies. 100 yd range. Approximately 1 proc per minute.
    • Nick of Time Your critical heals have a chance to instantly heal the most injured nearby party member for 134. 0.
    • Nick of Time Your critical heals have a chance to instantly heal the most injured nearby party member for [ 134 + 110.7% of Spell Power ]. [ 110.7% of Spell Power ].
    • Nick of Time Your critical heals have a chance to instantly heal the most injured nearby party member for 134. 0.
    • Pit Lord Blood Spray Your attacks cause the target to burn for 30 0 Fire damage over 15 sec. Successive attacks do not refresh Fel Burn's duration, but instead add an additional stack of Fel Burn.
    • Poison Cloud Your melee attacks have a chance to emit a toxic cloud, dealing 6 0 Nature damage to nearby enemies every 3 sec for 15 sec. Approximately 3 procs per minute.
    • Prophecy of Fear Your direct spell damage has a chance to apply Mark of Doom for 10 sec. Direct spell damage you do against the Marked target triggers an explosion for 92 0 Shadow damage. (Approximately 1.5 procs per minute) Approximately 1.5 procs per minute.
    • Rivermane Purification Your attacks have a chance to increase your Mastery by 26 and heal you for 550 0 and heal you for 0 over 10 sec. Approximately 1 proc per minute.
    • Shadowbolt Volley Your damage dealing spells have a chance to trigger a Shadowbolt Volley, dealing [ 42 + 27.7% [ 27.7% of Spell Power ] damage to all enemies within 10 yards of your current target.
    • Shadowbolt Volley Your damage dealing spells have a chance to trigger a Shadowbolt Volley, dealing [ 42 + 35.3% [ 35.3% of Spell Power ] damage to all enemies within 10 yards of your current target.
    • Shadowbolt Volley Your damage dealing spells have a chance to trigger a Shadowbolt Volley, dealing [ 42 + 31.3% [ 31.3% of Spell Power ] damage to all enemies within 10 yards of your current target.
    • Siphon Essence Your melee attacks have a chance to drain 241 0 life from your target. Approximately 3 procs per minute.
    • Six-Feather Fan Your attacks have a chance to launch a volley of 6 Wind Bolts, each dealing 209 0 Nature damage and slowing your target by 30% for 6 sec. Approximately 1 proc per minute.
    • Smoldering Claw Your melee attacks have a chance to hurl a fiery ball that causes 278 0 Fire damage and an additional 276 0 damage over 6 sec. Approximately 1.69 procs per minute.
    • Star Gate Your damaging spells have a chance to hurl a meteor from the Twisting Nether, causing 240 0 Spellfire damage to your target and nearby enemies. Approximately 3 procs per minute.
    • Static Discharge Your melee attacks have a chance to blast the target for 57 0 Nature damage. Approximately 3 procs per minute.
    • Stellagosa's Breath Your attacks have a chance to cause you to breathe fire, burning enemies in front of you for 132 0 damage over 2 sec. Approximately 1.69 procs per minute.
    • Sticky Fingers Your fingers are covered in honey, making them incredibly sticky. Instant. for 15 min. Instant.
    • Stingtail Venom Your attacks have a chance to apply poison, dealing 48 0 damage every 2 seconds over 12 sec.
    • Stormbreaker's Bulwark Become surrounded by lightning, causing 132 0 Nature damage to nearby enemies every 1 sec for 6 sec. Instant.
    • Summon Dread Reflection Create a Dread Reflection at your location for 60 sec and cause each of your Dread Reflections to unleash a torrent of magic that deals 1,084 0 Shadow damage over 3 sec, split evenly among nearby enemies. 100 yd range. Instant. 45 sec cooldown.
    • Talador Venom Your attacks have a chance to apply poison, dealing 48 0 Nature damage every 2 seconds for 12 sec.
    • Tarratus Keystone Open a portal at an ally's location that releases brilliant light, restoring 2,453 0 health split amongst injured allies within 20 yds. 50 yd range. Instant. 1.5 min cooldown.
    • Uriah's Blessing Your attacks have a chance to increase your Mastery by 26 and heal you for 1,100 0 and heal you for 0 over 10 sec. Approximately 1 proc per minute.
    • Void Shard Your attacks have a chance to strike your enemy with void energy, dealing 727 damage. 0 damage.
    • Void Tendril Your damaging spells have a chance to summon a void tendril near your target's location, dealing 185 0 Shadow damage to all enemies within 4 yds after a brief delay. 100 yd range. Approximately 4 procs per minute.
    • Volatile Magic Your damaging critical strikes have a chance to apply Volatile Magic. At 6 stacks Volatile Magic is converted into Withering Consumption, dealing 455 0 Arcane damage over 12 sec. Approximately 12 procs per minute.
    • Whirling Maw Your melee attacks have a chance to trigger a whirlwind attack dealing 238 0 physical damage to all targets within 10 yards.
    • Whirling Maw Your melee attacks have a chance to trigger a whirlwind attack dealing [ 135 + 119.6% [ 119.6% of Attack Power ] physical damage to all targets within 10 yards.
    • Whirling Maw Your melee attacks have a chance to trigger a whirlwind attack dealing [ 135 + 135% [ 135% of Attack Power ] physical damage to all targets within 10 yards.
    • Whispers of L'ura Listen to the Whispers of L'ura for 45 sec, granting the chance for your healing spells to heal for an additional 229 0. Instant. 3 min cooldown. Approximately 26.67 procs per minute.
    • Windfang Bite Your attacks have a chance to trigger a bleed dealing 48 0 damage every 2 seconds over 12 sec.
    • Wrath of Elune Your spells have a chance to grant you Wrath of Elune, causing your damaging spells to inflict 55 0 additional Holy damage for 15 sec. Approximately 1 proc per minute.
    • Wrath of Elune Your attacks have a chance to grant you Wrath of Elune, causing them to inflict 22 0 additional Holy damage for 15 sec. Approximately 1 proc per minute.
    • Yaungol Fire Your melee attacks have a chance to set your enemies ablaze, dealing 6 0 damage every 2 sec for 10 sec.



    Misc Changes
    Originally Posted by MMO-Champion
    Map Difficulties
    • Crucible of Storms - Max players: 16. 1s lockout.

    Mounts
    Flying Mounts
    • Alabaster Stormtalon - Flying Mount. Alabaster Stormtalon. "Chisled "Chiseled by the stonemasons of Stormwind, this stone gryphon symbolizes the unbending courage of the Alliance." Source: In-Game Shop
    • Alabaster Thunderwing - Flying Mount. Alabaster Thunderwing. "Chisled "Chiseled by the stoneworkers of Orgrimmar, this stone wind rider is a symbol of the unwavering strength of the Horde." Source: In-Game Shop
    • Notorious Gladiator's Proto-Drake (New) - Flying Mount. Notorious Gladiator's Proto-Drake. "They say that proto-drakes can smell fear. This iron-bound monster FEEDS off of it." Source: Achievement: Gladiator: Battle for Azeroth Season 3 Category: Player vs. Player

    World Safe Locations
    Caverns of Time - Anniversary
    • 8.2.5 Wow's Anniversary - Caverns of Time - Name changed from "Wow's Anniversary - Caverns of Time" to "8.2.5 Wow's Anniversary - Caverns of Time".

    Gilneas2
    • Gilneas - Emberstone Village GY (New)

    Kul Tiras
    • Allliance - Character Boost (120) - BfA - Boralus (New)

    Zandalar
    • Horde - Character Boost (120) - BfA - Dazar'alor (New)



    Strings Changes
    Originally Posted by MMO-Champion
    • CLUB_FINDER_APPLY (New) - Apply
    • CLUB_FINDER_DAMAGE (New) - Damage
    • CLUB_FINDER_HEALER (New) - Healer
    • CLUB_FINDER_IS_GUILD_LEADER_JOIN_ERROR - You must pass Select a new guild master or disband your guild in order to join a new one.
    • CLUB_FINDER_LOOKING_FOR_CLASS_SPEC (New) - %s %s
    • CLUB_FINDER_REPORT (New) - Report %s
    • CLUB_FINDER_REPORT_COMMUNITY_NAME (New) - Offensive Community Name
    • CLUB_FINDER_REPORT_DESCRIPTION - Inappropriate Offensive Description
    • CLUB_FINDER_REPORT_GUILD_NAME (New) - Offensive Guild Name
    • CLUB_FINDER_REPORT_JOIN_NOTE (New) - Offensive Applicant Note
    • CLUB_FINDER_REPORT_NAME - Inappropriate Offensive Player Name
    • CLUB_FINDER_REPORT_REASON_APPLICANT_NAME (New) - Applicant Name
    • CLUB_FINDER_REPORT_REASON_APPLICANT_NOTE (New) - Applicant Note
    • CLUB_FINDER_REPORT_REASON_COMMUNITY_NAME (New) - Community Name
    • CLUB_FINDER_REPORT_REASON_GUILD_NAME (New) - Guild Name
    • CLUB_FINDER_REPORT_REASON_POSTERS_NAME (New) - Posters Name
    • CLUB_FINDER_REPORT_REASON_POSTING_DESCRIPTION (New) - Posting Description
    • CLUB_FINDER_TANK (New) - Tank
    • QUEST_CHECK_FORMAT (New) - |cff808080%s|r
    • QUEST_PROGRESS_TOOLTIP_OBJECTIVE_PROGRESS (New) - %1$s (%2$d%%)
    • QUEST_PROGRESS_TOOLTIP_QUEST_ON_QUEST (New) - On quest
    • QUEST_PROGRESS_TOOLTIP_QUEST_READY_FOR_TURN_IN (New) - |cff20ff20Ready for turn-in|r
    • QUEST_SESSION_BONUS_LOOT_REWARD_FRAME_TITLE (New) - Completing this quest while in Party Sync may reward:
    • QUEST_SESSION_START_SESSION_TOOLTIP - Sync quest progress and level. Gain bonus rewards and help party members catch up by replaying quests with them. Sync and replay quests with party members. May restrict level and skills.
    • RAF_ACTIVE_LINK_EXPIRE_DATE (New) - This link will expire on %s
    • RAF_EXPENDED_LINK_EXPIRE_DATE (New) - You will be able to generate a new link on %s
    • RAF_RECRUIT_FRIEND (New) - |cffffd200Recruit:|r %s
    • RAF_RECRUITER_FRIEND (New) - |cffffd200Recruiter:|r %s
    • SPELL_FAILED_SUMMON_MAP_CONDITION (New) - Target is not eligible to be summoned here.

  2. #2
    frrrrssstttttt

  3. #3
    I never knew I needed a camel sporting goggles until I saw that camel sporting goggles.

  4. #4
    lfr? :P

    wonder if they are giving us normal sets back

  5. #5
    "Character Boost (120) - BfA" and so it begins

  6. #6
    Quote Originally Posted by Uselessrouge View Post
    lfr? :P

    wonder if they are giving us normal sets back
    T18 is Hellfire Citadel in Warlords of Draenor.

  7. #7
    Quote Originally Posted by Mirabai View Post
    "Character Boost (120) - BfA" and so it begins
    what begins?

  8. #8
    The Unstoppable Force Lorgar Aurelian's Avatar
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    Quote Originally Posted by Mirabai View Post
    "Character Boost (120) - BfA" and so it begins
    From wowhead,

    The latest 8.2.5 PTR build added data related to level 120 character boosts. However, this doesn't necessarily mean that boosts are going live in 8.2.5, as we've datamined items related to character boosts several patches before their implementation in past expansions.

    So who knows.

  9. #9
    The Lightbringer Dartz1979's Avatar
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    So does that mean my 110 token i have not used yet will be turned to a 120 token?

  10. #10
    Wait, encrypted? Did they finally found a way to make datamining impossible?:O

  11. #11
    The Unstoppable Force Lorgar Aurelian's Avatar
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    Quote Originally Posted by Dartz1979 View Post
    So does that mean my 110 token i have not used yet will be turned to a 120 token?
    Nope tokens stay the same lvl

  12. #12
    I am Murloc! Wangming's Avatar
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    Quote Originally Posted by Keesasha Reborn View Post
    Wait, encrypted? Did they finally found a way to make datamining impossible?:O
    Nope, just harder. I'm gonna bet you my FFXIV subscription that said armor is a clue for 9.0

  13. #13
    Quote Originally Posted by Wangming View Post
    Nope, just harder. I'm gonna bet you my FFXIV subscription that said armor is a clue for 9.0
    Said armor are the tabard, waist, shoulders and helm of the Renowned Explorer set as seen in that little picture. It’s for RaF.

  14. #14
    I am Murloc! Wangming's Avatar
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    Quote Originally Posted by Amerissis View Post
    It’s for RaF.
    It can still be a clue

  15. #15
    Pit Lord shade3891's Avatar
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    Can the camel be a clue for the next expansion ?

  16. #16
    Warchief Alayea's Avatar
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    Quote Originally Posted by Uselessrouge View Post
    lfr? :P

    wonder if they are giving us normal sets back
    As @Nevcairiel pointed out, that is from WoD. I imagine the change is to correct an issue caused by the patch 8.0 item level/stat squish.
    Alayea - Enhance/Resto (Main) Lithala - BM Gekkani - Holy/Shadow
    Mathrie - Fury/Prot Mayae - Resto/Bal Elita - Frost/Blood
    Chrystie - Frost Draika - Combat Ioreth - Ret/Prot
    Vexbolt - Destruction Yin - WW/MW Yolis
    Urwenn

  17. #17
    Great they are bringing it back. Overall, I think they are definitely improving the recruit a friend.

    That said, and entirely subjective, I don’t like the camel mount. Prolly my least favorite of the RAF mounts but that’s just subjective and others will love it and good for them!

  18. #18
    Not sure what the Elemental Shaman wall of text is.

  19. #19
    Gilneas2
    Gilneas - Emberstone Village GY (New)

    New Phased Gilneas zone incoming?

  20. #20
    Quote Originally Posted by Scroolooseuk View Post
    New Phased Gilneas zone incoming?
    Depending on how the heritage questline goes, worgen might be the first playable race in WoW to actually reclaim the place they got evicted from.

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