At level 30 I'm still competing for mobs tags, and dungeon groups fill in minutes. Sure there will be a drop off but it's no where in sight.
Got to level 12. Kinda still want to play it, but can't be asked I really thought I would at least be hooked enough to reach 40
I also think that Classic is the best game for me and I am looking to play it going forward. I see a lot of people rushing to 60 and rushing usually leads to burnout. I don't have as much time to play as I did 15 years ago, but I am taking it slow and I still enjoy Classic million times more than retail. I don't need these tangible results after every short playing session or whatever they call that crap.
As for others, maybe there will be a significant drop in interest (after all, the graphics are 15 years old), maybe it will not be significant as people are tired of shallow gameplay and want deeper RPGs like Classic, I am fine with anything now that Classic is here and I can enjoy it. I would only like future games to be like Classic, not as retail.
its been falling steadily since it released. When the first paid month is over. a LOT won't be resubbing.
Like I said, I'm sure there are a scant handful of people who will gladly pay to do the same repetitive tasks over and over again.
As for private servers, they weren't 15 dollars a month, and allowed people to "stick it to blizzard" by paying the private server maintainers money instead of paying retail. Moreover, your evidence is anecdotal. You don't know how many people paid or didn't pay.
Except the difference is... new things DO come out on retail. You're literally paying for an endless content gap.People now pay to do same world quests each and every fucking day, to do same dungeons over and over again and to do same raid for months until new one comes or until new expansion comes.
They have the exact same "kill bears, collect their asses" quests on live.Also the question in classic/vanilla feel like real quests, questing feels like question, yes for lazy plebs it can be difficult to realize that but that's the life.
Because you can't pull as many mobs in classic doesn't make it more difficult or rewarding. It just makes it take more time.
“Do not lose time on daily trivialities. Do not dwell on petty detail. For all of these things melt away and drift apart within the obscure traffic of time. Live well and live broadly. You are alive and living now. Now is the envy of all of the dead.” ~ Emily3, World of Tomorrow
Words to live by.
I do believe that there will be a drop-off, but how steep? I don't know. I play on a couple different servers, all have regular queues in the evening. It feels like there are less players but now everyone is spread out across the level spectrum.
I know I resubbed for Classic, my wife and brother did the same. All three of us are upper 20s/lower 30s and we enjoy the grind of classic. Retail feels too easy. Gear comes to easy. I know they made it this way on purpose so that endgame content reached a broader audience, but when everyone can do it, it isn't as special. Just my opinion I don't need to hear anything about elitist attitudes. Just saying. Whenever you can do something that someone else can't it can be a satisfying feeling that just makes you feel a little special.
We'll see. I do get the itch to log in to retail, but once I log in I feel like there is nothing to do and log off and go on classic.
I'll be interested to see where classic is at 1 month from now, 3, 6, etc.
Oh and for the record my brother hasn't played wow since Cataclysm so it is definitely attracting some old school players. Not that cata is old school, like I said we all played vanilla.
Well, the guild my main is in just suspended raiding for the rest of the tier. It was the only remaining guild on the server that had any M EP progression, but after classic released could not field enough sufficiently skilled/geared people to continue.
We'll see if it falls apart, or if M raiding picks up again next tier. I think Blizzard is going to see low progression numbers for the rest of this tier.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
i hope they are right, if i get on any time past 10am i sit in a queue for a few hours and that's with layering. as layers get removed queue times will go up... so i need A LOT of people to quit so i can enjoy the game without queues.
please, i urge you all, quit the game. it's not even fun lmao.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
Wow classic is not an endless grind. Leveling is not that hard. I've leveled mostly through questing and doing dungeons with friends, having a fucking great time in discord. We challenge ourselves, like four manning SM without a tank, and have a wonderful time. I'm mid 40s and I only play at night after the wife and kid have gone to bed.
The times I do grind, like when i'm farming tailoring mats, I genuinely enjoy it. That's because I have a very mentally demanding job (i'm a motion graphics artist and 3d animator) and a family to take care of. I don't mind turning my brain off and putting on some good music and doing something repetitive for a bit.
I'm in my mid 30s and play mostly with people of the same age. We value community. Which is why Classic is perfect for us.
Hell yeah there'll be a dropoff lol. That's why I didn't want them to add more servers. Just suck that shit up and sit in a Q, wait a month and see if the Q's are still there.
My Collection
- Bring back my damn zoom distance/MoP Portals - I read OP minimum, 1st page maximum-make wow alt friendly again -Please post constructively(topkek) -Kill myself