None, I think they should really focus on making existing locations viable in some way or another. There is zero difference between locations apart from visual design and its super boring, I want to see some gameplay changes between them.
None, I think they should really focus on making existing locations viable in some way or another. There is zero difference between locations apart from visual design and its super boring, I want to see some gameplay changes between them.
Tel abim with banana people
Ogrezonia with Amazon Ogre ladies
Kezan opened fully
Azhol-Nerub Empire opened underground with alive Nerubians
dont care much about Dragon Isles.
Blizzard can turn Huge empire into small zone or vice versa (ZulDrak was smallest empire but has bigger zones than Gurubashi and Amani combined. KulTiras was one small Isle and Broken isles were several sunken isles not a continent)
New world where we are nobody, avatar style flying mountains, weird beautiful jungle, multiple cave system below the surface*. Underwater zones. Filled with semi hostile natives and monstrous beasts.
*The deeper you go the harder it gets, at some point you might need a party and later on even a raid size team. Every dept level guarded by a World boss.
Basically everything that is in the lore but not in the game yet:
Hiji
Balor
Zul'dare
Tel'abim
Plunder Isle
Dragon Isles
Northern Lordaeron
Also I was pretty disappointed with Nazjatar and the fact that they didn't use any of the existing RPG lore locations such as:
Mak'aru
Gishan Caverns
Scintal Reef
Boiling Terraces
Drowned Reaches
Pillar Deep
Once all of these have been added to the game all that would be left would be to explore the Shadowlands and Nyalotha, and after that into space and whatever lies there.
Last edited by DaHomieG; 2019-09-22 at 10:00 PM. Reason: Typo
I want a flying continent above the clouds (possibly dragon isles)
Also any sort of psychadelic looking zone is always a plus for me; old graphics aside, outland is probably still my favorite continent to this day in terms of the environments that it offered.
I would also be down for another highly themed continent like pandaria. Inspired by another culture, evidently.
Actual Kezan and the Undermine
Dragon Isles
Ogrezonia
Tel Abim
I just want something colorful. BfA has been so grey and drab. I miss the days of interesting color palettes with lots of splashes of color.
After azeroth is "restored" we should have a new beginning somewhere else. A world that is suffering from old god / titan conflict or sth. like that.
... or a complete world revamp.
Whatever they may be, they need to be open and not constrictive and convoluted messes
A big undergorund cave clomplex could be cool. Big chasms, bottmless pits, tunnels, stalagmites. Underground seas, Submereged apssages.
Some more habitated mines of moria like architectures. Lots of ascents and decents. Some of the bigger cavecomplexes in highmountain was really cool imo.
Inhabited by huge ass worms. Bigass rock golems. Huga bats hanging from the roof, ready to decent and delive a nasty suprise on any unspsuceting traveler. We could have pitfalls and chasms with hige spidernests at the bottom, giant weps catching anything that drops down.
I really liked the theme and envoriment in Underrot. I hope to see more of that creepy stuff.
They could make a mechanics of darkness and torches. Leaving players with a dread of running out of light.
Add to that hard to notice burrowed worms patrolling huge stretches, a little like that patrolling fel reaver in hellfire peninsula.
Whatever they do i hope there are many huge fucking enemies around. They dont need to be involved in any Quest or drop anything valuable. I just want them there to make the place feel more hostile and dangerous.
None of us really changes over time. We only become more fully what we are.
Dragon Isles will be the new exp landmass. Other options make nonsense.
I'd rather they update and de-Cataclysm the Eastern Kingdoms/Kalimdor rather than make a whole new continent. Make 120+ versions of it all like with Warfronts.
I’d rather they revamp the old world, not just in assets but make the land mass larger and expand the zones. So make it like twice as large.