Once again, vanilla did NOT have tcg. Those were introduced in tbc. Otherwise we’d have spectral tigers in classic
Secondly, again, tcg items and the original vanilla CE and murky hold a lot more value and rarity than the modern store bought mounts and thus are light years apart from them
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He’s also coming across as a fool by touting the card items that didn’t exist in vanilla
Wait, what?
Modern gaming apologist: I once tasted diarrhea so shit is fine.
"People who alter or destroy works of art and our cultural heritage for profit or as an excercise of power, are barbarians" - George Lucas 1988
It has a subscription fee and will have some paid character services.
I actually wouldn't be shocked if they eventually add a way for players to buy the old TCG loot (limited run loot boxes?), and I'm honestly kinda surprised that they aren't rereleasing / recoloring an old Blizzcon reward for Blizzcon 2019 / Virtual Ticket, since that, at least, should be perfectly acceptable to the #nochanges crowd.
He’s also dead wrong in his argument. Tcg items he speaks of weren’t introduced until the expansions, and even then they were seen as collectible outside of the game and not mtx store bought trash
Bonus items for the hardcore that didn’t ruin the base game at all
Secondly, is he really trying to equate the original Ce pets with store mounts and pets? If that’s the case Blizz would’ve resold them for classic
1. XP Boosters. $5 for 1 week. 18$ for one month. 100$ for 6 months
2. Epic Riding purchaeable 20$. available at any level.
3. Retail mounts purcheable for $ in Cash shop. All mounts from classic and future expansions from boss drops, ach's, buyeable in the shop. Individually.
4. Hierlooms in the shop.
5. Higher Ilvl "elite" lvl60 gear and weapons on the shop. For PvP (nothing stopping you from using them in PVE tho)
6. Gold Drop boosters.
7. Boosters for extra resource drops, group loot, faster foragging/mining etc,.
8. Put all of the above in CLASSIC CHESTS tm. 1% chance for raid boss kills to drop but you can buy them in bundles of 10, 50, 100, 2000 for real cash. You dont always get what fits your class and spec. SO keep buying.
9. Buy Rank 14 pvp. resets every season.
10. Buy Elite Spell Packs. Powerful spells and very useful abilities for every class on the shop. Far beyond the "base" ones.
11. Cosmetic auras, weapon glows and unique racial skins.
12. Slot machines in every city for random rewards (either shop stuff for 1% but ussually just some random prof resources or grey items). 5$ roll each. Big bright lights and npc's who chase you around in every zone to remind you about the slot machines. (they forcefully open a dialogue window you need to close to be able to move or do anything, even during mid combat.)
13. Acti-blizz shareholdersr are so rich, only the most dangerous game even interests them anymore. For a cool mill, Actiblizz will sell the address of a random customer and give the shareholder the means to hunt them and their loves ones down. Should have read those terms and conditions people.
But do all of this slowly over time. So the players defend it every step of the way.
Last edited by Tenjen; 2019-10-04 at 01:34 PM.
The problem with rereleasing the blizzcon stuff is that both the vanilla ce pets and murky were the only obtainable pets from vanilla outside the game itself
Blizz has already made the vanilla ce available again for their owners but not murky
To resell murky but not the vanilla ce pets comes off as an unfair double standard and Blizz playing favorites. There’s already a few threads totaling thousands of posts regarding murky vs the vanilla ce pets so that would just create a whirlwind of controversy
Any numbers on that ? Because anyone with average intelligence would understand that a finished susbcription game that don't need any dev times is EXTREMELY profitable. At least currently. It's very likely than it generates more profit than BfA.
Even if for some reason they reduce the sub price once the hype is dead in a few years, it's just free money at this point.
Collector Edition Reward Vanilla =\= Store Mount - Pets
PLUSThe game was announced by Upper Deck Entertainment on August 18, 2005 and released on October 25, 2006
Why FelPlague have always to act like a fool?
1. Character boost to level 50
2. Tokens on a cash shop
3. Level 60 content that rewards cosmetics in retail
Character boost after a few months to allow people to skip much of the leveling. Tokens to combat gold sellers and allow people to grind to pay for sub. Level 60 content rewards cosmetics in retail, which caused retail collectors to buy the boost and the tokens to quickly get to 60 and perform the task to get their collectible cosmetics. Finally:
4. Introduce a few purchasable in game cosmetics after a year or so.
"no game has survived off only a sub based model"
ESO has a cash shop, not a sub, it does have a sub but thats not required, however it has an optinal sub AND a store.
thats the thing, mmos cant survive just off subs, they need something else, ESO went HARD into the cashshop, and made the sub optional.
ESO's store is waaay more then wows store. but yeah sub is "optional" however it makes you way stronger with one.
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october 25th 2006...
tbc released 2007 my boi. so no it is you who are acting the fool.
also how does stuff you cannot earn ingame, that you need to pay real life money for, NOT EQUAL A STORE
also funny you didnt even @ me... guess cause you cant even double check dates.
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how not? they are items ingame that can only be obtained by spending real life money.
that is literally store mounts and pets.
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"going to shit" it has been this way for 10 years, this is not "oh its been going to shit since 2018" its been that way since the lates 200X as idk if you know but the economy changed, gaming changed, and what we suspected of an MMO changed.
also try to push classic into shittines? where did i say i wanted any microtransactions in classic?
i was just pointing out the game has had microtransactions since day 1.
I think they should experiment with some sort of monthly fee.
1. the aniversary pets are not store pets, as long as you are playing the game when it comes out you get them, you do not need to pay anything, i love your streching. paying for a sub to PLAY THE GAME does not suddenly make everything earned ingame paid for. having to pay real life money for things outside of the game, that you could not get otherwise, IS.
i have seen you say "we are paying for our sub, why should we have to pay for X aswell" yes you paid for your sub, so you get the aniversary pets! but no, no matter how much sub you pay, you will not get the TCG pets, or the TCG toys, or TCG mounts, or collectors edition pets, or store mounts, or store pets, or store mogs, or store toys. ALL OF THOSE ARE MICROTRANSACTIONS and the tcg ones are the worst because they are bassicly lootboxes.
2. no it wasnt, but it was in vanilla, the Collectors edition was out day one though.
Wow tcg items came out with the pre tbc patch. A month or two prior to tbc, but since it was the pre patch it was effectively the end of vanilla.
As someone who owns tcg and obviously would selfishly like them; they don’t belong in vanilla the same way the vanilla CE pets and Murky do
Classic is done. It was done some 14 years ago and thats it.
You pay a sub in order to replay that part of history. If you want WoW with further development you have retail. That is what classic turns into whne you add actual content and fix what player want fixed after all.
Yes October 2006 and TBC release was in January 2007
So basically 3 Months gap between the release of TCG and the existence of the first very TGC mount.
I mean all your fuzz about Vanilla having a store is basically bullshit because you are trying to stretch, failing, that Vanilla had Mount and Pet store which is false.
Says the guy who adamantly opposed classic and didn’t think it would be successful or a good idea. Didn’t you also say there’d be no market for classic+ one day after naxx?
The idea you think retail fixes classics shortcomings is hilarious. Retail has shortcomings that can’t be repaired short of taking it down to the original foundation (classic) and rebuilding in a whole different style.
the tcg came out 4 months before tbc.
but yes, the CE pets, and the blizzcon rewards, are literally "Paying real money for ingame items that you cannot earn ingame"
why wow has had microtransactions since the very begining.
just like how you had to pay real life money to get the zergling pet, a pet that could not be earned ingame. you go onto live wow and pay real money to get whomper, a pet you cannot earn ingame... although funnily enough now you can earn it ingame using the wow token...
wow the store now is funnily enough more player friendly then it was in vanilla, when the only way to get stuff was real money.