TBH, people have a well developed idea of what Necromancers, Bards, Dark Rangers, Wardens and Dragonsworn would look like too. It's just that not everyone shares these ideas. Same applies with Tinkers, and what people have in mind when we say it.
All class ideas are taken with a grain of salt. When someone points out X can't happen or Y isn't possible, it really is meaningless because in the eyes of Blizzard's devs, they can make it work. If this means taking something out of a class and repurposing it, or renaming an existing ability just to avoid conflicts, or even just making something up completely out of the blue, it'll all happen for the purpose of creating a new identity.
To me, Tinker is just another in the line of many potential classes. They don't even all need to be drawn from WC3 as a source, considering Runemaster was on the shortlist in Wrath, and that's a concept that never appeared in Warcraft before. No one really knows what a Runemaster would play like, but Blizzard took the concept far enough to build an entire resource system around, and appropriately it matched what they had settled for the Death Knight. I think when it comes to what people feel is 'missing' from the game is just a matter of perception. Truth be told, as far as RPG archetypes go, we are definitely missing a Bard class; and a lot of people really want this class to be a thing, but I personally wouldn't consider it a very 'Warcraft' class concept unless it was tied to another existing archetype.
We already have tinkers ingame. it's called engineering.
the bard thing it kinda depends aswell i am not sure it is a good idea to base it on other bards from other mmorpg concepts
more clever to go into technology to help make sound wave based weapon and you know i think people wuld prefer it to go the direction of rock guitar
ofc they can also base guitar string based attack with the pandaria stuff wich is maby for the better so that ranger or wich version of ranger can be a class
No it wouldn't.
And no, Blizzard doesn't typically telegraph. If that were true, we would have known about Monks and Demon Hunters well before announcement. If anything, you have been a proponent of Tinker being telegraphed well before Legion, and that didn't turn out at all.
What reason would you have to believe anything is telegraphed, and that a Dragon-based class is not being hinted at? You can draw pretty much any conclusion based on what we've seen so far in all of WoW. This includes all the Wrathion content and the upcoming Dragon Isles, which haven't been featured in BFA but was mentioned by name as future content.
Well it all depends on how Blizzard designs the class.
TBH a lot of WoW's classes sounded boring to me, until I delved into their gameplay and figured out how they actually work.
When I played WoW open beta back in 2004, I first played a Rogue and I really enjoyed the class and gameplay. Sneaking around doing awesome DPS, it was great. I then rolled my least-favourite class option, the Druid, just to see how the Rogue gameplay would compare to something I don't like. Druid happened to end up being my main and favoured class out of all classes in WOW, utterly squashing all of my first impressions of this class being nothing more than a boring tree-hugging nature-boy.
Last edited by Triceron; 2019-10-21 at 07:59 PM.
https://www.wowhead.com/item=49665/pandaren-monk
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https://www.wowhead.com/item=49665/pandaren-monk
https://wowwiki.fandom.com/wiki/Black_Temple
And of course the WC3 hero units.
I'm not anything close to development, but I can think of a Dark Ranger example.
- Black Arrow: DoT and summon
- CD that blackens the target and once the timer runs out, deal % of all damage as burst (visual like HotS Black Arrows)
- Return of the old Hunter Volley, but in a Shadow version similar to Rain of Vengeance for Demon Hunter in D3
- Leech CD that features black smokey wings
- Burst close range AoE based on what Sylvanas did during the BfA trailer
- Blink-like teleportation tools featuring shadowy movement
- Channeling of Shadow arrow barrage based on Withering Fire from HotS
- Heavy DoT with "increased damage taken" effect in the form of a thrown Shadow knife
- Mind Control-like utility
These are my first brief thoughts. Just like with Monk and DH, that's one spec I can think of and that's closer to the classic example of the class. Blizz can develop an unexpected Necromancer/Summoner spec or even a healer spec that features "healing with trade-offs".