Originally Posted by
Selah
Oh, so basically just like having a fourth tab (or fifth for druids) on our spec window and after it loads we get everything in that spec?
I mean, sure? It doesn't make a lot of sense character wise. Just looking at NEs, Warrior, Hunter, Rogue are all fine and dandy. Then you have Mage, Monk, Druid, Demon Hunter, Priest, and DK. That's a lot of contradicting classes and subsequently lore. Lets say you go Druid with Havoc DH. You're a Druid of the emerald dream... until you decide to eat the heart of a Demon and corrupt your body with chaotic Fel energies. Then you switch back to feral and then none of that happened? You'd have to be super picky about which classes could mix with which. Pally and Priest work, Priest and DK don't. Then if you start looking at specs specifically, suddenly Priest and Pally mix all of the specs... except for Shadow which a Pally couldn't use.
I mean, I think if you wanted to implement this kind of system you probably could but it'd have to be a complete class change. Back to NEs, say you're a NE Warrior and want to play DK, you then play through a quest series where you are killed and raised as a DK and have to acclimate to your new life. Then say you wanted to try Druid, you could seek out the Druids of the Emerald Dream and they could help purify you and return you to proper life where you begin your training anew.
Though, if we're speaking candidly, if I'm Blizzard and I hear this kind of thing I'm just going to point to the heirloom gear, the RAF system, the XP potions littered throughout the game, Darkmoon Faire, Legion and BfA invasions, and the new scaling system and party sync systems in the world and talk about the amount of time and money we've invested to make the process of leveling fun. Then ask you if you have a phone XD