1. #1

    Return of pvp gear using corrupted gear concept.

    So anyone else miss real pvp gear and vendors? I know, I know, me too.

    After the unveil of the corrupted gear for 8.3 I thought the same basic concept could be combined with pvp talents and herald the return of pvp gear.

    So what if we get rid of pvp talents and gladiator gear had a new stat called gladiator's tenacity. The more of this stat the more pvp like enhancements your spells receive. I'll use rets as an example.

    X% GT = your freedom grants 30% movement and is undispellable

    Next GT threshold= avenging wrath reducing CC duration by 25%

    Next= casting Templars verdict on a target affected with judgement purges one beneficial magic effect.

    So on and so forth.

    Also having two gladiator trinkets grants you the CC trinket ability to force pvp players to not use overpowered pve trinkets. You can only equip one throughput trinket and one utility trinket.

    Dps trinkets include, stat on use, versa on us, stat proc.

    Utility trinkets include, maledict, health boost, low health absorb
    Last edited by Varx; 2019-10-24 at 02:06 PM.

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