I was going through this thread discussing possible fourth specs for classes (
https://www.mmo-champion.com/threads...for-each-class), when I begun to think a lot of ideas for these specs seem to be limited by having to fit into the the Tank/Healer/DPS trinity.
We have already seen specs/play-styles being redesigned or changed due to having to fit into one of these three roles (Fistweaving, The original redesign of Disc priest vs what they are now). So I propose a new class role that players can have
Role: Support
The idea behind support is that they are true hybrids. They can perform two roles that their other specs can perform at the same time but with less efficacy.
Ex:
Priest: Discipline could become a support class rather than healing. Truly embrace the damage to heal play-style. Wont be op since dps/healing with be lesser than the pure dps/pure healing specs
Monk: Same as above
Rogue: A Bard spec. Can dps and buff/debuff. Since focus will be on the buff and debuffing, its okay if dps is lower than other specs
Warrior: A tactician spec. Same as above.
Obviously how role requirements are determined for parties and raids have to be reworked for this to be viable (Tank, Healer, Support and 2 dps?)
Also how guilds/addons calculate player contribution will also have to change otherwise no one will play these specs since they are not meant to top dps/heal charts.
What do you guys think.