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  1. #1

    Deathwing - Bruiser - Warcraft Hero

    Videos




    Abilities

    Trait - Aspect of Death
    Deathwing is fitted with 4 Armor Plates which grant 10 Armor each. Every 25% Health lost causes Deathwing to lose a plate. Plates are only restored when Dragonflight is used, based on the amount of Health Deathwing has when landing.

    Deathwing is also a mighty Dragon Aspect who is permanently Unstoppable and deals 100% additional damage to Heroes, but views his allies with contempt and ignores any of their friendly effects.


    Q - Molten Flame
    Energy Cost: 10
    Cooldown: 3 seconds
    After 1.5 seconds, Deathwing breathes a stream of flame, dealing 21 damage every 0.125 seconds. Drains 30 energy per second.

    W - Destroyer: Incinerate
    Energy Cost: 15
    Cooldown: 4 seconds
    After 0.75 seconds, Deathwing flaps his wings, dealing 85 damage to nearby enemies.

    W - World Breaker: Lava Burst
    Energy Cost: 20
    Cooldown 6 seconds
    After a 1 second delay, deal 30 damage to all enemies in an area and create a pool of magma that deals 16 damage per second and Slows enemies by 35%. Lasts 6 seconds.


    E - Destroyer: Onslaught
    Energy Cost: 20
    Cooldown: 5 seconds
    After 0.5 seconds, Deathwing lunges in a direction dealing 42 damage to enemies and Slowing them by 35% for 2 seconds. Deathwing bites enemies at the end of the lunge, dealing an additional 80 damage.

    E - World Breaker: Earth Shatter
    Energy Cost: 30
    Cooldown: 12 seconds
    Create a fissure of earth that deals 80 damage to enemies hit and Stuns them for 0.75 seconds.


    R - Cataclysm
    Cooldown: 90 seconds [starts on a 270-second cooldown at the beginning of a match]
    After 2 seconds, Deathwing flies in the targeted direction, dealing 90 damage on impact and leaving scorche ground that deals 48 damage a second. Lasts 6 seconds.


    Active - Form Switch
    Cooldown: 20 seconds
    Switches Deathwing between Destroyer and Worldbreaker forms, each granting access to two unique Basic Abilities.

    Incinerate damage around Deathwing and Onslaught allows him to lunge at enemies.

    Lava Burst creates a Slowing area and Earth Shatter Stuns enemies in two lines.


    Z - Dragonflight
    Cooldown: 45 seconds
    After 3 seconds, fly into the sky, becoming immune to all effects and ganing 2.5% Health per second. Once cast, this ability cannot be interrupted. Cannot be cast for 4 seconds after taking damage, Basic Attacking or casting and Ability.


    Talents

    Level 1
    • [W] Dragon Soul - Destroyer: Incinerate heals Deathwing for 75% of the damage dealt to Heroes.

      World Breaker: Lava Burst's explosion damage heals Deathwing for 150% of the damage dealt to Heroes.

    • (Trait) Molten Blood - While Deathwing has 3 or more Armor Plates he heals for 0.4% of his Max HP every second.
    • (Trait) Draconic Might - Deathwing's Basic Attacks against enemy Heroes heal him for 40% of the damage dealt. Upon losing an Armor Plate, Deathwing becomes Protected for 0.75 seconds.

    Level 4
    • [Q] Infernus - When Molten Flame is cast at 75% Energy or higher, its damage is increased by 75% against Heroes.
    • [W] Heat Wave - Destroyer: After hitting an enemy Hero with Incinerate, Deathwing deals 16 damage per second to all nearby enemies for the next 8 seconds. Stacks up to 4 times.

      World Breaker: Increase the explosion damage of Lava Burst by 125%.

    • (Trait) Dragon's Ire - While Deathwing has 3 or fewer Armor Plates, his damage is increased by 30%.

    Level 7
    • [Z] Firestorm - When Deathwing lands, he drops 7 meteors near the landing area, dealing 65 damage to enemies hit. Heroes hit by the meteors reduce Dragonflight's cooldown by 12 seconds.

      Meteors prioritize landing on Heroes, otherwise they fall randomly in the area.

    • [Z] Death Drop - Hitting an enemy Hero with Destroyer and World Breaker's landing damage reduces their Spell Armor by 15 for 6 seconds and Deathwing's Basic Ability cooldowns by 2 seconds.
    • [E] Skyfall - After using Dragonflight, Deathwing can drop meteors anywhere within vision dealing 58 damage to enemies in the area. Has 3 charges.

      If a Hero is hit, Deathwing heals for 5% of his maximum Health and reduces his landing cooldowns by 1.5 seconds. Charge cooldown: 10 seconds.

    Level 10
    • [R] Burn Beneath My Shadow - When an enemy Fort or Keep is destroyed the cooldown of Cataclysm is reset. Cataclysm's periodic damage is increased by 150%.
    • [Active] Bellowing Roar - After 1 second, Deathwing unleashes a mighty roar, dealing 25 damage to nearby Heroes and causing them to run in Fear for 2 seconds. Cooldown: 60 seconds.

    Level 13
    • [Q] Wicked Inferno - Molten Flame's Energy cost per second is reduced by 10. After using Molten Flame, Deathwing gains 15 Energy over 3 seconds.
    • [E] Ruination - Destroyer: The bite from Onslaught now Slows by 60% for 1.5 seconds.

      World Breaker: Reduce Earth Shatter's cooldown by 6 seconds and its Energy cost by 10.

    • (Passive) Fire and Fury - Basic Attacks against Rooted, Slowed, or Stunned enemy Heroes deal 30% additional damage and reduce the cooldowns of Deathwing's Basic Abilities by 0.5 seconds.

    Level 16
    • [Q] Conflagration - Dealing 320 damage with Molten Flame to enemy Heroes within 4 seconds causes them to burn for an additional 100 damage over 4 seconds. While burning, they explode every 1 second, dealing 80 damage to all nearby enemies. Conflagration cannot activate itself.
    • [Z] Gaze Onto Destruction - Hitting Heroes with Destroyer or World Breaker's landing causes their damage to be reduced by 75% and Slows them by 40% for 5 seconds.
    • [Active] Elementium Plating - Activate to gain a Shield equal to 35% of Deathwing's missing Health for 8 seconds. While the Shield holds, Deathwing regenerates 2% of his maximum Health per second. When the Shield expires or is destroyed, Deathwing regains Armor Plates appropriate for his new Health.

      The Shield and effects end immediately if Deathwing uses Dragonflight. Cooldown: 60 seconds.

    Level 20
    • [R] Stood in the Fire - Enemy Heroes are Slowed by 40% while standing in scorched ground, and its duration is increased by 50%.
    • [Z] Arrival of a God - Destroyer or World Breaker's landing damage is increased by 400%. Deathwing also gains the benefit of all of his level 7 talents.
    • (Trait) Destroyer's Rampage - For the next 6 seconds after landing in Destroyer form, Deathwing's damage is increased by 40% and his Basic Ability cooldowns recharge 50% faster.

      Damaging Heroes refreshes this effect and switching to World Breaker form removes the effect.
    Last edited by Nerraw; 2019-11-25 at 11:14 PM.

  2. #2
    The Lightbringer DesoPL's Avatar
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    That Azmo runing. xD

    Azmodan: Oh fuck! Wait for me!

    Valla: Forget it! You're still demon!

    Azmodan: FUCK FUCK FUCK!
    .

  3. #3

  4. #4
    Can't wait to play him. I'm sure they've been working on him for a while so his kit is probably super polished.

  5. #5
    Ok, his model is sick af. HYPE!

  6. #6
    Awesome. Makes me think about the drawing I did in Paint 1 year ago (https://imgur.com/gallery/XwnXVoL) with Imperius vs. Deathwing as the 2 revealed heroes for that years Blizzcon.

    I wonder if they gonna announce antyhing at Blizzcon in 2 weeks?

  7. #7
    I guess he's gonna be a bruiser, since assassins are meant to be squishy. A squishy Deathwing wouldn't make sense.

  8. #8
    Quote Originally Posted by Snorri View Post
    I guess he's gonna be a bruiser, since assassins are meant to be squishy. A squishy Deathwing wouldn't make sense.
    Definitely this.
    Yes, I draw my own avatars.

  9. #9
    This hero is going to be permanently first-banned in ranked for the rest of time.

  10. #10
    Man the description of his abilities has me so hyped. The drawbacks on him are super clear, so for everyone calling him OP or banned right away I donno man. He has virtually no escapes and if you just chunk his ass down with Tychus or Alarak, he's not going to be some powerhouse. Also the misplay potential with his flight is off the charts.
    Last edited by Yoshingo; 2019-10-22 at 06:44 PM.

  11. #11
    The Lightbringer DesoPL's Avatar
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    No heals.
    No Aba.

    The Cataclysm has come!



    And by no heals. He can heal himself only by fountain, globes or flying.
    .

  12. #12
    HotS is dead and abandoned!!!!

  13. #13
    Quote Originally Posted by Yoshingo View Post
    Man the description of his abilities has me so hyped. The drawbacks on him are super clear, so for everyone calling him OP or banned right away I donno man. He has virtually no escapes and if you just chunk his ass down with Tychus or Alarak, he's not going to be some powerhouse. Also the misplay potential with his flight is off the charts.
    Where do you read about his abilities?

  14. #14
    Quote Originally Posted by Snorri View Post
    Where do you read about his abilities?
    For some reason instead of putting out a video, they did a stream with two developers essentially doing a Blizzcon-like deep dive into his abilities and some of his talents.

    I'm sure somebody was taking notes and will have it up shortly. Some things I remember:

    a.) He has his ultimate from level 1. It's called Cataclysm. It's basically a lava wave but only about the length of the enemies' front wall to yours. At level 10 you can choose to buff it to reset its cooldown if it destroys a structure OR take a talented ability that's an AoE fear reminiscent of Onyxia's bellowing roar. And then at 20 you can buff it even more by taking a reduced cooldown on it. Deathwing flies up into the air like Medivh and then dives forward burning the ground underneath him in a straight line in whatever direction you pick. He then lands at the end of the wave.

    b.) Deathwing is permanently unstoppable. He's permanently in dragon form. And he cannot be targeted with allied abilities. This means he cannot be healed or shielded or helped by Abathur in any way.

    b.) He moves around by flying up into the air and off the map. This is the only way he can heal outside of picking up globes and tapping his well. He can only land where he has vision. And there are talents at level 7 to buff how he lands. One example is that when he lands, he can have meteors fall with him to do even more damage to enemies caught beneath his landing.

    c.) He has 40% armor at maximum health, which is part of his Adamantium Plates from his lore. Every 25% health he loses, one of the plates come off and he loses 10% armor. When you fly up into the air to heal, you will recover your adamantium plates as you recover your health. This is the only way to get back your armor, healing up past a 25% threshold with globes or the well will not give it back.

    d.) He has two forms when he lands that he can choose from, one melee/bruiser based and one more ranged.

    e.) His q is the same in both forms, its a long stream firebreath similar to Diablo's breath ultimate. It has a wind up time and it does an incredible amount of damage if you just stand in it. Don't stand in fire.

    f.) In his longer range form (I believe) he has an ability where he slams the ground in a somewhat V shape that extends outward from him in 2 lines, and stuns everything in both lines. The caster fantasized about stunning all 5 enemies heroes. You can do that, but only if the enemy team is really horrible.

    g.) ALL of Deathwing's abilities have wind up animations, because they're pretty powerful. Good players will need to learn to avoid them much like fighting a dragon boss in WoW. Don't stand in fire, don't get feared by his aoe at level 10, don't get hit by line stuns, ect.

    h.) The last ability in his longer range form is him slamming the ground and forming a pool of lava nearby him. It does large ticking damage and slows anybody caught. Again, don't stand in fire.

    I missed the other two abilities he got in his more melee form, sorry. Deathwing is classified as as bruiser according to the devs but he does not have much of the utility that makes good tanks and bruisers super powerful. He lacks almost any kind of movement ability outside of wasting your ultimate to get in and out of fights.
    Last edited by Yoshingo; 2019-10-22 at 07:10 PM.

  15. #15
    Quote Originally Posted by Snorri View Post
    Where do you read about his abilities?
    They're showcasing him on the official Heroes channel right now. Hopefully there'll be a video soon.

  16. #16
    Quote Originally Posted by Snorri View Post
    I guess he's gonna be a bruiser, since assassins are meant to be squishy. A squishy Deathwing wouldn't make sense.
    I hope he is more than just that. His model looked bigger than Cho'Gal so it might be another 2 player hero or maybe a hero that takes up 2 slots.

    I really want him to be something massive...or even...CATACLYSMIC!!!

  17. #17
    The Lightbringer DesoPL's Avatar
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    Yep is confirmed. He is bruiser, and he got only Cataclysm as heroic but.

    He can upgrade it by reducing CD on level 10 by destroying forts / keeps.

    He can use fear.

    On level 20 he got reduced CD.

    All i get from stream.
    .

  18. #18
    Quote Originally Posted by Dead_MAX View Post
    I hope he is more than just that. His model looked bigger than Cho'Gal so it might be another 2 player hero or maybe a hero that takes up 2 slots.

    I really want him to be something massive...or even...CATACLYSMIC!!!
    Permanent Unstoppable. He has Stitches-level health. He starts with 40 Armor that gets broken down as he starts losing hp.

    Edit: Forgot to mention that he CANNOT be affected by allied abilities. Any allied abilities. So that means no heals, Aba hats, etc.

  19. #19
    Quote Originally Posted by Nerraw View Post
    They're showcasing him on the official Heroes channel right now. Hopefully there'll be a video soon.
    Thanks for this...my hopes and dreams are crushed though.

  20. #20
    Quote Originally Posted by Nerraw View Post
    Permanent Unstoppable. He has Stitches-level health. He starts with 40 Armor that gets broken down as he starts losing hp.

    Edit: Forgot to mention that he CANNOT be affected by allied abilities. Any allied abilities. So that means no heals, Aba hats, etc.
    Can you imagine aba cloning him? Thank goodness they won't allow it. Holy hell.
    Yes, I draw my own avatars.

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