Videos
Abilities
Trait - Aspect of Death
Deathwing is fitted with 4 Armor Plates which grant 10 Armor each. Every 25% Health lost causes Deathwing to lose a plate. Plates are only restored when Dragonflight is used, based on the amount of Health Deathwing has when landing.
Deathwing is also a mighty Dragon Aspect who is permanently Unstoppable and deals 100% additional damage to Heroes, but views his allies with contempt and ignores any of their friendly effects.
Q - Molten Flame
Energy Cost: 10
Cooldown: 3 seconds
After 1.5 seconds, Deathwing breathes a stream of flame, dealing 21 damage every 0.125 seconds. Drains 30 energy per second.
W - Destroyer: Incinerate
Energy Cost: 15
Cooldown: 4 seconds
After 0.75 seconds, Deathwing flaps his wings, dealing 85 damage to nearby enemies.
W - World Breaker: Lava Burst
Energy Cost: 20
Cooldown 6 seconds
After a 1 second delay, deal 30 damage to all enemies in an area and create a pool of magma that deals 16 damage per second and Slows enemies by 35%. Lasts 6 seconds.
E - Destroyer: Onslaught
Energy Cost: 20
Cooldown: 5 seconds
After 0.5 seconds, Deathwing lunges in a direction dealing 42 damage to enemies and Slowing them by 35% for 2 seconds. Deathwing bites enemies at the end of the lunge, dealing an additional 80 damage.
E - World Breaker: Earth Shatter
Energy Cost: 30
Cooldown: 12 seconds
Create a fissure of earth that deals 80 damage to enemies hit and Stuns them for 0.75 seconds.
R - Cataclysm
Cooldown: 90 seconds [starts on a 270-second cooldown at the beginning of a match]
After 2 seconds, Deathwing flies in the targeted direction, dealing 90 damage on impact and leaving scorche ground that deals 48 damage a second. Lasts 6 seconds.
Active - Form Switch
Cooldown: 20 seconds
Switches Deathwing between Destroyer and Worldbreaker forms, each granting access to two unique Basic Abilities.
Incinerate damage around Deathwing and Onslaught allows him to lunge at enemies.
Lava Burst creates a Slowing area and Earth Shatter Stuns enemies in two lines.
Z - Dragonflight
Cooldown: 45 seconds
After 3 seconds, fly into the sky, becoming immune to all effects and ganing 2.5% Health per second. Once cast, this ability cannot be interrupted. Cannot be cast for 4 seconds after taking damage, Basic Attacking or casting and Ability.
Talents
Level 1
- [W] Dragon Soul - Destroyer: Incinerate heals Deathwing for 75% of the damage dealt to Heroes.
World Breaker: Lava Burst's explosion damage heals Deathwing for 150% of the damage dealt to Heroes.- (Trait) Molten Blood - While Deathwing has 3 or more Armor Plates he heals for 0.4% of his Max HP every second.
- (Trait) Draconic Might - Deathwing's Basic Attacks against enemy Heroes heal him for 40% of the damage dealt. Upon losing an Armor Plate, Deathwing becomes Protected for 0.75 seconds.
Level 4
- [Q] Infernus - When Molten Flame is cast at 75% Energy or higher, its damage is increased by 75% against Heroes.
- [W] Heat Wave - Destroyer: After hitting an enemy Hero with Incinerate, Deathwing deals 16 damage per second to all nearby enemies for the next 8 seconds. Stacks up to 4 times.
World Breaker: Increase the explosion damage of Lava Burst by 125%.- (Trait) Dragon's Ire - While Deathwing has 3 or fewer Armor Plates, his damage is increased by 30%.
Level 7
- [Z] Firestorm - When Deathwing lands, he drops 7 meteors near the landing area, dealing 65 damage to enemies hit. Heroes hit by the meteors reduce Dragonflight's cooldown by 12 seconds.
Meteors prioritize landing on Heroes, otherwise they fall randomly in the area.- [Z] Death Drop - Hitting an enemy Hero with Destroyer and World Breaker's landing damage reduces their Spell Armor by 15 for 6 seconds and Deathwing's Basic Ability cooldowns by 2 seconds.
- [E] Skyfall - After using Dragonflight, Deathwing can drop meteors anywhere within vision dealing 58 damage to enemies in the area. Has 3 charges.
If a Hero is hit, Deathwing heals for 5% of his maximum Health and reduces his landing cooldowns by 1.5 seconds. Charge cooldown: 10 seconds.
Level 10
- [R] Burn Beneath My Shadow - When an enemy Fort or Keep is destroyed the cooldown of Cataclysm is reset. Cataclysm's periodic damage is increased by 150%.
- [Active] Bellowing Roar - After 1 second, Deathwing unleashes a mighty roar, dealing 25 damage to nearby Heroes and causing them to run in Fear for 2 seconds. Cooldown: 60 seconds.
Level 13
- [Q] Wicked Inferno - Molten Flame's Energy cost per second is reduced by 10. After using Molten Flame, Deathwing gains 15 Energy over 3 seconds.
- [E] Ruination - Destroyer: The bite from Onslaught now Slows by 60% for 1.5 seconds.
World Breaker: Reduce Earth Shatter's cooldown by 6 seconds and its Energy cost by 10.- (Passive) Fire and Fury - Basic Attacks against Rooted, Slowed, or Stunned enemy Heroes deal 30% additional damage and reduce the cooldowns of Deathwing's Basic Abilities by 0.5 seconds.
Level 16
- [Q] Conflagration - Dealing 320 damage with Molten Flame to enemy Heroes within 4 seconds causes them to burn for an additional 100 damage over 4 seconds. While burning, they explode every 1 second, dealing 80 damage to all nearby enemies. Conflagration cannot activate itself.
- [Z] Gaze Onto Destruction - Hitting Heroes with Destroyer or World Breaker's landing causes their damage to be reduced by 75% and Slows them by 40% for 5 seconds.
- [Active] Elementium Plating - Activate to gain a Shield equal to 35% of Deathwing's missing Health for 8 seconds. While the Shield holds, Deathwing regenerates 2% of his maximum Health per second. When the Shield expires or is destroyed, Deathwing regains Armor Plates appropriate for his new Health.
The Shield and effects end immediately if Deathwing uses Dragonflight. Cooldown: 60 seconds.
Level 20
- [R] Stood in the Fire - Enemy Heroes are Slowed by 40% while standing in scorched ground, and its duration is increased by 50%.
- [Z] Arrival of a God - Destroyer or World Breaker's landing damage is increased by 400%. Deathwing also gains the benefit of all of his level 7 talents.
- (Trait) Destroyer's Rampage - For the next 6 seconds after landing in Destroyer form, Deathwing's damage is increased by 40% and his Basic Ability cooldowns recharge 50% faster.
Damaging Heroes refreshes this effect and switching to World Breaker form removes the effect.