Originally Posted by
Kralljin
It is because so many efficient mechanics exist that devalue your main progression, instead of just being mindful with giving the player gear, Blizzard just dumps it all over the place and then suddenly needs to come with systems that keep gear progression relevant.
The term Inflation is perfect here, because the same thing essentially happens as when a currency gets inflated, it wil also devalue at the same time.
Because back then, there was no Emissary, no Weekly Chest, no Warfront that simply dumped an Item way beyond its actual difficulty onto you.
Compare this to Wotlk, if you refused to raid, it took you like ~4 weeks to get a single item of the lowest raid difficulty via Badges of Frost, that seems now like tales of out of some random hardcore MMO by comparison.