For those who intend to play Classic casually (I’ll define that that as 5-10 hours per week with inconsistent availability/playtime) how would you rank the viability of each class with easily attainable gear (eg. engineering, quest rewards, 5-mans, pvp rewards)?
Ultimately, I’ll be choosing the class I enjoy playing the most, but I do derive a certain amount of enjoyment in being competitive/viable in PVP. I’m not looking for something easy… far from it. I’d absolutely play a class with a high skill cap or learning curve, where I get wrecked until I learn to play, as long as the determining factor is primarily skill and ingenuity, rather than gear.
Thanks for any input!