Yeah, no. Having alts is nice, having to spending 100hrs getting an alt to cap where it can finally be useful, doing content you've already done, is boring as fuck.
That timesink is also daunting to new players.
Spending less time levelling means more players at cap and that it'll be easier to have alts that are relevant to current content, both of those things are good.
They are literally decreasing leveling time by more than half and you still go on about boost money? If anything they are trying to make level boosts less used. Same for allied races heritage armor. They keep doing things that negate level boosts but your weird blind hatred of Blizzard comes up with these illogical conspiracies.
Love how fast it's gonna be to level. Gonna wait with leveling the Allied Races I have left until Shadowlands. Its just so fucking boring right now. I want to raid, do dungeons!! Shadowlands looks to be great in that regard.
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I think it's pretty cool, shorter leveling is good, and only leveling in the xpac of your choice is great. Probably cata will be the shortest experience (hopefully).
Im glad its getting faster for old content. It's a 15 y/o game, and unless they do a revamp no system could make that journey exciting for me again. And with all the classes and allied races its just overwhelming to do all this boring shit over and over. I wouldnt mind them giving people options to do it slower, but that's Classic for you people. Revamp? Slow it down, no problem, but I would LOVE havin at least one expansion to just level up everything quickly.
oh nooooo getting heritage armor will be easier and the need to drop $60 bucks on a boost will be nonexistant how awwwfuuuulllll
Wait...I'm confused now. I thought the hard cap for levels was now 60, with no toggling on or off. Normal leveling will be from 1-50, with Shadowlands covering 50-60.
The way current "Legacy Mode" works for farming old dungeons and raids for xmog and gold is that you have to be 11 levels above the dungeon/raid for it to kick in and give you all the loot. Otherwise you're on personal loot and don't get jack shit.
If every zone is 1-50, how does that interact with "Legacy Mode"?
seems like mmorpgs are not for you then .
no wonder blizzard is effectively turning wow into ARPG to cater to lazy people.
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depends how they tune invasions in legion.
seeing how 1x 10 minute invasion was taking care of 1,5 level aka 15% of leveling process in Legion it would now take care of 15% of leveling 10-50
they have to break it
I think the Idea is to still be Experience the Story in a decent way that is not "Going around Boring Oneshotting everything"
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Dunno if they said anything Specific about that, but they said: "If you dont go to Chromi, you can still do everything you did before, PowerLevel doesnt Change".
Also, they said they just use a simple Formula to determine new Levels, I´d assume Legacy Loot will kick in if you are around 5 levels above the Content.
I don't know. I've always thought of leveling in absolute terms of how much real time it takes. I guess if you only logged in to do invasions you could level fast in terms of only time /played. But I think even if invasions give the same 1.5 levels they give now, it would still take quite a bit of time just waiting for them to pop.
I don't see a problem there, tbh, especially when you can sit down in WoD and slam out ~13 levels in the space of like 3-4 hours.
However they do it, it will be super interesting to see how all these systems interact with each other, or which Blizzard nukes out of existence, like grinding lower level dungeons and raids in the past.
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Ballpark times were between 30-40 hours if you were doing everything optimally. Lower than that if you abused some grey areas.
I think it depends on what they meant by "60-70% faster". Did they mean it would only take 60-70% of the time it takes now? Or did they mean you literally are gaining levels 60-70% faster?
Either way I expect we might be able to see times below 20 hours again, which would be pretty cool.
I did a little bit of digging and couldn't find anything. All the level squish info was focused on actually leveling up. There wasn't any mention of legacy mode that I could find, although I swear that question was asked in one of the interviews. I just don't have the time to sit through several multi-hour recordings right now.
Hopefully this is a question that gets answered in future dev blogs or interviews.