Hi, I just want to start out by saying that i love classic, have been playing since release and don't plan on stopping anytime soon. The back to basics mmorpg is awesome. it is not for everyone and that is a good thing. that being said...
I am a tank. I have two at 60 now (druid/warrior) and spend most of my time running instances, attaining by pre-raid bis and helping others do the same.
there are a few things i really wish that the majority of players would realize or know, from a tanks perspective.
-tanks require hitting targets to build aggro. a running target is not truly aggroed, or is in such a small amount that any damage from another source will pull that mob.
-tanks build aggro at 1/5 the rate as retail. they boosted it during wrath. the amount it takes to gain aggro off a pulled mob is significantly higher as well.
-hitting a target the same time as the tank will almost always get adds pulled to you.
-continuing to hit mobs you have aggroed, makes pulling them off you exponentially more difficult.
-no one seems to know that every class has an aggro dump. i would speculate less then 10% of dps actually use them.
-single target dps is invaluable in dungeons. focusing specific targets in proper order makes tanking, healing and dpsing much easier and faster. AoE is great, but is far more siutational than people realize or play.
I love this game. but, my server as well as a few others i have read about have a tank population issue. these are most of the reasons why there is a tank drought. if you wish to improve it, just be mindful and play the way the designers intended 15 years ago and not how they intend for retail to be played today.
thanks/
excelsior!