https://ironforge.pro/servers/
Disclaimer: Obviously not official numbers
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Server merges don't happen in retail and you want that in classic? Unless you add phasing or layering and cross-realm merge (with two realms up just that people have -Realmname affix) like in retail. Which u dont.
S.H.
You hear that? That's the steady drum beat in the deep that brought us Auto-LFG and Sharding.
FFXIV - Maduin (Dynamis DC)
This reads like a hyperbolic Bellular youtube video title.
Blizzard gets COMPLETELY DESTROYED by single TWEET. What will they DO?
The destruction of an entire realm's history is hardly semantics.
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For the record, I was curious where this misconception came from so I did a bit of digging. I found this in the wayback machine:
https://web.archive.org/web/20110315...after-mergers/
...which seems to indicate that at some point in TBC Blizzard did merge battlegroups (not realms) in the EU which caused some issues. They also closed 4 realms but it seems that had to do with the Russian localization of WoW more than anything else.
Last edited by Relapses; 2019-11-22 at 12:46 AM.
The benchmark I set is the one Blizzard themselves used when discussing Connected Realms:
I would hardly call that erroneous. But what do I know? I'm the one being semantic, right?Originally Posted by Blizzard Entertainment
Put in faction specific queues, allow overpopulated faction to transfer to realm where they aren't dominant. Seems simple enough.
Connect and merge are literally synonymous. If thats not the definition of semantic, idk what is.
If I take two ends of a chain and connect them together, are there still two chains, or have they merged into one? If the first chain is red and the second chain is blue, and I connect them together, youd still have one merged chain with two different colors.
Last edited by Daymanmb; 2019-11-22 at 06:47 AM.
Bruh.
I'm not arguing the literal definition of the word connected. I'm pointing out -- per Blizzard's (you know, the people who created Connected Realms) own distinction -- that Connected Realms are a fundamentally different idea than realm mergers.
The fact that you've forced me to literally play semantics to defend an accusation that I'm being semantic is a level of irony I rarely see around here.
Cheers.
Last edited by Daymanmb; 2019-11-22 at 07:04 AM.
Thanks, it's accurate enough to get a rough idea.
Shazzrah forums say otherwise. Just because Alliance roam around in raid groups making it hard for pre 60s to level doesn't mean anything. Horde dominate world pvp overall on that server.
You have 71 horde guilds that have cleared MC to 41 Alliance guilds on warcraft logs.
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Well people complained, and would rather not play at all than wait in a queue while Alliance got in instantly. You can't force people to play a faction they don't want to. It was removed since Horde players were quitting instead of either queuing or rerolling alliance.
I did say it wasn't comparable, as we have other servers to choose from. But, who wants to move to a lesser populated realm? Gotta be careful when server transferring.