Originally Posted by
OriginalName
Fight lengths are completely irrelevant to the conversation here, this is what I mean you tourists have no actual grasp of classic raiding.
A good guild in Naxxramas is going to set aside atleast 4 hours for the full raid, with probably 1 break (my guild does no breaks), when I was raiding in BFA, a full uldir clear was 2 hours (with breaks) once we stopped progressing.
A lot of classic raids has other demanding aspects, BWL for instance will demand a lot of gold from you, on Vael trash & lab packs in GFPPs (fire), while you can probably get away with not using them you'll also be increasing the run time of your raid by like 30-40 minutes since you will undoubtedly wipe because of accidents, there are a lot of demand for protection pots in the later raids on adds and just about every boss in naxx.
I'm not talking about narratives, I have been talking about the fact that, casual guilds won't even survive to Naxxramas and I don't doubt, even bad guilds being able to CLEAR Naxxramas, but to farm it and to actively put in the hours to also engage in other classic raids, no I don't think that's possible.
I think the greater majority of casual guilds are going to die around AQ, because by then the overall classic raiding scene is oversaturated, you might clear AQ but you will never have time to clear ZG, BWL, MC on the side, the people who will want to clear all these raids will leave and then your casual guild is hollowed out of all talent.
In conclusion, you don't seem to know what classic raiding entails, I don't think anyone should trust your assessment on classic raiding until you prove your chops.