1. #1

    Hasn't anyone noticed this dysfunction yet?




  2. #2
    Soo, and what are you trying to tell us?

  3. #3
    I'd be more surprised if a helmet DIDN'T look like shit on UD

  4. #4
    The Patient Warcrafting's Avatar
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    Not sure quite what you're trying to point out here, but I can think of two things. If it's the tentacle bundle not sticking straight out, that's working as intended. The Model Viewer is a little funky when dealing with those sorts of physics. If it's the clipping, I don't know what you expected. Everyone has given up on thing not clipping by this point.
    "All of Time and Space. Everything that ever was or ever will be. Where do you want to start?"

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  5. #5
    Aww I thought it was supposed to stick out :O

  6. #6
    Quote Originally Posted by XystoZ View Post
    I am confused. What are you trying to say? I see one set where the tentacles sticks out and another that does not.

    Models uses something they call a T-Pose for characters. It is default pose. This could be just same thing.

  7. #7
    Quote Originally Posted by XystoZ View Post
    Aww I thought it was supposed to stick out :O
    That would be a Very very Weird Bug. ^^
    Maybe it gets up if your Char gets Excited though.

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