Woah he took on 3 green mobs. That's some great AOE levelling right there. What a shit way to level, you want to be killing mobs your level, not 5+ levels lower.
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First few quests, not levels.
No you can't.
Last edited by Tekkommo; 2020-02-14 at 04:07 PM.
Actually he is right, while there were people trying to yell over the noise of hype to inform that it is indeed easier than Retail, the louder voices were saying how hardcore and difficult it was compared to Care bear Retail. It is easy to understand people mistaking this and thinking Classic was actually going to be more difficult than retail.
Yes you can.
And so what. You can still Aoe level, just cos you need to as I said over gear the mobs your grinding dosnt mean he's not Aoe leveling.
Get better, find weaker mobs.
50 to 60 pulling silithid is a fairly decent way. Had a hunter farm me up to 60 that way whilst I watched supernatural.
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Partly the fault of people like me who have been living of there raiding exp in vanilla, tbc and wrath for a decade now as our "hard core" credentials.
The DK char in nixxiom's machinimas that goes on and on about how hard core vanilla was, that was me for years.
Not a chance in hell. An average guild in retail can maybe clear normal in the first reset. Heroic will require weeks. Believe me I've been in plenty of guilds like that. My guild in Classic is way worse than that and we still cleared BWL on our first raid night.
It's just way too easy
This is probably the only good reason for why Classic ended up being a good idea. Dispelling all the falsehoods pushed on forums over the years, telling a story of a Classic (or Vanilla, whatever you prefer to call it, I personally always called the original WoW by "Classic" long before Classic even became an idea) that simply never existed. The stories of harsh leveling, punishing dungeons, hardcore raids... all of it false, something that only felt true at the time because of a lack of knowledge and experience with the game. It does bring me a certain level of satisfaction to see it all come crashing down, despite how childish it is to feel this way.
I'm sure people will keep on moving the goal posts every time. We've all seen the same excuses in every thread related to Classic difficulty. Oh, it's because we have 1.12 balancing and items! Oh, no one ever said MC/BWL was hard (many people did, for many years), and if they did, they weren't serious! AQ40 for sure will take longer and cockblock hundreds upon hundreds of guilds (I'm sure AQ will take fairly longer though, since you have to play walking simulator inside in addition to playing the raid itself). No no wait, not AQ, but Naxx, Naxx for SURE will be a wall for people, it's SOOOO hard, there's no way it will get demolished as easily as the rest!
... and so on. I'm being kind of childish and honestly a bit of an asshole by feeling good about this entire thing when it comes to a game. But forgive me if I feel good about being vindicated after years of having to hear the tune of Classic WoW being this amazing experience that only a select few could endure if it came out today.
It was mostly a lack of leadership. Anything can turn into a huge mess when everyone's running around with no direction. After the first wipe, since no one was stepping up, I started leading the raid, telling them what to do (since I imagine most of those players hadn't played vanilla) and we cleared it super easily. I didn't even give super involved directions, just "keep the dogs apart" or "move away from everyone if you're the bomb". It also helped that the kit for most classes was pretty absurd compared to vanilla. One could afford to tank through or ignore a lot of mechanics. There was, of course, the odd idiot that did some random shit and died, but that was on them, and didn't cause a wipe.
It is the mark of an educated mind to be able to entertain a thought without accepting it.
Also, it's should HAVE. NOT "should of". "Should of" doesn't even make sense. If you think you should own a cat, do you say "I should of a cat" or "I should have a cat"? Do you HAVE cats, or do you OF cats?
It's not hard, but for some reason only one other person besides me in my retail guild managed to hit 60 and clear MC and the whole guild was playing classic at one point.
But yeah, it's not "hard", but I expect people to mental gymnastic every other thing in there, "it's time consuming, it's too boring, wahhhh too simple, wahhhh, i never actually played other MMMs or hard RPGs, but this is a 15 year old game therefore i shouldn't experience it!" Just all kinds of off the wall excuses. But they have no problem running the same dungeon in retail 1,000 times for gear that will be replaced the very next patch lmaoo!!!!!!!
My bad. And yet, meanwhile there you are only replying to a single phrase, ignoring everything else I've brought up.
Even including those three things, why are those three arbitrary measures the only ones we should use for difficulty? How fast do necessary reactions need to be to be considered "hard"? How small must the positioning mistake margin be? How complex do the tactics need to be for you to consider them hard?
Also, where exactly does WoW require those three things, on its base difficulties? (Leveling, World quests, Normal dungeons, LFR)
Last edited by Kolvarg; 2020-02-14 at 06:00 PM.
M8 there were threads all over the forums here and on Reddit and other sites bitching about how WoW is too casual now and Vanilla was so much harder and took so much more skill constantly. It had nothing to do with Asmongold, cant speak for OP but I personally have never watched an Asmongold video. I have had plenty of Vanilla elitists tell me how bad I am for playing retail tho
Yes. It's based on content that's been known for 15 years and it put in a patch after every class (except Shaman) were given some serious lookins and brought up to a standard. People have also had months to farm BiS gear which, from the previous tier, will always be sueprior to standard gear from the current tier.
RETH
Classic has a "hard mode". It's called rolling Alliance on a PvP server.
A large part of the difficulty is also the resources we have today. Without sims / guides telling you whats BiS most current classic players aren't doing anywhere near the DPS they do now. Back then there weren't simming programs that literally told you your BIS. People just assumed tier/dungeon set gear was the best and there wasn't much we could do to find out otherwise.
Erp derp, world-class guilds can clear a mid-tier raid after 15 years of experience on it erp derp.
Do you expect Method to wipe on normal G'huun today too ?
Bullshit.
Decent guilds with good gear do wipe on BWL and only a very small minority cleared the raid already. Random pick-up with trash gear clear LFR in the hour.
MC was the LFR-level raid. BWL is normal-level. It's easily cleared by hardcore guilds, it'll be easily cleared after a few wipes by decent guilds, it'll be cleared after some progression by regular guilds.
Only dumb trolls who still desperately try to shit on Classic claim otherwise.
2 hours. Just over actually. With 36 people for the most part. Zero ps players, a bunch of us played vanilla, and a bunch of friends / family that make our guild up.
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Lfr generally takes an hour per wing, minimum, not per raid, and that's assuming no major disruptions. Wipes are extremely common and it is very rare to get a full clear with no wipes.
The hardest classic bosses are about the same as the hardest lfr bosses, and the easiest classic bosses are much, much easier than the easiest lfr bosses.
There is only a few delusional clowns left trying to deny this. People have done both now and have made their own mind up.
Side note - it wasn't "after some progression" it was being full cleared day one by pugs. Literally thousands of runs completed day one, within a few hours. The data is in, accept it and move on, it's not a big deal.
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Are you asking about day1? Ours was a little over 2 hours with some pugs and only 36 ppl. If everyone was there we probably would have been much, much quicker, but we don't have any pserver players at all so it was either new, or at best some of us did it 14 or so years ago.
Too easy yes. But that is only because Classic players tryhard a lot.
If they want a challenge, they can go with non meta and normaly geared toons. Exclude warriors, priests, mages, rogues. Then do MC & BWL etc.
It will feel more like Vanilla.
The problem is not only Classic players only flock to FoTM classes and specs, but they also geared way faster than back then by exploiting (layers / powerleveling), boting (gold / pvp ranks / AV), "fair" loot council (to ninja gear from naive newbies) and raid splits (possible mostly because of the overgeared thing).
If you add on top of that pre BiS blues (wich are often BiS until AQ40+) and pre BC talents, then you're in for something really easy and unchallenging.