Classic was never going to be hard, anyone who thought so were naive and/or blind to consider that we in 2019/20 have access to so much more information and tools (addons, databases, simulations etc.) than our 2005/06 counterparts.
Classic was never going to be hard, anyone who thought so were naive and/or blind to consider that we in 2019/20 have access to so much more information and tools (addons, databases, simulations etc.) than our 2005/06 counterparts.
9thorder.com | Recruiting exceptional players!
Hmmm...
70-80% players with WBs...
~30 flasks used...
~30 Zanza elixirs...
A few hundreds of various elixirs...
Shadow/nature GPPs...
And you 'your friends' did not finish it within 1 evening as you stated...
Sorry... but 'raidloggers, they don't spend hours farming for raids and still they cleared AQ40 in 4 hours.' seems to be 'slightly' not accurate...
My guild is exaclty like this - middle ground between casual and hardcore raiding 2 days a week with fun and very chill atmosphere.
We finished AQ40 yesterday in 7hrs total having most troubles on Twins.
I cant talk for everyone in the guild but my friends in it play other games in between raids and only log for the raids, usually an hour before the raid.
And yes, sorry, they wiped 3 times on last boss and had to go to bed as they all have to get up to work, the next day they went in and cleared it. They are all in their 30s and 40s and have family matters and work to attend to.
Is this considered hardcore in todays standards? Damn.
Last edited by d00mh4cker; 2020-08-12 at 08:57 AM.
1. I dont expect you to know this, i dont know your background. But thats just completely false. Those two have nothing to do with eachother.
2. Dont know about you but i had no idea where to go for information bis gear and builds - and besides that i had no idea who where guessing and who where speaking truth. There was a lot of conflicting information.
In my guild there are requirements of WBs but if you collect them you are higher in loot prio and it works perfectly.
Half of the raid i usually without them and it is fine. Nothing wrong of showing online only for raid imho.
I am also in my early 30s.
No.
According to your logs some guild members seems to be more towards hardcore and other are more casual.
That sounds like a middle ground.
The stability of a connection is based on a lot of things. Speed is not one of them.
Now - its true that you can loose speed(because of packet loss) if you have a bad connection. But having a slow down speed has absolutely - and i cant stress this enough - absolutely nothing to do with how stable the connection is.
Whoever told you that is dead wrong.
Is replaying a game ever as hard as the first time you played it?
Contra
Some of the Castlevania and Shinobi games as well. I can list more if you want?
- - - Updated - - -
How ironic that the poster you think has the most accurate and reasonable response regarding classic said the following:
So it would seem it takes someone who hasnt even played the game to match your opinion.
- - - Updated - - -
1000ms? no one was playing wow from the bloody moon mate. When you have to resort to arguing from extremes like that, its over.
This looks like you found some YouTuber talking about the bad old days and how, this one time, with his band camp buddies, he got a bad lag night and had to "raid" with almost 1000ms latency.
You have somehow construed this with your mental gymnastics that everyone had this type of latency all the time.
My closest server until Panda was about 10000 km away. I saw 400 to 600ms as normal every day, every instance, every time. Never 1000ms. That's just stupid. No one in the world thought that was normal.
My advice is to leave talk of vanilla to people who actually played it. It's obvious you didn't.
So then provide some evidence to support your claim, other than cherry picked youtube videos supporting MY claim that 500 was bad, not fucking 10,000 like you suggested. You just have absolutely no bloody clue what you are talking about - the quality of someones "rig" has absolutely zero to do with their latency. 10,000ms is literally a 10 second delay for each input. You are entirely delusional and making shit up - ppl were not playing with 1000-10,000ms back in vanilla, and they CERTAINLY would not have been in a raid team.
You are just making numbers up "oh yeah the average back then was 1000-10,000ms and now its 100ms - just trust me, im not just making those numbers up, its totally fact based."
FPS and latency are entirely different things, so I am very, very confused by what you just said. I mean if people were uploading the footage on the fly (aka streaming) then sure that hits their bandwith, but you're talking about people storing the footage locally, which has nada to do with their latency (internet), and IIRC back in the wrath days streaming wasn't a big thing, as people uploaded footage from their hard drives.
*edit* quoted wrong post by accident. fixed.
- - - Updated - - -
Y'know, even without buff stacking and consumable stacking, this old stuff? Still not hard. Seriously. Back in those days, we were SO bad. Like I watched footage from those days from TOP GUILDS and people had garbage APM, they stood in all sorts of crap, even stood around doing nothing productive mid-fight, and these were TOP raiders at the time. So yes, Classic is easy, because it was designed for plebs and not today's community.
And this same argument I am making would completely apply retrospectively, had they had access to earlier patch data instead, and not started on 1.12 balancing.
So yeah, we can go into these fights without buffs, without addons, 500 ms latency, AND on pre-1.12 tuning, and you know what? It'd STILL be piss easy. Simply because we suck SO much less.
Last edited by Will; 2020-08-13 at 05:11 AM.
The highest latency I've had in those days was around 1,500. Do not underestimate how garbage British internet can be when you live in a rural area on poorly-maintained copper connections a considerable distance from the hub, with crappy ISPs. Even in modern days sometimes weird shit happens and I hit almost 2 seconds latency. Though I understand this isn't the norm, but at least anecdotally I can confirm I had friends who also had absolutely hot garbage connections, so while an average of 10k MS was rather far-fatched, 1k in those days, wasn't.
- - - Updated - - -
yeah I don't know what they're getting at either. Plenty of retro games are crazy challenging.
Last edited by Will; 2020-08-13 at 05:17 AM.