Thats completely false though, on both Streams gear and unbalance of corruption were basicly one of the hottest topics, since RNG was basicly a big driving factor in this race. Being lucky or unlucky on corruption drops (or availability on AH) makes a huge difference in output. Gear was a very big discussion point during this race, possibly the thing that got discussed the most.
Sure a few fanbois kept mentioning that they think X was erxploiting or Y was exploiting, but that was never taken seriously (as it should).
For example this Tweet from Limit's GM https://twitter.com/maximumwow/statu...69323990814724 , 250 million in debt alone for buying corruption BoE's, and thats on top of the gold they spent before going in debt. It seems thats its worth $40000 dollar, i wouldn't call that "blown out of proportion".
Method (i think Sco and later Cayna) was talking about going atleast 100 million debt for the same reason, but i don't think they strated their definitive debt number at somepoint. This is one of the tweets from Cayna replying to Max https://twitter.com/CaynaWoW/status/1225570395589353478
How would a priest get Strength gear in Vanilla Raids, thats only possible if he rolls or bids on the wrong gear, or the loot council awards him the wrong gear. That has not a lot to do with RNG.
The biggest gripe in Vanilla / Classic is generally not the RNG (because there is hardly any RNG in Vanilla / Classic compared to modern days, its just the item drops or it doesn't). But the fact that bosses only drop 2-3 on average for 40 ppl making it so that theres not a big pile of loot to distribute in general.
i can't remember 100%, but actually i think that one of the things that made WoW more popular in Vanilla days is that it actually was less RNG based than for example EverQuest.
Not that i liked gearscore (as it was terrible), but i don't think gearscore is compareable. In gear score times ppl equipped worthless items to get a higher score in a addon.
Nowadays ppl play the gear lottery to get low end gear that due to RNG effects enables them to get higher scores. Its kinda the complete opposite of gearscore.
Last edited by chronia; 2020-02-15 at 09:30 AM.
No it's not for the very simple reason - with corruption you are in control, because you can get same bonus in many slots until the global cap.
TF is very binary - either the slot titanforged or not, where as with this system - if you don't have corruption in one slot, then you can just get it in another one and it ultimately won't matter, because you can't really afford to have corruption on all pieces due to softcaps.
Corruption sure has shortcomings as I pointed it out, but it is certainly better than TF when it comes to RNG.
It's still a lot better than titanforging because sooner or later you'll get a piece with the corruption effect you want. Getting an entire set of max titanforged gear with sockets was impossible.
This way you can actually sort of have a BiS list to go for. If some of those items corrupt that's great and if they don't it's no big deal since you can't equip all of them anyway.
Bad players will always find excuses of why everything sucks and everything is set up in such a way that they, the ultimate player, cannot show their true potential through meters. It is always the hardest thing in life: to look in the mirror and accept that you're not all that.
Get a grip on reality. Good players are still good, best players are still best. You are what you are. System is not to blame.
Blizzard, 3 words, I ... Miss ... Legion.
It is easy because of full rng you can get useless trinkets in chests, that can not corrupt, or you get 3 bracers in a row. So even if you do 2x3 chests, you will not get 6 corrupted items at 100% ... So there are people that got much less and others that got 15 corrupted items.
My best corrupted items are 410 and 420 from wquest and vision, even though i got lots of corrupted items (in always the same slots).
You can definitely achieve good rio as a good player without those.. The complaint is valid that another player who almost auto attacks is achieving similar things with dumb luck.
It is too much for a corrupted item to add 8k to 20k dps depending on ilvl and corruption effect. That is why echoing void was nerfed... i wonder why they keep infinite stars still like this. I expect a nerf next round.
The nerfbat swinging 2 times nerfing a corrupted effect to 25% of initial values is a very obvious way to show they are still doing the same mistakes as with the azerite traits at start of bfa.
15 item levels are about 15% increase in power level... divide that by the number of slots and that is what an equivalent to a corruption / titanforge should bring: 1-3% in overall power.
Last edited by Hyrican; 2020-02-15 at 10:02 AM.
Well he is. He is using his tools more effectively than you. I'm not surprised though because a player who is actually good would use their time to get better. Not go to a fan website to show how selfish they are and would rather the guild perform worse to keep their fragile ego in tact.
I feel ya my brotha. Just like arthas after being defeated when he said " Is it over father?? No king rules forever my son... I see only darkness before me..."
The darkness before us represents BFA and going into shadowlands.. even more darkness... goodnight sweet prince
Right, because when an item drops we can decide what corruption and which rank of it we want. I'm not selfish, nowhere have I said I'd rather he didn't have the corruption. I'm just saying OP is somewhat right, because a worse player can perform better DPS wise if he gets lucky with corruptions, which is what the thread is mostly about. Now get lost with your stupidity.
Last edited by mauserr; 2020-02-15 at 12:11 PM.
wrong wrong and wrong,no ammount of luck and corruption gear will help you in high keys if your bad,corruption gear doesnt save you,if anything it will kill you lol,good corruption gear will only really help good players be way better,yeah the system with its rng factor sucks a lot,but it in no way rewards bad people for just having it,you only look good on meters in normal raids
Thats entirely my point!!
These guys are getting into high keys by getting boosted through middle keys, when they are entering the high keys they are failing on season 1 mechanics.
Same goes for skilled ppl in higher keys, it will be limiting how high they can go because they dont have the extra dps from lucky corruption which could be the difference between intime and not. dont tell me a 10kdps overall difference due to corruption couldnt be the difference in say an 18/19 key.
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You dont see the flaw? imagine waiting a month and finally you get the best corruption you could want on a 475 ring, now take your worst stat and imagine that its stacked with that.
While there will be people getting that very same corruption on a ring stacked with there best stat, do you realise the difference a correctly statted ring makes? compared to the polar opposite? id dare say as powerful as some corruption itself.
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yep, paladins and dhs can run 79 comfortably with there utilities, thats not a misbalance at all is it.
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Not much difference? apart from the fact that the other warrior in your raid now has it, and next time it drops your next in line. it took me about 2 months to get 100% arp on fury warrior in icc which was no easy thing, i honestly feel like i could go the entire season and not get anywhere near optimal bis, how is that comparable?
Of course raiders will have an advantage because people may eventually start passing about corrupted gear.
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Theres also no protection from you getting versa proc on damage taken every week for the rest of the expansion.
I love that implication that anyone who beats %s and has corrupted items on him is a filthy casual who can't play the game and wins only because of corrupted items, that %s doesn't have. Sure, whatever floats your boat
Originally Posted by Urban Dictionary
Challenge Mode : Play WoW like my disability has me play:
You will need two people, Brian MUST use the mouse for movement/looking and John MUST use the keyboard for casting, attacking, healing etc.
Briand and John share the same goal, same intentions - but they can't talk to each other, however they can react to each other's in game activities.
Now see how far Brian and John get in WoW.
Not being able to raid normal doesn't make you a shitty player - unless someone made current raids solo over night, it is entirely irrational to classify LFR raiders as shitty.
You put ANY bunch of random people into a raid without any comms - and LFR is what you end up with.
Challenge Mode : Play WoW like my disability has me play:
You will need two people, Brian MUST use the mouse for movement/looking and John MUST use the keyboard for casting, attacking, healing etc.
Briand and John share the same goal, same intentions - but they can't talk to each other, however they can react to each other's in game activities.
Now see how far Brian and John get in WoW.
It does still matter, it just matters less, because of all the random corruption/azerite trait/trinket/benthic etc damage that you get for free just by existing(as well as auto attacks being a bigger part of melees' damage). This isn't a new thing, though, Blizzard has been eroding the reward for skilled play more and more with each expansion since at least MoP.
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It absolutely happens. Our other Ele shaman is better than I am, and yet I compete with him, or beat him, on some fights where my Infinite Stars just pops off(or on Hivemind first kill where my Twilight Devastation did like 15% of my damage with 0 skill required on my end). That shouldn't happen, he should always, consistently be doing more than me. It gets harder and harder to tell who's the better player the more random free damage Blizzard adds to the game, while reducing the reward for playing correctly(like reducing Bloodtalons from 50% snapshot to 25%)
Last edited by Tradu; 2020-02-15 at 05:03 PM.