WoW doesn't need to feel more like an action game. It needs to feel more like a strategy game. It was based on an RTS, not an ARPG.
WoW doesn't need to feel more like an action game. It needs to feel more like a strategy game. It was based on an RTS, not an ARPG.
Actrion RPGs are boring. Most of the time you just spam the same attacks over and over again and get away with it. Look at the witcher. Good game. Combat was stupid.
If you want ARPGs please don't change WoW just play a game with that.
i do very love the concept of auto attacks and auto hit builds arround every game. I do not mind to get additional aoe "Terastyle" abitlities. Would fit good for some melee speccs. But shifting too much away from auto attacking is nothing i would love to see.
The monk class' original design was to have a "no auto-attack" gameplay. Blizzard did not like how it turned out, so they added auto-attack into the class' gameplay.
So I find it unlikely we'll ever see a "no auto-attack" gameplay for melee classes in the future.
Well, you're already spamming the button of your next rotation ability, except nothing is happening so you keep bashing the button until GCD timer ends. Instead of bashing a button without anything happening, why not switch to an off GCD ability while waiting for GCD timer to finish. Wouldn't it make for a more interesting, non repeatable mindless pattern of 1, 2, 3, 4 rinse and repeat? Have the off GCD spammable ability be weak but trigger combos that are different every now and then and get rid of exact rotations...dynamic game play would make it more interesting imho instead of 1,2,3,4 or 1, spam, 2, spam, 3, spam...etc
If i wanted to play an action combat game, I'd go play one of those. Not all MMO's need to play that way, some of us happen to like the tab targeting system.
No. Button spamming has already come too close to arcade style beat em ups. This is a RPG, not Final Fight.
You really don't need to spam the button unless your PC or connection is having issues and is inconsistent. You're given a pretty generous buffer. Spending hours spamming extra buttons is why I stopped playing gladiator in WoD. I don't need an extra button every global for no real reason.
Watch any WoW youtube video, PvP and PvE, and look at the action bars. You endlessly see a button being bashed until it triggers the ability associated with then the player moves on to the next button to do the exact same thing...it clearly shows the player bashing a button while waiting for GCD to end...
What you're talking about sounds like auto-attacking with extra steps.
If they either reduced health or baked in the autoattack/shot damage into the rest of your abiilities then there would be no reason to keep it. I mean they don't need to replace it with another active ability, because most of the time (at least as a hunter) I would be spamming my ability to gain focus if I had nothing else to do.