I didn't say yes and no. I didn't contradict my point. If a developer added a cheat code to the game you are not "cheating" because it was a feature specifically added to the game. Third party tools like trainers do not give a game cheat codes even though it allows you to cheat. Just as third party sites selling things for real money do not make a game pay to win. Because it isn't "official".
Just like some games, like WoW and most Online games, have terms of service that often restrict intent and don't allow you to do whatever just because you can.
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
Well that has pretty much been the entire point of what I have been arguing, and the topic of the thread...
I hear you, and I think you're 100% entitled to not feel happy about it. That being said, I would suggest that how it affects you is really up to you and the attitude you choose to take.
I mean, let me ask you this: How would you feel about coming late to the party, pulling out your credit card, and effectively paying someone else to carry you to CE, mythic gear and 2400+ rating? If that were me, I think I'd feel pretty hollow about it (and I'll be honest here: I am not above spending gold to pay people to help me get collectibles like mounts with a limited time availability - eg the Nya'Lotha HC mount, if the alternative is losing out on it forever - but it's out of a sense of not wanting to have that forever empty spot in my collection rather than feeling like I have actually achieved anything or "won". Also, if I pay for the boost with gold I made in game then I'd still feel like I at least earned it, even if by an alternative method).
Something that I'd feel far more concerned about was if paying money was basically required to be able to get those things. I'd be concerned if being in the 95th percentile in terms of effort and skill couldn't even put me in the 50th percentile of achievement.
Honestly, there is no rational reason to feel upset the situation. You know, and he knows, that he didn't earn those things while you did. The fact that he has those titles and other things is pretty much meaningless outside of his desire to have them for the sake of having them. They don't detract from what you have. And yes I know that a lot of people argue that if you can buy CE with gold that it devalues the achievement.
But, again, let me ask you this: If Jeff Bezos decided to put together a football team and then paid the 10 best players in the world to play with him to try and win a league, and they ended up winning, would anyone out there think of Bezos as a brilliant footballer the likes of Messi and Ronaldo? Of course not. Everyone would know that he bought his way into the team with money. Everyone would also know that the real players in the team earned the win through their own brilliance.
I see buying your way into a boost in WoW in much the same way.
But that doesn't mean that Blizzard are wrong to be OK with it or that the game is worse off for it.
I would argue that one of the biggest problems in these threads is that people are far too fixated on the issue of a small number of players using $$ to buy gold to buy boosts, while completely ignoring the bigger picture. The reality is this:
- Most players who get those things don't do it through boosting
- Most of those players who do get boosted don't do it with token gold
- Most players who buy tokens with $$ don't use the gold for getting boosted
- and lastly, even without tokens, players would still end up paying IRL $$ to buy boosts
I mean even in your own anecdote you're fixating on one person who bought his way to those things, while you're forgetting about the 20+ in your guild who got it legitimately.
So really, people are arguing against tokens for only one small aspect about them, an aspect that wouldn't even disappear from the game even if tokens didn't exist (it would simply be pushed underground, and result in more gold seller activity which is much more harmful to the game).
I would argue that if you look at tokens holistically they are actually pretty good for the game:
- let's face, some people will always want to buy gold. At least with tokens it massively reduces scams
- People who buy tokens with their gold (for free game time/Blizzard balance) get to benefit from it. This likely results in more people playing the game for whom the financial cost might be a deterrent.
- People who just cba to do what is needed to get gold in the game, but like to play other aspects of the game, have a means for greater enjoyment.
And for the vast majority of the players who simply don't even get involved with tokens, either as sellers or buyers of gold, there is pretty much zero affect.
So while it might be tempting to blame tokens for this one small thing, I think that blame is misplaced.
Last edited by Raelbo; 2020-10-28 at 09:24 AM.
Takes a single day to go from 0-2400 in 3v3, and you can practically be AFK, or asked to just CC. Rating does not "decay" you just need to do 1 win each week which just costs 60k or 100k gold and you get the weekly chest from capping 2s or whatever even at low rating. All you need to do is do 1 win at the highest rating you got, and get the rest of the conquest whatever way you want.
Costs 7m gold or 30-35 tokens or 700 euros.
A full mythic gear with people trading you loot takes you 2-3 runs, maaaybe more if you really need it after that. I never said he got full bis mythic geared, I said he got mythic gear.
This cost his 10m gold, 45-50 tokens, or 1000 euros. He still got out of it with 478+ ilvl 481 in bags.
Regardless, I attached all these prices taken directly from the discords he dealt with. Check it out for yourself.
https://imgur.com/a/f6GIs4s
I fully understand your point though. Yes it existed since 2005, sure. However, it was never to this extent. Gold was something earned and not just bought.
Trade chat has become a boost infested bot fest purely because of EVERYONE having access to simply purchase a token/s. Before Blizzard implemented tokens (which I do think is a good thing), people were afraid to buy gold from 3rd party because there was a risk of them getting banned, which meant A LOT less people bought boosts and risked it.
I understand the need for tokens, I understand why Blizzard wanted to funnel the money that went to gold (and save people from getting scammed), and I understand why it will never go away.
I'm just sad that the game I've invested so much time and effort in for the past 15 years has come to the state it is in now.
Last edited by Lucifer Morningstar; 2020-10-29 at 06:33 PM.
Well if someone is really going to pay 700-900 euros to get geared its really sad lol. I think most people that do that are farmers. I have a bunch of friends that only make gold and use that to get gear instead of raiding. So I don't really see that as pay to win. Imagine paying 700 euros every patch ... lol.
Imagine paying 700-800 euros for current gear (every major patch) like its so expansive in real money. People that buy those crazy expansive items in the AH are often guilds or gold farmers / ah players. I honestly don't think that is considered p2w just because its not accessible to the majority of players. Only rich people will buy that kind of carry.