Ask for help with a mob in any MMO and people will show up and help. Ask for help in WoW and you will get told to "git gud" and called a noob. It is not going to change in Shadowlands.
Ask for help with a mob in any MMO and people will show up and help. Ask for help in WoW and you will get told to "git gud" and called a noob. It is not going to change in Shadowlands.
All those things were solved back then with the word "inv". Maybe followed by a "hi". And then at the end of the fun "bb". I can't remember a situation that was different. Obviously you sometimes had someone funny/strange/stupid in your group - but that's the same today.
this is all PR bullshit. as long as CRZ exists in game there will never be the community that exists in classic. period. you can move on now...
CRZ is a nice feature that doesnt belong in an MMORPG where you wish to have meaningful communities. why they havent switched to a mega server makes no sense to me at this point.
Keep telling yourself this. Currently playing SWtOR and GW2, and especially in the latter you ask for help you get help and players actually communicate with each other. WoWs community is the issue, game design can't change that
yes, merging servers
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yes it had downsides, if they ever work towards producing a sense of community in the game it will never be the same as it was in vanilla, but hey, they have a lot of experience and technology they didnt have back then, so may be they can pull it off without many downsides.
Just removed CRZ and merge a couple of dead servers together.
Problem solved.
It can't. Vanilla's social roots stemmed from the fact that you saw the same people every day and actually had to seek out other players for help. That and the lack of information available online made talking to other people often times the best way to learn new things about the game.
Shadowlands would need some major changes to core gameplay aspects in order to restore the social aspect - many of which it seems they're trying. Elite quests while leveling is a big one. Vanilla's best quests are the outdoor dungeons that require a full group to complete but give great rewards and exp.
I would also argue that LFG tool should be disabled until max level, no one quests in the world because it's so much faster and easier to just chain dungeon queues, and reintroducing elite group quests means nothing if everyone's still just spamming dungeons from Org/SW.
The last big one would be to make professions actually worth something again. Needing people to craft major upgrades or specific items is a huge RPG aspect that Classic delivers perfectly. Prominent crafters earn a name for themselves and people who try to scam get shunned. I could tell you right now the best Blacksmith, Enchanters and Tailors to go to on my Classic server.
Unless Shadowlands removes all cross-realm activity outside BGs and either removes or severely limits the LFG tool it will be very hard if not impossible to bring back the social RPG aspect of the game, and even if they did it would take years for the playerbase to adapt back to that kind of play style.
He is delusional, is all.
That time ain't coming back and it didnt with classic either. Players consume mmo's in different ways now. There are also many other multiplayer experiences competing for players atentions and social networks exist outside the game in prominant ways now.
Also, impossible with CRZ and sharding. For communities to form, servers have to be closed again. Heck, all forms of instant match making likely would have to be removed as well.
Something tells me they aren't willing to do that. Can't have omeletes without eggs and as such, Ion is being delusional or willingly lying.
Last edited by Swnem; 2020-04-11 at 04:03 AM.
Do you understand why he said it? Just because he said it does not mean it is true. It's called a selling point. They want to push something in game and using this as the selling point of it and why it'll be good.
Forcing communication also doesn't make things social either. A lot of the suggestions people are just forced things that doesn't make things social or enjoyable.
I didn't watch the interview so maybe I'm misunderstand this
It leads me to think that the social aspect of vanilla is something they want for classic. Did he mention it for retail as well?
My Collection
- Bring back my damn zoom distance/MoP Portals - I read OP minimum, 1st page maximum-make wow alt friendly again -Please post constructively(topkek) -Kill myself
I dont give a shit about being involved in a "community" full of a bunch of annoying alt right nerds I just want to play the stupid game
What about, and now hear me out because this might sound crazy, but what about...
We changed the loot system so that guilds can actually distribute loot based on needs, contribution-to-the-guild or simply seniority instead of automatically assigning loot to people that they then can't trade 9 out of 10 times? Like, we could have this act as some sort of social moment where you're like *oh, I see that this item is actually a 10% increase for you whereas it's only a 3% increase for me, here, take it - oh wow, that's so generous of you, I'll definitely repay the favor, we're best friends now*.
Sounds absolutely crazy, I know. But maybe we could run it as some kind of social experiment and then not base our final conclusions on the abusive bottom 5% of the spectrum!