I hope they reconsider the starfire change. I would much rather they'd increase starfire crit damage during eclipse to prop up crit instead of devaluing it.
Honestly, I'm not sure introducing RNG value anyways to lunar eclipse will have people happy. They could have left the increased splash damage and simply increased the cast time reduction on starfire to keep it feeling good in ST while looking at solar eclipse and making it so sunfire gets more ticks during the same duration at shortened intervals to give solar eclipse its compensation in AoE. They both still deliver ST and aoe in a somewhat different manner, but neither eclipse feels so terrible to get caught out on.
More importantly, it makes cycling eclipses in PvP far more bearable as lunar eclipse is just horrendous in PvP and if the enemy knows to just lock you out/CC you during solar knowing your lunar eclipse is worthless, it really screws over balance druids as a mechanic compared to the previous one.