DISCUSSION
Although only focusing on creativity within gameplay, and only focusing on two
games, this analysis has synthesized six different types of creative play. Each type
enables the player to express his creativity in a different way, and some are more
associated with paidia play, while others thrive in ludus play. The types are as
follows:
- (1)
Personal Customization: allows the player to modify the aesthetics of game
components, allowing creativity through a huge number of combinations of
multiple elements that can produce original outcome.
- (2)
Gameplay Customization: allows the player to craft his in-game approach
to attain the objective goals of a game, enabling creativity by facilitating a
variety of play styles.
- (3)
Entertaining Performance: allows players to express their creativity and
themselves by giving extensive control over a character or component and
giving clear feedback for those actions, enabling a player to assume different
roles and ‘act’ in-game.
- (4)
Boasting Performance: allows players to express their creativity, identity
and status in their play-style by giving extensive control over a character or
component and giving clear feedback for those actions, enabling a player to
assume different roles and ‘act’ in-game, while still steering them to pursue
the objective goal of a game.
- (5)
Player Creation: allowing players to create from scratch by giving them
access to a wide variety of components that can be positioned and combined,
and, optionally, also tools to create new components.
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- (6)
Creative Strategy: give players a large amount of Meaningful Choice in
pursuing the objective goal of the game, allowing a player to express his
creativity in a unique playing style through strategic choices that impact
consequent gameplay options and choices later in the game.