Originally Posted by
Soluna
I will not bother erasing the rest of your antagonistic replies to others, I will just reply to your comment for me. Having much higher ilvl gear with more secondary stats can produce the same result as having stacking corruptions, you are right. Do you know what that result is? In cases like destruction warlock, you pick entirely different talents, which require you to play differently (keep eradication buff going, apply immolate a lot more often), compared to flashover that just requires you to use the stacks gained for faster chaos bolts, or reverse entropy... that is yet again a speedy proc that allows you to cast a bit faster for a small duration.
Could these talents be picked without these corruptions/stats? Yes, would they be worth the hassle of dealing with them with much lower haste, for a tiny pay off? No. Do they feel a lot more satisfying with super high amounts of haste, and contribute a much larger part of your dps? Damn right they do. This means that secondary corruptions can be gameplay alternating. The only dumb argument is the one you make, because without realising, you actually agree with me that corruptions, just like a massive inflation of secondary stats from a theoritical much higher ilvl, would provide gameplay alternating properties. The only difference here is that corruptions are a thing, while gear 200 ilvls higher than its own tier isn't.