Don't worry. Somebody already did all the calculations for you.
https://www.mmo-champion.com/threads...ave-cleared-it
Further down the 1st page you can read that the number is actually 80%+.
Don't worry. Somebody already did all the calculations for you.
https://www.mmo-champion.com/threads...ave-cleared-it
Further down the 1st page you can read that the number is actually 80%+.
By classic standards yes... as quite a few have basic pass fail checks when it comes to wipes. I would say it will roughly be on par with heroic on live. Horseman might be a issue since you need so many geared tanks/offtanks
Let's use 4 Horsemen as an example, in Vanilla beside from the tactical approach, all top-end guilds struggled to kill them originally before the 100th mark, which caused a hard-wipe.
On pServers, the top guilds killed it before mark 50 on their first kill, due to very poor tuning.
Which basicly tells us that enrage timers in Vanilla naxx was tuned so much more around the current gear than on pServers.
When comparing the current Classic raids then to the pServer versions, I'd guess the 4 Horsemen dies on mark 30something.
So If the boss will be hard or not in the Classic-TBC, all depends wether it is tuned as poorly as it was on pServers, as badly as current raids in Classic.
Or if we get the original Vanilla tuned instance.
for the normal good raider it will not be easy.
Patchwerk, Four Horsemen, and KT will be the three to watch. Patchwerk especially, since he's a damage sponge not a mechanical fight. Mechanical fights you can practice and addon through, damage sponges you need to actually play well.
FFXIV - Maduin (Dynamis DC)
Loatheb is the boss with the highest dps check.
Patchwerk was always about whether the healers could keep the tanks up, never really about enrage timer.
World buffs will trivialize both of them, which is why most private servers disabled world buffs on Naxxramas release for a while.
For prepared guilds it'll be easy, they have all the information, everything prepared, they've farmed AQ40 for way longer than most guilds ever did on live, tactics are known, so they can attack every fight fully buffed, that was never possible during current progression. For the unprepared guilds Loatheb will be a nasty surprise, and for guilds carrying many dumbdumbs Thaddius will mess things up. 4HM won't pose much of a problem as every guild has known it was coming since classic was released, when we reached it in vanilla we knew about the 8 tank thing for about 2 weeks prior to getting there, knowing over a year in advance gives you a very different starting position.