Originally Posted by
Eapoe
No, you put 1% arbitrary in the context that the difference is so minuscule that it won’t matter.
You keep saying it will be detrimental to the casual player but you never give an example that you don’t then contradict by stating it won’t matter what you decide to pick. So how, objectively and factually speaking, is it detrimental? Don’t state that you’ve already explained it because every explanation you give is an opinion, not a fact.
Of course there’s a difference of what is required vs perceived required. That doesn’t change that a person who wants to min/max by swapping Covenants as needed to push that m29 somehow hurts the game for those that play what they want and clear m15.
I’m not assuming anything. Players will get rejected because they don’t have a certain covenant at times. That won’t go away, mich like how some players were rejected at times for being a Shadow Priest. That player still managed to clear those dungeons and it didn’t hurt their game did it? Or are you going to say that them getting rejected hurt their game? I mean, if that’s true then my game got hurt because I played BM Hunter that got rejected numerous times for TD when the group wanted a Rogue. Here’s a hint: it didn’t. I kept looking and got what I needed done.
You then say you are sorry, admitting guilt, that my game will be hampered because I can’t swap freely, yet your game stays as it is regardless of swappable covenants or not. Whether I can swap doesn’t suddenly change your ability to be the same.
We already know how it’s going to go. Blizzard has even prepared for it. People will get rejected, people will be upset, and either Blizzard keeps it as is or changes it. Either way some people will be happy and some will be upset.
Except we’ve heard enough from you complaining ing about why it shouldn’t change and how you feel it will hurt casual players. You’ve already done enough complaining and advocating over something that you’ve dubbed as “just a game.”