Originally Posted by
LordTakeo
I kind of disagree, the charge gameplay is for a more relaxed type of gameplay, where you never "waste" a cd reduction on Shadowdance. If anything, remove the additional second off through the talent, if you wish to hit it hard.
I myself am not against 1 charge only S-Dance gameplay myself, but I fear that if they just nerf it, without buffing it's compeditors, we'll be relying on a single legendary for the DPS output.
Hence I'd like to see the Legendary nerfed to a normal level, and balance applied to the entire row of talents, since right now, dark shadows doesn't increase "by" 30%, but from it's now baseline 15% -to- 30%.
Edit: We could also just remove the 15% baseline damage increase, half the effectiveness of the Legendary, and remove the additioncal cd reduction from Enveloping, as a start?