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  1. #61
    Quote Originally Posted by tmamass View Post
    except if you dont wanna do 10 mythic+ per week and get the same loot 2 or more weeks in a row....
    If you don't want to do M+ then what does the item level of M+ cache loot matter anyway?

  2. #62
    it's probably the result of half the community wanting to be like WoD (where you only log in to raid or do arena)
    and the other half wanting to continue with the item grid, but not the AP

    and blizzard was unable to decide

  3. #63
    Epic! Redroniksre's Avatar
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    I am a bit conflicted on the change, because it partially suits what i wanted it to look like at the end. In my opinion, large group, small group and solo should all have the same end point (mythic ilvl) but should take longer to reach the less "difficult" the content. Mythic raiding should be the fastest way to get to the end, followed by M+, then solo. Seems like this change aims to slow down how long it takes to finish with M+, though SL still lacks any solo progression meaning i foresee a lot of people quitting a month or two in when they can no longer progress.

  4. #64
    Quote Originally Posted by Accendor View Post
    honest question, please let's discuss this without hate.

    from what i have heard and seen on the beta only renown (~1h/week) and Torghast (also ~1h per week) offer Character progression.

    In addition to that we just learned that m+ gear will be before heroic raid gear.

    this means that if you raid mythic, your are done with all your weekly stuff in 2-3h (depending if you choose to do 1 m+ for the cache).

    ofc you could also do more m+ for more item selection, but this is very, very inefficient. still posdible tho.

    i understand many people like this, because they are free to do other things ingame now. my personal problem here is, that I am actually only really interested in things that offer Character progression and those are now heavily timegated.

    do i miss something? is there really nothing to do at max level besides the things I listed? would be a shame if this becomes a raidlogging expansion.
    do we ignore the 12 keys you have to spam for the valut which is still mythic ilvl? and that dungeon loot can still be better cuz of stats/trinkets that the raid dont offer?
    I.O BFA Season 3


  5. #65
    Stood in the Fire Krimzin's Avatar
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    Quote Originally Posted by Nuciek View Post
    So Alterac Valley should give the best rewards because there's 40 man required going by your logic. It doesn't matter how hard it is, Mythic raiding is easier because it's 20 man instead of 40, right? I mean, you disregarded any difficulty in PvP and M+ because they have smaller groups, so I'm just applying your logic here.

    Will you sign my petiton to Blizzard to make Alterac Valley reward gear equal to last two bosses of mythic tier raid?
    No skill required for Alterac.

    Half the raid can AFK and still win.
    Mythic Raids even 1 person makes a mistake and it can wipe the raid.
    So ya.. just a bit different.
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  6. #66
    Quote Originally Posted by RoKPaNda View Post
    It's like Blizzard learns nothing, ever. It's actually kind of impressive. So for me as a Mythic raider what this means is that I'll login for my weekly raid, logout, and not touch WoW until the following week. How amazingly boring. I was already not very excited for SL and this just puts the interest meter somewhere around 0. They went from a fuckton of optional content that had the potential to be rewarding in Legion to "lol raid log, nothing else is worth it." in SL. Absolutely massive step backwards.

    They created an alternative to raiding in M+ and it was actually quite good and now they're crippling it.
    That right there as someone who lives a heavily structured and scheduled life (140/168hrs account a week with, sleep, work, gym, casual dating), loves the idea of appointment gaming returning to WoW. I can get on, do my thing, say hi to my friends, and get back to normal life.

  7. #67
    Quote Originally Posted by NatePsy View Post
    And you really think in this day and age, that they would survive on that sort of mentality? They evolve their systems for a reason, demographic shifts over time and it never stays the same. Not everybody wants to raid and log off bro, nor do we have the time to be stuck on a schedule as if it was a second job.

    BC and Wrath were successful, in an era that is not the same as today's era of MMO players. What worked 10 years ago, won't be guaranteed to work today.
    there's a reason game is dead, there's a reason classic has more players. Try again.

    I have had to take breaks from old WoW because I didn't have time to dedicate to raids, doesn't mean ill force my trash ideology for an mmorpg of raids not being the best for gearing.

    Wasn't even planning on coming back to shadowlands but after seeing some of these changes it's tempting. Quit the game if you don't like it.
    Last edited by dmitriy138; 2020-09-16 at 05:53 PM.

  8. #68
    Now is the what? 8th m+ season, and people still post the same nonsense.

    In addition to that we just learned that m+ gear will be before heroic raid gear.
    M+ gear quality is always limited to below heroic raid loot until the mythic raid opens. That's been in the game since Legion, and that's what you see on the beta servers.

  9. #69
    While I did enjoy getting high ilvl loot from Mythic plus my focus was a raider. I felt obligated to do a 15 every week in addition to raiding, farming mats, completing dailies or even the occasional big. I really didn't have a choice. M+ offered a high ilvl peice, a mythic peice each week, a ton of gold and a ton of the current resource. Then they threw visions in there and I literally had to play every day to maintain my one mythic character.

    This makes the game extremely anti alt characters. I like to have the option to have at least a second character to experience different story or different game play. So if my chores get cut down to a few hours a week I will be happy.

  10. #70
    Old God Grimbold21's Avatar
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    If you're not a raider and are only doing Mythic+, what sort of loot level are you expecting from the latter?

    I'm not being facetious when I ask: do you want m+ loot to be on par with mythic raiding?

  11. #71
    I love when I'm not punished for raid logging. Good changes.
    Scheduled weekly maintenance caught me by surprise.

  12. #72
    Quote Originally Posted by Feral Druid ist Op View Post
    do we ignore the 12 keys you have to spam for the valut which is still mythic ilvl? and that dungeon loot can still be better cuz of stats/trinkets that the raid dont offer?
    Yes, we ignore that, because every m+ more than one is not only very inefficient, but does not reward MORE loot, it just increases the change in your lootbox.

  13. #73
    Quote Originally Posted by Accendor View Post
    i understand many people like this, because they are free to do other things ingame now. my personal problem here is, that I am actually only really interested in things that offer Character progression and those are now heavily timegated.

    do i miss something? is there really nothing to do at max level besides the things I listed? would be a shame if this becomes a raidlogging expansion.
    That sucks for those of us that don't raid mythic. Honestly, it's increasingly looking like legion was a one off. Legion had its flaws but it also offered tons of meaningful content outside raiding--whether it be dungeons, world quests, fishing, archaeology, profession quests/stories, a unique leveling story for each class, etc. So much time and love went into making the entire game great. It's not even about the item level at this point--it doesn't look like much thought/time has been put into shadowlands systems that don't affect raids. That really sucks but suppose that's how it's gonna be.

  14. #74
    It just makes me eyeroll so hard. Ion and Blizz spew "player choice and agency" yet continually restrict meaningful content. You HAD to run visions at least once a week to keep up cloak, which then let you equip more corruption, which, if you ignored, meant your dps plummeted. Now, the entire M+ community is being told to take a seat behind Heroic Raid at a minimum.

    It was bad enough that there were items from Nyalotha that you damn near had to have (e.g. Slappyboi) to be truly effective, but now its like if you want to farm high level keys you have to heroic raid at a minimum. It's really sad. Maybe they can cap enemy damage in M+ and just scale health pool since you can't effectively get stronger gear from keys until your weekly chest at a certain point /s

  15. #75
    Quote Originally Posted by Accendor View Post
    Yeah, i really strongly prefer to play one character, max 2 if needed for the raid, but that's it.

    - - - Updated - - -



    Well, before we had the AP systems. They are gone now, so ofc there is much less to do in terms of character progression. Saying it's the same is just not true.

    - - - Updated - - -



    The difference is that when you raid mythic, you are already heroic equipped and therefore there is no reason to do m+ at all (except the weekly, which is not only timegated but also a lootbox)

    - - - Updated - - -



    Well, it had CMs...
    And how is that different than when you raid mythic in bfa? You still only do it for the weekly as the M15 only gives hc loot at the end

  16. #76
    Quote Originally Posted by VinceVega View Post
    heavens...
    A 15 Mythic is easier than heroic raiding. Why would it give you better loot?
    Nope, +15 is harder than heroic raiding.

    The only reason you think +15 are easy is because you are mythic rading skill player. Everyone who can do +15 will easily do heroic raiding, but only a fraction of heroic skill raiders can do +15 easily.

  17. #77
    To infinity and beyond det's Avatar
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    Quote Originally Posted by dmitriy138 View Post
    there's a reason game is dead, there's a reason classic has more players. Try again.
    ...and as all the hundreds of posters before you, I am sure you have data and reliable sources for your claim?

    I don't really need to drag out that ancient Daily Blink meme about how WoW had been "dead" every single year since 2007...do I?

    But as you so aptly said: "Try again"

  18. #78
    Quote Originally Posted by Krimzin View Post
    Top Tier Raiding should always be the top progression.
    Mythic Raiding is the Top Tier Progression.. Period.
    and mythic raiding currently DOES reward best gear...
    but after this change even HC raiding, which is middle tier, will reward better gear than any m+ keys even the "top" keys... and that is just stupid...

  19. #79
    I can't really do Mythic raiding because of how fucked my work schedules are, thankfully I've been able to rely on PvP and M+ at high levels to get me where I needed to be. Is this not a thing anymore? I'd like to think that at least 'elite' PvP gear would be on the same level as mythic gear but we're all seeing how that's going...

    Guess I'll just go pet battle or something then?

    Please feel free to correct me if i'm being overly dramatic. I just don't see why it can't be at least possible to get the best level of gear from content that's just as hard as (if not harder than) mythic raiding. Obviously I wouldn't mind if I was actually able to Mythic raid...
    Last edited by Zypherz; 2020-09-16 at 07:15 PM.

  20. #80
    Quote Originally Posted by Deferionus View Post
    BC and Wrath you had PvP sets with ilvls on par with raiding gear from the top tier. I would very much like that back.
    and raid gear on vendor for badges from HC dungeons... but god forbid M+15 which actualy have some difficulty rewards useful gear more than once a week...

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