Originally Posted by
MrA
So the topics have been rolling up on the forums for quite some time about either going to TBC or getting fresh Classic server. Here are the reasons I believe that TBC should not be released and why Classic servers should start over when phase 6 has run its course.
1. Player progression - many people believe that the purpose of an MMO is to have player progression and that when you end in Classic, player progression ends unless TBC comes out. I believe that isn't true to a sense. As in most stories, there must be an ending. A point in which the player sees the major triumphs of his/her career and everything becomes right with the world. Player progression needs a sense of closure which we haven't ever gotten from WoW to begin with at all. MMO means Massive Multiplayer Online game, not Neverending Massive Multiplayer Online game. There should be a conclusion, a way to make peace with all the "war" going on in World of Warcraft. I do believe that you should get that ending, even if the original server stay up in Classic, because that would let players achieve their own ending within the confines of a scripted game.
2. Player Power - There comes a time where player power needs to reach a peak. This has been a growingly complex conversation, but I agree with the D&D aspect of RPG play in that players need to be restricted in their power. There is a difference in being a player that is overcoming insurmountable odds to beat a boss, then a player that becomes a god and is always the hero. I like the aspect of knowing that I'm just a small piece of the world trying to do big things but knowing that there are some things bigger then myself. That sense of danger and tension makes for an amazing experience.
3. Gear Progression - This is a spin off of #2, but it encompasses stats and powers on gear/tier sets. We already know how this effects TBC and beyond. Some people do like this aspect as it gives more power and choice to the player, but I think is slowly destroys the sense of restriction and creativity within the game. Even 15 years after the release of WoW, players are coming up with alternate specs, gearing, and other things to become stronger, more unique, or more fun without the addition of new gear.
4. New experiences - Yes, TBC would offer new experiences to the game in a set player's abilities and story, but it would take away new experiences in existing content. What if you want to start over as a different class but with everyone else starting over at the same time. There is a different between leveling a fresh start server then an alt on an existing server. Your experience is limited, you can't funnel gold or get higher levels to help, etc. Yes you can forgo all of this on an alt, but you will always have that safety net in place, and be honest, everyone asks for help at some point and usually it is from a higher level player.
5. The Fanboys - For years, fanboys begged for Vanilla WoW, and when they finally got it, everyone was happy. Do you really want to take that away after just 2-3 years. People want Classic just to stay Classic, as they have for many years. Don't taint what we strived for so long to get.
I do apologize for making my list so long, i.e. wall of text. I know this is my opinion, and only warrants respect from myself, but I wanted to get my voice out there for whoever cares to see a different side of the argument of Classic vs TBC.