Well, going to follow this with interest. No need to hype anything yet, no need to shit on it either.
Well, going to follow this with interest. No need to hype anything yet, no need to shit on it either.
I mean, people can get tired of working on one game, people can get tired from working at all... Not to mention a lot of those devs caught a lot of hate even when they had greater control of the game. So this wears them down.
Maybe activision wants to interfere further with blizzard, BUT I highly doubt that it is the main reason people left.
I don't want solutions. I want to be mad. - PoorlyDrawnlines
https://en.wikipedia.org/wiki/Blizza...dent%20company.
A subsidiary of Activision Blizzard, the company was founded on February 8, 1991, under the name Silicon & Synapse, Inc. by three graduates of the University of California, Los Angeles:[2] Michael Morhaime, Frank Pearce and Allen Adham. The company originally concentrated on the creation of game ports for other studios' games before beginning development of their own software in 1993 with games like Rock n' Roll Racing and The Lost Vikings. In 1994, the company became Chaos Studios, Inc., then Blizzard Entertainment after being acquired by distributor Davidson & Associates... On July 25, 2013, Activision Blizzard announced the purchase of 429 million shares from majority owner Vivendi. As a result, Activision Blizzard became a completely independent company."
it's amazing what a few seconds of research can provide. blizzard was never an independent company. they always had a higher up. it just so happened that vivendi just let blizz do their thing. then activision bought the majority shares, took over, and started bossing blizzard around.
this studio is completely independent. blizzard never was.
Last edited by aceperson; 2020-09-23 at 11:17 PM.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
"We’re almost trying to create a haven for creators who want an environment that is development friendly, values product, and player experience over short-term financial pressures.”
Wonder why they left Acti-Blizz
People really need a history lesson on Activision Blizzard, Mike had almost no say in any of it:
1) In 2008 the merger was agreed by Bobby Kotick of Activision and Jean-Bernard Levy of Vivendi games who owned Blizzard.
2) Vivendi got to have 52% ownership of the merged company which let Blizzard retain autonomy.
3) Activision-Blizzard purchased majority control in mid 2013, Bobby retained CEO and placed his partner Brian Kelly as chairman; Blizzard loses autonomy.
I am the lucid dream
Uulwi ifis halahs gag erh'ongg w'ssh
Perhaps you should have done a few more seconds of research, so you'd get to the part where Morhaime actively encouraged Kotick to pursue the deal.
Kotick saw that World of Warcraft was bringing in over US$1.1 billion a year in subscription fees, and began approaching Vivendi's CEO Jean-Bernard Lévy about potential acquisition of their struggling Vivendi Games division, which included Blizzard Entertainment. Lévy was open to a merger, but would only allow it if he controlled the majority of the combined company, knowing the value of World of Warcraft to Kotick.[22] Among those Kotick spoke to for advice included Blizzard's Morhaime, who told Kotick that they had begun establishing lucrative in-roads into the Chinese market. Kotick accepted Lévy's deal, with the deal approved by shareholders in December 2007.
I'm not disputing the business savvy of the events. The point is that "Morhaime didn't decide anything, it was higher ups in Vivendi! Activision just swooped in and took over!" is an objectively false line of reasoning. He was actively advertising Blizzard to Kotick as a valuable asset that was going to get more valuable. He personally pushed for the deal to happen.
Sure, but he was also one of the architects of the merger. Maybe he was naive or maybe he's a secret shark. Either way, you can't pretend like the president of Blizzard wasn't partially responsible for how the company was being run, especially when he helped Bobby Kotick acquire it, basically enticing him with honeyed words about the inroads the game had made in China.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
by no means am i saying mike is a saint for us gamers. the guy has clearly made mistakes and possibly pushed bad business practices. I also don't think he is as heartless as many people are saying. he very clearly cares about quality above all else. as for why he stayed at blizzard for so long, it could be he was having an emotional crisis, he was stocking up on funds for this new company, or he hadn't yet given up on blizzard.
all i'm saying is that if he truly means what he says, he certainly has the knowledge and skills to pull it off this time. time will tell whether he is sincere or lying. i just don't think it's fair that people are putting all the problems caused by activision on his shoulders.
Dreamhaven will kill WoW. Just like Wildstar did.
https://www.youtube.com/@DoffenGG
Gaming and WoW stuff
Well, i guess we can check back in 7 years time to see if anything is happening with this.
Bonfire Studios that has some old blizzard people like Rob Pardo has been up and running for years and we havent heard a thing.
https://www.youtube.com/@DoffenGG
Gaming and WoW stuff