Removing the prepatch event where it happens was even more dumb. Very confusing to newer players.
Removing the prepatch event where it happens was even more dumb. Very confusing to newer players.
mountains are made of stone
not wood
also it was protected by druids, and they were killed, also idk if you know, but druids dont like fire either.
"Quite possibly powerful enchantments" no, so you are just making up headcannon, i see.
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new players get told what happens in a few questlines and are shown the cinematics...
and imagine what would happen if Vindicar joined the frey... a lightforged Star Destroyer!
I'm pretty sure it didn't happen overnight, and it wasn't an easy task. Can't remember where, and correct me if i'm wrong but either in one of the War of the Thorns novels or somewhere else the scene took place in greater detail than the cinematics/warbringer short. I'm pretty sure it was mentioned that getting the tree to light took a very long time, that they used magical fire instead of normal fire (which goes without saying doesn't burn out as easily or follow the same physics.) Ontop of that iirc they had groups of shaman using the wind element to fan the flames and more fire-starting units mounted in the air. If nothing else, certain that Blizzard specified it was magical fire used by horde casters to light the tree. The rest is at least a headcanon for me.
What we see in Warbringers is pretty obviously a jump-cut. all you need to know is that it was burned, it's a narrative device. If they spent so much time showing us the burning in a brief 3-5 min short, it would ruin the storyboarding. Imagine if whenever someone has to get from point A, several hundred miles to point B, they showed every grueling hour of travel just so people wouldn't have to suspend some level of disbelief. Not very cinematic.
As for the Vindicaar, which is arguably the most powerful weapon in either faction's arsenal due to the sheer technological advantage, that thing is benched for obvious story writing reasons, but it already lost it's ability to rain down orbital bombardments when it spent the rest of it's power opening the way to Antorus, so Velen can't use it to just nuke Orgrimmar (nor do I think a semi-pacifist with golden morals like Velen even would do that). Don't think the Army of The Light would do it either.
When it comes to teleportation, the alliance side of the War of The Thorns characterized some of the limits to portals and teleportation better than the video game mechanics do. Teleportation typically only works on one, maybe two people at a time (save for mass teleportation, which I can only assume requires a very powerful mage like Khadgar or Jaina), and portals are hard to maintain, and can only transport a small handful of people, like a small squad of 3-5 people at best. When the fires started to burn Darnassus, they described how mages in the Stormwind wizard tower were sweating beads and beginning to collapse, exhausted as they stood in place trying to keep the way open for hours. Refugees could only enter the portal one at a time having to form single-file lines that probably looked like the lines outside of a soup kitchen. They needed people to stay behind on the other side and keep the masses from panicking, making sure everyone stays in line, and even then, with multiple mages supporting portals and people helping out, they still weren't able to save everybody before the fires reached Darnassus.
I think that alone speaks to the lore difficulty of portals. If you could transport entire armies through simple mage portals, I doubt the Orcish Horde or the Iron Horde would've needed a 10 story gateway constructed by hundreds of slaves, and powered by a constant flow sacrificial souls, to get their armies through to invade Azeroth.
Last edited by Mellrod; 2020-09-25 at 09:44 PM.
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Imagine if lotr was a few thousand hour movie with them just walking in silence for 99% of the movie.
yeah, totally riveting.
"it will take weeks to walk to modor... And guess what we are guna show you it!"
it would be like playing desert bus but as actual "entertainment"
guys here is the speedrun
In the quest we have the staff absorbed the source of his power, the Pinnacle of Storms.
wow.gamepedia.com/Securing_A_Future
Stormwind (including its castle, somehow) was ablaze because Zul lit, like, three huts on fire with torches. Another piece of Rule of Cool that never gets mentioned again despite the fact that a roaring blaze in a medieval city would cause catastrophic damage. If these ICBM catapults can light the bark of a massive tree on fire within minutes, you can get they would cause a very much non cozy fire in Stormwind.
It is all that is left unsaid upon which tragedies are built -Kreia
The internet: where to every action is opposed an unequal overreaction.
To be fair Malfurion had been trying to come up with an excuse to tear down Teldrassil for some time now, "It's got corruption planted in it" wasn't good enough so clearly he's been stocking oil barrels for the inevitable day that it would be lit up. Sylvanas just gave him the diversion he needed.
How large of a population does Teldrassil have that two weeks of portals cannot transport them all? Warcraft as a setting has never defined either of these metrics. Unless they are clearly defined prior to this event, my point stands: It's absurd in the most literal sense of the word. It's a contrivance for the sake of achieving a specific story. Civilians not evacuating makes as much sense as the catapults hitting the tree.
To be fair, Jaina does rush to the rescue and as a powerful frost mage with a cadre of Kirin Tor elites she could probably get it under control more easily than modern firemen... but as you said, you could still see most of the city ablaze from down in the harbor. A lot of the damage would already have been done, but none of the cinematics, in-game cutscenes, dialog, books, nothing mentions this fire at all, as if it were an illusion or something, which would have been a clever trick from Zul had he ever been able to do such a thing before or since.
It is all that is left unsaid upon which tragedies are built -Kreia
The internet: where to every action is opposed an unequal overreaction.
I just wished they actually made it a inside job.
Like a faction of the elves that is incredibly pissed at undead, anf they see that they are about to lose and burn everything to the ground just so the horde can't have teldrassil, and they they pin on sylvannas.
I don't want solutions. I want to be mad. - PoorlyDrawnlines
Meanwhile, Sylvanas will get away with it with next to no punishment. Blizzard loves them some Horde. The storywriting is so bad sometimes that I think of the game as a dungeon/raid runner rather than an RPG.