I take whichever things has the best icon/spell effect
love the old wow colors
I take whichever things has the best icon/spell effect
love the old wow colors
Your arguments are entirely hyperbole. There isn't anyone farming for consumes for 20 hours. I farm for maybe an hour a day in an inefficient way and I'm able to afford all of the consumes I'd possibly need.
Making 1000g in just a week is EASY. Got my mage alt to 60 and had its epic mount in five days. And that was before prices got to like they are now. Dreamfoil has doubled in price, and is super easy to farm in DM:E.
Last edited by Eldar45; 2020-12-11 at 06:04 PM.
Same, Blizzard's approach to Classic has basically been "make it as cheap as possible". The rampant botting / hacking, tradeable raid loot, and terrible customer service / GM support are just a few examples of how that has played out.
I think they held back because they assumed Classic would fail quickly. Our only hope is that Classic's success will convince them to devote more time and money to Burning Crusade.
Looking at some Naxxramas logs, where bosses actually got mechanics you cant really ignore. you can really see that the insane dps that people have is the reason for classic being considered easy.
I see logs of people speedrunning BWL and AQ, failing horribly at simple naxxramas mechanics.
In TBC, there is much more mechanics that you cant ignore, so i will put my bet on TBC not being as easy as many people seems to think.
I dont know anyone who is still playing classic.
I dont think they expected it to fail quickly, but they probably expected the numbers they have now sooner.
No matter how you tossed and turned it classic was always going to be ezpz. Taking 5 seconds more per raid fight wouldnt have changed that.
Blizzard didnt "ruin" classic, people just came in with extreme expectations compared to what vanilla actually was.
BC is a big step in the direction of what we know today. Smaller raid sizes, no world buffs, bit more balance and such. Its going to have much more long term appeal then classic does.
Fun Priest build: (36/25/0)
Someone on my server doing this back in the day. Not an optimal build but sounded fun anyway.
DPS talents:
Improved Divine Spirit for damage based on 10% of Spirit
Focused Power: 4% Spell Hit
Force of Will: 5% spellpower and 5% spell crit
Power Infusion: Dps cooldown
Searing Light: 10% increase on Holy Fire/Smite
In addition to talents that already modify heals and dps for 5% extra crit and 25% of Spirit as spellpower
Add Holy Nova for aoe pulls.
Why? Didn't need a seventh healer in their 25 man anymore. Wanted to keep Divine Spirit/Improved Spirit in the raid.
Added Power Infusion to a caster. Emergency heals and dedicated dispels.
And most importantly for him, he didn't lose his raid spot!
Some of the later bosses may challenge them. Vashj, Teron Gorefiend or KT etc, still have individual requirements on mechanics that do require decent player ability even after this time. Can't be relied on RNG because of the larger raid size from previous models to exempt them from having to do something important.
Last edited by Malania; 2020-12-17 at 01:12 PM.
Most of Classic has been easy because we've got 1.12 spells/talents on content that was designed for 1.1, 1.5, 1.9 talents etc.
Look at how people are doing in Naxx and you'll see that only about 10% of the playerbase has cleared it. Most of TBC's raid content is as hard, if not harder than Naxx. It won't be faceroll like vanilla.
But at the same time, there really are no "meme specs" in TBC. Even the worst DPS specs still bring useful buffs/debuffs to help out the raid. So raid comp is much more freeform.
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Dude, Naxx has been out for how long? We don't know how many players are still playing that so saying "10%" is as good as saying 1% or 60%. People have killed Onyxia while naked. Unless Old talents literally made your class worse with each level, it would have not stopped people from killing anything. Anything prior to Nax is if you can enter, you can kill it old itemization or not. Over 2k guilds have 15/15 and less than 100 guilds are 1/15. Chances are that if you can do one boss, you can do most of them. And we are only looking at what? Two resets?
Have they confirmed TBC now!? That's amazing news! So psyched!
I don't think it's the best call.
The issue is that you'll have a lot more "quirks" in there.
A prot pally could just keep threat on anything if they were grouped up with a SP, because Spiritual attunement and VE had a degenerate interaction, as resource generation also generated threat.
That wasn't fixed until 2.1, meaning that during that time, a Prot Pally could just keep threat on anything without even touching those mobs, as the mana generation from their passive does the job.
Also, the AoE cap wasn't introduced until 2.2.
I'm probably not the only one that sees a big issue between a lack of AoE Cap + a class that can keep threat without ever being in Melee range, at least for like 6+ months.
This is just some of the issues i know off, who knows how many are hidden in there and how gamebreaking they are.
The concept of going 100% progressive sounds neat in theory, but the more you get into the details, it just gets less appealing from a perspective of somebody that wants to enjoy TBC, rather than just witnessing how the game gets pecked apart by the playerbase.
If Classic has taught us anything, then it's that certain holes within the game will be mercilessly exploited, adhering to a philosophy that forbids making any changes, despite being clearly better for the player experience, should not be repeated in TBC.
I'm all for mixing things up, rather than plastering a release schedule over the 2.4 patch, but that should be done off the 2.4 state, not just re releasing TBC as it was.
There is just:
-Blizzard saying the "legwork is done" for TBC, as TBC is much smaller in scope than Classic
-Ion saying "TBC is the logical next step"
-A poll on how to roll out TBC servers
-J. Allen Brack saying that they have plans for the future of the modern game and Classic in a recent earnings call
-Blizzard still hiring engineers for WoW: Classic
-John Hight saying that Classic has its own team
Do those count as indicators?
Last edited by Kralljin; 2020-12-17 at 06:52 PM.