I just want a Bard class. Not going to argue about it, I just want it
I just want a Bard class. Not going to argue about it, I just want it
”I've walked the realms of the dead. I have seen the infinite dark. Nothing you say. Or do. Could possibly frighten me."-Sylvanas Windrunner
Again, I wasn't using him as an example of Tinker.
Incorrect. See, we know that Insect Swarm is based on Locust Swarm because of this;Locust Swarm
Creates a swarm of angry locusts that bite and tear at nearby enemy units.
As they chew the enemy flesh, they convert it into a substance that restores hit points to the Crypt Lord when they return.
Insect Swarm
Druid ability
40 s. yd range
8% of base mana
Instant cast
The enemy target is swarmed by insects, causing X Nature damage over 12 sec.
If you are basing it on insect thematic alone, and not functionality, then Cluster Rockets are Rocket Barrage, Explosive Shot and Goblin Rocket Launcher, Clockwerk Goblin is Clockwerk Gnome, Robo-Goblin is Reaves Combat Module/G.M.O.D, Healing spray is renewing mist, Chemical Rage is Bloodlust, Acid Bomb is Poison Bomb/Vulpera's Corrosive Vial and Transmute is Alchemy's transmutation specialization.
https://www.wowhead.com/spell=28786/locust-swarm
Which is from multiple Nerubian characters just like the Crypt Lord hero, and uses the exact same icon as the Druid spell, and does pretty much the same thing;
https://www.wowhead.com/spell=65855/insect-swarm
Yeah, no they didn't. Try as you might, the idea that an AoE stun was transformed into a fireworks display by Blizzard is absolutely silly. It doesn't cease to be silly simply because you repeat it over and over again.Too bad Blizzard doesn't care what you meant or not. They just, simply, integrated these abilities as simple Engineering/Alchemy items.
And once again, repeating lies over and over again don't make them true.
"And the abilities/themes of the Tinker & Alchemist have already been distributed to the Engineering & Alchemy professions, Hunter & Rogue classes lineup".
If you seriously can't see the difference between those instances and what you're proposing, there's really no point discussing this with you.Where did i see that happening before? oh, yea... in the Demon Hunter abilities being distributed in the Warlock, Rogue and Priest classes, and the Death Knight ability being distributed to the Warlock. How odd that this didn't stop them from being added to the game, right?
Yeah because you can access the heroes I was talking about through that faction page.The link you posted redirects to WC3 factions page.
Then, of technology. Which he, apparently, isn't as he isn't a Tinker, according to you. as a matter of fact, you don't get to use Nathanos or any other Dark Ranger NPCs as examples, aside from the WC3 Dark Ranger and Sylvanas' HotS appearance.
Locust Swarm
Instant
The swarm of locusts deal 209 Nature damage every 2 sec. to nearby enemies, and leaves them unable to attack or cast spells.
Insect Swarm
8% of base mana 30 yd range
Instant
The enemy target is swarmed by insects, decreasing their chance to hit with melee and ranged attacks by 3% and causing 3345 Nature damage over 12 sec.
I guess that single target is like AOE, and rendering the enemy unable to attack or cast spells is like reducing hit chance.
But, a nice attempt to connect between the two.
Now, let me try:
Unholy Blight Rank 2
60 runic power
instant
A vile swarm of unholy insects surrounds the death knight for a 10 yard radius, damaging any enemies caught in the area for 92 shadow damage per sec. victims are inflicted with blood plague and the blight itself is considered a second disease while it persists. lasts 20 sec.
"Try as you might, the idea that a Dark Ranger was transformed into a Void elf Hunter by Blizzard is absolutely silly. It doesn't cease to be silly simply because you repeat it over and over again."
"And once again, repeating lies over and over again don't make them true." - Oh, how true it is in your case.
"If you seriously can't see the similarities between those instances and what i'm proposing, there's really no point discussing this with you."
Why not just link the heroes pages themselves?
Last edited by Unbelievable; 2021-01-14 at 06:36 PM.
So you are purposely being difficult
Discussing what the mechs look like and then pointing out Druid forms have racial differences leads you to talking about abilities because you don’t have an argument against the fact blizzard can make it work
“Well the rockets will look different”
Yep just like the glyphs of the past and of the present and the green fire
The graphics of the class can be changed to fit the races if blizzard finds it necessary
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Human bard named jaskar
I think this is perfectly possible with all the systems they've built into the game so far.
Sure we've never seen Druids with full body customization, but the transmoggable Druid forms we saw in Legion and the BFA Druids breaking from the typical Bear variants is a huge step forward.
There's no reason to assume we need to have all Tinker mechs look the same and use the same weapon systems. Sure, it may seem like a lot of work to implement different visuals; but that's all stuff that can be addressed down the line and over time while everyone just uses generic rockets and lasers just like how everyone uses the same effects from Engineering.
I haven't seen one person make a complaint that their Draenei Engineer uses Gnomish tech, I don't see a problem for Draenei Tinkers doing the same. Having a personalized Draenei Tech Mech suit is just a bonus, not a necessity.
I don’t think it’s being purposely difficult to point out something that Blizzard has never done for a class before. We already have to consider mechs, summonable robots, turrets, and other general devices having to have their own art assets. Now on top of that would be differing weapon styles as well with unique animations. Seems like quite a lot tbh.
You don't know that.
Do not assert your opinion as fact.
Prove it. Prove that the WoW professions are based solely on the item system of WC3, and not also using other heroes like the tinker and alchemist.Also the WoW professions are based on the item system of WC3, not the heroes or the units.
You do know that the WC3 Tinker's "engineering upgrade" ability is literally the icon for the engineering profession, right?If you look at the items in WC3, they align almost perfectly with the available professions.
1. They don’t have the same name as the abilities, they don’t function like the abilities, they’re items instead of abilities.
2. Tinker and Alchemist would have to be the only heroes from WC3 to be made into professions.
But again, none of their abilities or attributes appear in the professions. Meanwhile there were multiple alchemy and engineering items in the item system of WC3. The only thing the professions add is the ability to make them. Something no WC3 hero has anything to do with.Prove it. Prove that the WoW professions are based solely on the item system of WC3, and not also using other heroes like the tinker and alchemist.
So what? There’s nothing in engineering called that, and nothing in engineering does what Engineering Upgrade does.You do know that the WC3 Tinker's "engineering upgrade" ability is literally the icon for the engineering profession, right?
"On April 1, 2004 Blizzard Entertainment announced the goblin tinker as a new neutral hero, that would be available in the next patch. A day later, Blizzard revealed that the tinker was merely an April Fools’ joke. However, the tinker became subject to many forum posts and petitions that wanted the tinker to be a playable hero. On April 14, Blizzard announced the tinker to be added in patch 1.15."
Maybe because of that, it was considered an afterthought, and therefore was integrated into WoW as a profession.
I'd like an Argent Dawn or Diablo 3' Akkhan KNIGHT, one that can fight on horseback with a lance, not on foot with a 2H like a WoW Paladin who should given back WoD mobility and lose stupid steed move.
Why? Because my taste.
And OP mentioned Knight in the OT, so here you go.
Cheers
Last edited by Triceron; 2021-01-14 at 10:44 PM.
Gazlowe in HotS was only added years later, in 2014, and WC3: Reforged in 2019. They didn't consider these when making the game in 2001-2003, did they?
Brewmaster Vendors
A brewmaster (also known as brewmeister or brewmaiden) is known for making drinks and concoctions which give the brewmaster and others special abilities.
Way of the Brew
Instant cast
Allows a cook to create delicious brews up to a maximum skill of 600.
The Way of the Brew is a style of Pandaren cooking mastered by Bobo Ironpaw. The recipes do not focus on any stat, but allow the creation of several unique alcoholic brews which can increase stats or cause amusing side effects.
[Winter Veil Egg Nog] Typical Alcoholic Beverage. Cooking 35
[Captain Rumsey's Lager] Makes you slightly tipsy. Cooking 100
[Hot Apple Cider] Standard Alcohol. Cooking 325
[Jade Witch Brew] Presumed Typical Alcoholic Beverage. Cooking, Way of the Brew 550
Pandaren Brewmaster
A warrior Hero, the brewmasters of Pandaria have emerged from the bamboo forests of their ancestors to bring their unique fighting style (and robust ales) to the highest bidder.
Origins
When the pandaren were subjugated by the mogu centuries ago, it was the monks that brought hope to a seemingly dim future. Restricted from using weapons by their slave masters, these pandaren instead focused on harnessing their chi and learning weaponless combat. When the opportunity for revolution struck, they were well-trained to throw off the yoke of oppression.
Nearly 12,000 years ago, long before the War of the Ancients, the continent now known as Pandaria was ruled by a monstrous race of warlords known as the mogu. Their reign was incredibly harsh and brutal. Mogu taskmasters forbade their slaves to carry weapons. During these dark times, many pandaren tried to lift the spirits of their beleaguered brothers and sisters. They were the storytellers, the brewmasters, and the healers who helped knit their oppressed society together in the midst of darkness.
As the mogu empire began to fray, the pandaren saw an opportunity for a revolution. Because they had no weapons, they trained common people to fight with their unarmed fists and feet. They mastered the use of positive energy - or 'chi' - to empower themselves. These unarmed resistance fighters would become the first monks.
Different lore. While a brewmaster is someone who takes the cooking profession, a Pandaren Brewmaster is a martial artist who utilizes brews (drunken monkey fist).
Last edited by Unbelievable; 2021-01-14 at 10:59 PM.
And the Tinker vendors aren't inventors and adventurers. Also if they were the same engineers, they would be selling WC3 Tinker stuff, like a Claw Pack, or items named for the Tinker's abilities with the same function.
None of that is the case.
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Uh, Tinkers were also classes in the WoW table top RPG and they appeared in the CC games as well. So in short, they weren't forgotten after WC3.
You do know that the Monk class is capable of making drinks and brews right?Different lore. While a brewmaster is someone who takes the cooking profession, a Pandaren Brewmaster is a martial artist who utilizes brews (drunken monkey fist).
Last edited by Teriz; 2021-01-14 at 11:18 PM.
I, also, found something interesting.
Marin Noggenfogger
https://es.wowhead.com/news=296271.2...genfogger-volc
After he told me that Marin Noggenfogger was nothing but, a Tinker in game.
The Alchemist didn't have a hero to be associated with, and he believes it would never be added to HotS as a playable character. Then, why the retcon and the addition of this guy into WC3: Reforged as an Alchemist hero?
It seems like he is only interested in the Tinker, and the Alchemist is there only to supplement that idea, in case someone says "there's not enough meat on the bones".
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Siflaed Coldhammer is a dwarf engineering vendor located at the Refugee Caravan in Terokkar Forest.
Title <Tinker>
Occupation Tinker
Oh, you mean something like these:
Cluster Rocket Recipes
Binds when picked up
<Right Click to Open>
Requires Engineering (225)
Blue Clockwork Rocket Bot
Item Level 1
Binds when picked up
Use: Teaches you how to summon this companion.
Sell Price: 12 50
You were talking about WC3 and the transition of the heroes into WoW. I didn't say they were forgotten, i said they were less thought out (thus, ended up as professions).
Yes, i am aware. Still different lore. Brewmasters are not Monks, but Monks are former brewmasters. Therefore, the Brewmaster vendors are not indicative of the playable Monk.
Last edited by Unbelievable; 2021-01-14 at 11:54 PM.
Or simply using the name just like Brewmasters. So saying they’re the same is semantics.
The lore isn’t all that different since Chen Stormstout is a master brewer, and actually trained multiple brewmaster vendors in Azeroth.Yes, i am aware. Still different lore. Brewmasters are not Monks, but Monks are former brewmasters. Therefore, the Brewmaster vendors are not indicative of the playable Monk.