Originally Posted by
Triceron
Dragon Isles says hello.
And the game has never been representative of player numbers. Sure, we can say Dragons are sterile and they are few in number. Well, you already pointed out that Quel'dorei are low in number so that would make Void Elves even lower in number since they are a mere fraction of the remaining Quel'dorei, and they are absolutely playable.
Or you could look at how Demon Hunters were trained by Illidan specifically, and many of their number don't actually survive the training process. All of them are either Kal'dorei or Sin'dorei, and they are also very few in number. The entire class is loosely connected through individuals of their faction, many of whom work alone and not with the Alliance or Horde. This class is still made playable.
A Draconic based Class that allows you to actually play as a Dragon would be treated in the exact same way. These are classes that aren't easily replenished, but they are highly regarded as the elite-of-the-elite by being designated as Hero classes. That's how they would fit into the works. Being a Dragon would mean you're a one-in-a-million Hero.
As for being sterile, any new lore associated to the Dragon Isles could easily fix that, or they could completely leave it and let the player Dragon class be super special just like the Illidari aren't just trainees, you are specifically playing the elite warriors that survived Illidan's training.
This is a good point to bring up. I think the issue of power creep, at least in a lore sense, would need to be addressed if Dragons become playable. No other game really has this in place where you can actually play as a Dragon, usually it's one step away like a Dragon descendent or a servant of a Dragon, not a Dragon itself. What I think is acceptable though is if Blizzard defines why a Dragon would suddenly be playable, and why its power would be kept in check and not just be Aspect-levels of OP. And frankly, I'm absolutely confident that Blizzard can do that, because they've proven a million billion times that they can do whatever they want with the lore and people will eat it up.
I understand the concern over the power gap between common races and this one super special race/class combo, but at the same time I think we already have this precedent set with Death Knights a long time ago and people have been fully accepting of an ubermensch of unbridled undeath despite how much they eclipse every class that has come before it.
Whatever comes next *could* be absolutely mundane, but it doesn't mean it's not warranted either. Think of it this way - if we have Dragons now and Naga or Ethereal later, would people be let down for having races they've always wanted to play? I see it similarly to Blizzard releasing heroes for HOTS. Just because they released Deathwing doesn't mean everything that comes after is unwarranted, even if they have been following up with completely new invented characters like Qhira or absolute joke cameos like Hogger. People will get over those first impressions of 'it's not as amazing as Deathwing' once they give it a try. Or, they simply don't give it a try and the class/race continues to be obscure, just as Monks and Mechagnomes seemingly hit the bottom of the barrel.
Either way, having an option is better than not having an option, and while I acknowledge the concern, I think the game has already gone over these very issues and the community has survived the Pandaren hate of 2010 and the outcries of Demon Hunters being too shallow and total fad-of-the-month classes. There's a demographic for each, and I don't think Dragons will automatically replace everything that comes before and after. Personally, even though I am making an argument for Dragons, it will never replace my Night Elf Druid main (if I chose to go back to WoW).
Same way Death Knights work with the Scourge and Lich King still around. We introduce an independant faction (let's say working under Wrathion) and that faction stays independent of the Horde and Alliance while its members actively choose sides to work with. Story-wise, the Dragon faction is its own thing, and every Dragon would be independent just like every Illidari warrior is. They choose to serve, and are not bound to the will of the Alliance or Horde. Their loyalty is offered in service, not bound by oath or duty.
Are we serious about wish fulfillment gone too far when the entire game is built on a standard of Rule of Cool? Just a couple expansions ago everyone had Uber Legendary Artifact weapons and every paladin was wielding an Ashbringer. An expansion before that we travelled through time and space just to see Grom Hellscream and Gul'dan again.
Warcraft doesn't have the same limitations that other RPGs have when it comes to what is playable. Our heroes are representative of what was available in Warcraft 3, and while a major focus of that has been limited to mortal humanoids, I don't see the problem with extending that now that mortals have practically reached god-like status at one point or another.
While I agree that making a player a Dragon would reflect oddly on all Dragons in the world, the simplest way to encapsulate the idea is to present a *specific group* of Dragons that are playable that are 100% Dragons, but not the same ones that are already out in the world that we know of and see today. It'd be similar to how the Ebon Hold Death Knights aren't representative of every Death Knight out in the open; they're specifically the Ebon Hand brand of Death Knights of Acherus. We have a direct association to this specific generation of DK.
Our player characters may be representative of what Dragons are capable of, but not to the power of an ancient dragon or to the level of expertise as a dedicated servant of the Blue Dragonflight; since we may simply be eggs born into Wrathion's faction of Dragonsworn. And even if I disagree with Teriz on many things, I do think there is value in revisiting a Chromatic Dragonflight story seed if we're going to introduce Dragons capable of using all dragonflight powers; otherwise the class makes no sense being able to swap Dragonflight powers/specs if they are simply a Blue or Red or Bronze Dragon. There's a lot to unpack, and many of these issues can not be addressed if this race/class as a typical Red Dragon serving under Alexstrasza. What we need is a new brand of Dragon dedicated to ushering in the new class, much like the DK's of the Ebon Hand were a new brand of Death Knight that are not directly associated to the corrupted Human only Paladins that followed Arthas into Northrend.
Wrathion stealing a bunch of eggs from different dragonflights and using Titan machinery to accelerate their growth (much in the same vein of his own origin) as well as empowering them with each others abilities would explain it all. Sterile Dragons? Wrathion shenanigans. Access to all Dragon powers? Titan Tech macguffin. Granted power that is above-mortal but not completely comparable to a pure-blood Dragonflight? Easily implemented as a side effect of gaining access to other Dragonflight abilities; each Dragon shares a portion of their power to the others and gains a portion back, so a 'Dragonsworn's Life magic is 1/5th of a dedicated Red Dragon, but they have access to all other powers of Time, Dream, Earth and Magic to make up for the loss. This experiment is also successful because power is being shared instead of how Nefarion's Chromatic tried to crunch the full power of each Dragonflight into one vessel. The experiment would only work on eggs, so you can't just turn any ol' dragon out in the world into this new brand of Dragon, and the experiment itself can be as limited or plentiful as the lore needs it to be. That's how it can all be explained.
We already have this seeded in the lore because the Aspects were simply different colored primordial Proto-Drakes that ended up being empowered by the Titans. The transfer of magical power has been documented in many stories now, and a playable Dragon Class/Race would just be the next step in what we've already encountered for years. It wouldn't be the new standard for all Dragons, but definitely for the Black Dragon tradition of trying to create the 'ultimate dragonflight'. Nefarion's Chromatic, Sintharia's Twilight, and now Wrathion's own Titan-based creation.