1. #3261
    Quote Originally Posted by zantheus1993 View Post
    Well no 2 week announcement

    Hello July expansion
    No 2 week announcement 3 weeks before July = July patch.

    Alright.

  2. #3262
    The Lightbringer Makabreska's Avatar
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    Ok, Varian's compass datamined on PTR, and we will interact with it. So I guess we know now how we will help Anduin kick the baldie out of him.

    https://www.wowhead.com/news/anduins...9-1-ptr-322761
    Last edited by Makabreska; 2021-06-10 at 05:50 AM.
    Deep into that darkness peering, long I stood there, wondering, fearing...

  3. #3263
    Quote Originally Posted by Dracullus View Post
    No 2 week announcement 3 weeks before July = July patch.

    Alright.
    Yep that’s how it works

  4. #3264
    Bloodsail Admiral Pheraz's Avatar
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    Quote Originally Posted by huth View Post
    Because that's normal behaviour. These are sentient, sapient beings. They're capable of disagreeing on things. What you're asking for is what doesn't make sense.

    I don't like "clear enemy" races. They're unrealistic. They're also not particularly WarCrafty. Even the Light and Order have internal disagreements.
    I would agree if we weren't talking about "the scourge but green" in a realm of immortality. It's just absurd when you team up with the flesh bone guys to fight the plague guys and vice versa
    Vynd | Zorn | Pheraz | Silwyna | Mondlicht | Eis | Blut | Emerelle - My personal Kaldorei army <3 I miss Bfa

  5. #3265
    Quote Originally Posted by Makabreska View Post
    Ok, Varian's compass datamined on PTR, and we will interact with it. So I guess we know now how we will help Anduin kick the baldie out of him.

    https://www.wowhead.com/news/anduins...9-1-ptr-322761
    The initials L.W. mean Llane Wrynn? I thought this has since been retconned into Anduin having made it for Varian's birthday or something.

  6. #3266
    Quote Originally Posted by zantheus1993 View Post
    Yep that’s how it works
    I think you lost one week somewhere buddy.

  7. #3267
    Quote Originally Posted by BaumanKing View Post
    The initials L.W. mean Llane Wrynn? I thought this has since been retconned into Anduin having made it for Varian's birthday or something.
    Anduins middle name is Llane though, so it might be as simple as that.

    But yes, the 7.2 questline specifically stated that Anduin had it commisioned as a birthday gift for Varian shortly before the Pandaria campaign.
    The world revamp dream will never die!

  8. #3268
    The Insane Arafal's Avatar
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    Quote Originally Posted by TheFirstOnes View Post
    No one here says Gardens of Life

    Because no one expects a realm referenced in one throwaway line from Maldraxxus of all places to be of any significance.

    Trans Rights are Human Rights // Elune Says Queer Rights!

  9. #3269
    Quote Originally Posted by Dracullus View Post
    I think you lost one week somewhere buddy.
    It’s possible lol

  10. #3270
    Quote Originally Posted by Pheraz View Post
    I would agree if we weren't talking about "the scourge but green" in a realm of immortality. It's just absurd when you team up with the flesh bone guys to fight the plague guys and vice versa
    No, because unlike the Scourge these guys have free will. That's rather the point.

  11. #3271
    Quote Originally Posted by TheFirstOnes View Post
    Imo, if Pantheon of Life isn’t like the next main factor for content (Outside of Zovaal invading Reality/Azeroth of course), then I’ll eat my shorts. Cause clearly Death alone won’t be enough to stop Zovaal, and SL has had LOTS of Life and Death balance themes this expac.
    On one hand, I don't want the Plane of Life to fit one only patch. On the other hand, I don't think there's variety enough in the concept to make a full expansion.

    What has Warcraft given us for Life until now ? Forest, forest, forest, forest, forest, forest, forest, forest, forest, GREEN

  12. #3272
    Bloodsail Admiral Pheraz's Avatar
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    Quote Originally Posted by huth View Post
    No, because unlike the Scourge these guys have free will. That's rather the point.
    Okay maybe I am mixing up two things here. However I just dislike the idea of a scourge-like theme inside the shadowlands.
    This whole creepyness of undeath is missed. a plague transforming living people into undead beeing is creepy.
    Also putting different parts of different ex-living bodies together and animate them with death magic is also creepy.

    All this stuff does not fit into a realm of souls and all this creepyness is gone in Maldraxxus because those are not parts of living beings - or was the flesh send via an inter dimensional gateway? .
    And on top of this where my "absurd" feelings come from is when I interact between those things-that-make-no-sense and run around with some bone guys vs flesh guys shouting "for maldraxxxxus".

    The Maw fits, souls are beeing tortured and so on. Kind of like "hell" or the "anti paradise".
    Last edited by Pheraz; 2021-06-10 at 10:38 AM.
    Vynd | Zorn | Pheraz | Silwyna | Mondlicht | Eis | Blut | Emerelle - My personal Kaldorei army <3 I miss Bfa

  13. #3273
    Quote Originally Posted by zantheus1993 View Post
    im wondering if the gardens of life are on elunaria
    Elunaria is a Titan sanctuary world made by Eonar so that her essence could hide from the Dark Titan and his forces.

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    Quote Originally Posted by Pheraz View Post
    Okay maybe I am mixing up two things here. However I just dislike the idea of a scourge-like theme inside the shadowlands.
    This whole creepyness of undeath is missed. a plague transforming living people into undead beeing is creepy.
    Also putting different parts of different ex-living bodies together and animate them with death magic is also creepy.

    All this stuff does not fit into a realm of souls and all this creepyness is gone in Maldraxxus because those are not parts of living beings - or was the flesh send via an inter dimensional gateway? .
    And on top of this where my "absurd" feelings come from is when I interact between those things-that-make-no-sense and run around with some bone guys vs flesh guys shouting "for maldraxxxxus".

    The Maw fits, souls are beeing tortured and so on. Kind of like "hell" or the "anti paradise".
    I mean, you have to have a source for the scourge, no?

    Also, I’d say Maldraxxus isn’t supposed to be “creepy” to begin with. It’s built like an 80’s rock death match battlefield, and you can clearly see that in both visuals aswell as music.

    The scourge was creepy mainly because of how it affected mortals in reality, but that’s it.

  14. #3274
    Quote Originally Posted by TheFirstOnes View Post
    I mean, you have to have a source for the scourge, no?
    The existential fear of death and decay was plenty of reason for the scourge to look like the scourge. Shoehorning in some nonsense realm like that on the other hand? Not so much. Especially given that all "flesh" in the shadowlands is just anima anyway. So the practice of stiching together flesh golems makes not even a lick of sense, given that we know they can look however they want in the first place.
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  15. #3275
    Lol, checked Asmon and he's already back to bitching about retail. And few weeks ago some people here thought TBC and 9.1 must be really far apart cause hype for TBC will last weeks xD.

    About SL, whole concept of afterlife ruins every story, cause death of character become meaningless. But WoW has already time travel/alternate universe, so you know, who cares.
    Last edited by Dracullus; 2021-06-10 at 04:06 PM.

  16. #3276
    Quote Originally Posted by Dracullus View Post

    About SL, whole concept of afterlife ruins every story, cause death of character become meaningless. But WoW has already time travel/alternate universe, so you know, who cares.
    How so?

    The Afterlife and adventures in it is a tale as old as humanity. Countless mythologies have heroes go to their respective underworlds/afterlife for one reason or another (Greek with Orpheus and Heracles, Japanese with Izanagi, Mesopotamian with Enkidu, Osiris in Egyptian myth, Dante in the Divine Comedy, etc). Doesn't make death meaningless in those tales.

  17. #3277
    Quote Originally Posted by Kiivar86 View Post
    How so?

    The Afterlife and adventures in it is a tale as old as humanity. Countless mythologies have heroes go to their respective underworlds/afterlife for one reason or another (Greek with Orpheus and Heracles, Japanese with Izanagi, Mesopotamian with Enkidu, Osiris in Egyptian myth, Dante in the Divine Comedy, etc). Doesn't make death meaningless in those tales.
    Because death still has a meaning there. In WoW it doesn't. The Shadowlands are a happy place for afterlive, Hades & Co. aren't.
    MAGA - Make Alliance Great Again

  18. #3278
    Quote Originally Posted by Nyel View Post
    Because death still has a meaning there. In WoW it doesn't. The Shadowlands are a happy place for afterlive, Hades & Co. aren't.
    The Shadowlands most definitely aren't a happy place.

  19. #3279
    Quote Originally Posted by TheFirstOnes View Post
    The Shadowlands most definitely aren't a happy place.
    Besides The Maw none of the zones are intimidating or correctly representing the finality of death. It just feels exactly like another life and not like death. The Shadowlands are very similar to the representation of afterlife like it's been done in the TV show "The Good Place". I'd rather have something dark and sinister and dreadful though.
    MAGA - Make Alliance Great Again

  20. #3280



    Oh look, Bellular made the 90th WoW shittalk vid this week...*Yawns*

    I don't get what "issues" there are outside of Torghast being complete dogshit and Conduits being at most annoying. The game itself is pretty on the nose, this expac.

    - - - Updated - - -

    At worst, I'd say SL is boring asf. But that's it. I'm loving 9.1 so far.

    - - - Updated - - -

    I also find it funny how guys like Bellular talk shit about 9.1 when I know damn well they have not done the PTR yet.

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