Sci-fi in warcraft is fine, when it makes sense and align with the races/factions
shadowlands is a clown fest, mixing scifi with something that was supposed to be "spooky" or in a spiritual level, was a fucking miss. Shadowlands definetly do not feel like warcraft, at all, it just borrow the name and the characters.
what are you talking about, people liked mechagon
While i agree that Blizzards approach to wows storytelling is trash, unsustainable and is in desperate need of a reevalutation, FF14 can keep its 16 and a half hours of movie watching per expansion to itself.
I'm absolutely in favor of more story focus and story content, but i'd rather they do it through the game, preferably with in-game dialogue and scenarios than take the FF approach where you sit around for an hour after every 10 minutes of questing.
Formerly known as Arafal
Well, maybe not orcs and humans, or even W2, not too sure. But W3 had it for sure and Vanilla as well. Back then it was okay but now its somehow over stepped a line?
I mean the tram that connects SW and IF has been in wow since vanilla and that has a very techy vibe that you'd never seen in medieval stuff.
Warcraft has done a good job with mixing the two if you ask me. But then again art is subjective. It's just silly when people act like sci fi hasnt been a part of warcraft for years now.
After what Mechagon and Legion showed us, the sky's the limit at this point.
Last edited by Varx; 2022-01-20 at 04:57 PM.
And the corollary, any sufficiently analysed magic is indistinguishable from technology. Fantasy and SciFi are not truly seperate genres.
And you'd be wrong. There's no line, only an indistinct smudge that people insist is a line, even though they can't even agree where it is.
I think scifi is necessary for any large scale fantasy like warcraft
First there is time travel in fantasy, atleast in warcraft, so intelligent beings will try to survive by developing sci-fi technologies. And with time travel you will encounter that.
Also for example there is Burning Legion, which controls large intergalactic empire so is very likely that on such scale one of their planets is technologically developed.
It doesnt take too long for a civilization to move into a technologies we would consider scifi.
Scifi in Warcraft comes mostly because of Burning Legion.
But in any case I consider fantasy genre like warcraft to be primary medieval type era.
That's not a good thing. Art direction and theme is important, and Warcraft should not be a catch-all fantasy game, that will just continue to alienate people and create a product that is less and less recognizable. Warcraft needs to set boundaries and have a set art direction it does not deviate from. This is standard. You either get that or you don't. Not explaining this further.
Last edited by Edward Wu; 2022-01-20 at 05:14 PM.
Well in renessaince there were no Knights or Footman with Armor. Also Stormwind looks rather medieval. Not to mention bows, catapults.
Also in medieval there was gunpowder, it was developed in 1250 with cannons and handguns.
And medieval age ended in 1450 or so.
But I see what you mean it looks bit like renesaince. Or I dont know.
But I really dislike that alliance steam ship model. Looks awkward.
If the sterile aesthetics of Zereth Mortis are Warcraft then everything is Warcraft. Warcraft has always been about overdesigning, exaggerrated proportions and intense colour palettes, among other things. ZM things are too sterile, too regular, too ascetic, too neutral.
Last edited by bagina; 2022-01-20 at 05:20 PM.
Last edited by Aeluron Lightsong; 2022-01-20 at 05:37 PM.
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi
I would imagine the themes are pretty alienating to a lot fans. Simulated realities, 3D printed gods, experimental lifeforms, etc themes otherwise so divorced from classical fantasy I can get why some people say it "doesn't feel like WarCraft".
But I don't think that's really the main issue with Zereth Mortis. Its just really, really boring looking. Netherstorm in TBC was pretty out in comparison to the standard WarCrafts setting at that point, but at least it was still intriguing looking.