#1 Hype-Thread Shitposter - Overlord of the Hypethread
You know, when I first saw someone bring up the idea of the Dragon Isles being floating islands I didn't think much of it. World of Warcraft did a floating continent as early as Outland, more floating landmasses in the Nagrand zone specifically, and every zone in Shadowlands is more or less floating.
Then this map actually made me think about islands floating over an ocean rather than a nebulous void, with maybe a skybox showing recognizable Azerothian landmarks on the horizon (assuming it wouldn't be manually accessible from an existing continent), and I think it would actually feel exciting and new enough after all.


Magitech? Can i get a source for that?
So, that's not MoP.I would expect the final class in WoW being based on the final two WC3 heroes (both Goblins) whose abilities are completely absent from the class lineup.
There are multiple references to Tinkers as Engineers.Incorrect. The professions are based on WC3's item system, not the hero units. The hero units have all been absorbed into the class lineup save for two, which indicates that they're being reserved for a WoW class at some point. If they were supposed to be depicted in the professions, their attributes and abilities would appear in the professions (much like the classes depict the WC3 heroes rather closely to how they appear in the WC3). That simply is not the case.
No, they wouldn't.As for the Blademaster, there's no point in discussing it as a potential class because Blizzard would make it a revised spec for the Warrior class before anything else.
Cannot be done. Warriors don't use magic duplicates or invisibility.Blizzard could simply revamp Arms and add a version of Mirror Image and Windwalk and some corresponding talents (even some talents from HotS) and we're all set.
Won't happen.They could even rename the spec "Blademaster".
That makes zero sense, as the Warrior is not a samurai. And you cannot know what such class would be like before actually playing it.That makes far more sense than cannibalizing design space on what would be an extremely shallow class.
Wrathion isn't the representative of a class.If the hero representative is Wrathion, then you're going to be a dragon like Wrathion, not some chump in armor begging Wrathion for scraps.
They're alll based on WC3 Heroes. Wrathion isn't.Just like you're a DK like Arthas, you're a Monk like Chen, and you're a Demon Hunter like Illidan.
The Janitors plan all along has been not to remake reality but to remake WoWs engine
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Magitek - https://tvtropes.org/pmwiki/pmwiki.php/Main/Magitek
It's not a WoW term, but a general Fantasy/SciFi term to explain the trope of combining magic with tech.
Some franchises give it an actual name while others don't (For example in League of Legends its Hextech).
I guess giving it a name depends how special of a part it combining magic with tech is in a universe. In wow it doesn't seem to be all that different than just a branch of engineering since magic is quite common so it got incorporated into it so no need for a special name. Makes sense in WoW also for most tech to be magitek
#1 Hype-Thread Shitposter - Overlord of the Hypethread

Essentially any technology that is merged with magic. See Draenei and Nightborne artificers, or Naaru and Titan technology.
Monks were the new class in MoP and they followed the exact same perimeters as that final class would.So, that's not MoP.
And "Engineer" in WoW doesn't only mean the engineering profession. Just like all Enchanters in WoW are not representative of the crafting profession.There are multiple references to Tinkers as Engineers.
Example 1
Example 2
Example 3
Why wouldn't they? It makes perfect sense. Why waste time creating an entirely new class when you can just place the Blademaster concept in the Arms spec? Bladestorm and 2H specialization is already there.No, they wouldn't.
Really? It seems to be just a Trinket;Cannot be done. Warriors don't use magic duplicates or invisibility.
https://www.wowhead.com/item=124224/...ter?bonus=1801
There are no Samurai in WoW, and I don't recall Samurai being able to turn invisible and split into four illusions of themselves. What you're talking about is a specialized Orc warrior with a couple of illusionary tricks up their sleeve. Nothing more, nothing less.That makes zero sense, as the Warrior is not a samurai. And you cannot know what such class would be like before actually playing it.
If we're talking about a possible dragon class, then we're no longer talking about WC3 heroes, we're talking about WoW heroes period, and Wrathion is definitely a WC hero character.Wrathion isn't the representative of a class.
They're alll based on WC3 Heroes. Wrathion isn't.
I was feeling super cynical about the story earlier, but I want to take some of it back.
I had forgotten how much I loved the penultimate cutscenes (not the final one, obviously) of Battle for Azeroth.
Crossroads, the Negotiation, Reckoning... even the Derek and Jaina Reunion. These were powerful moments, full of emotion and history. Characters we had known for years faced their pasts and made difficult decisions for the sake of a better world. There was weight behind every moment, because it was built upon decades of established lore. We've seen why Jaina struggles with trust. We understand Thrall's exasperation with things always turning out the same. Saurfang's weariness in discussing the dark origins of the Horde was our weariness too, because some of us have been here from the beginning.
I haven't felt that way about anything in Shadowlands and I had forgotten that the story was not only capable of it, but it was as recently as the previous expansion that it was achieved.
When I've been saying I wanted a more grounded expansion, I've only been thinking about how I don't like every inch of the cosmos being explained. I had forgotten that grounded had already meant meaningful character moments.
I've said before that I'm convinced plot threads from the last couple of expansions were always meant to lead up to Shadowlands, but after rewatching these cutscenes it feels like the best part of Battle for Azeroth has yet to be followed up on and I really hope that's where we're going next.
I want to see that past become the past, but carry it forward as the history to build something new upon, something where we have that full investment, not just the stakes.

Are those old content maps?

I asked for a source.
I mean it wouldn't be asiatic.Monks were the new class in MoP and they followed the exact same perimeters as that final class would.
"Engineers are practitioners of engineering. They are of many Azeroth's races and are affiliated with various factions.
In WoW, they act as vendors or trainers".
It doesn't. Arms Warriors are juggernauts, not agile, mystic samurais.Why wouldn't they? It makes perfect sense.
Because it doesn't fit.Why waste time creating an entirely new class when you can just place the Blademaster concept in the Arms spec?
Blademasters are not about 2H only.Bladestorm and 2H specialization is already there.
And, you can't add Mirror Image and Windwalk to the Warrior.
Yes, a trinket. Not a Warrior ability. And look who's not listed:
Classes: Hunter, Rogue, Shaman, Monk, Druid, Demon Hunter.
The Warrior.
They are called Blademasters.There are no Samurai in WoW,
That's called fantasy, not real life.and I don't recall Samurai being able to turn invisible and split into four illusions of themselves.
What i'm talking about is a fully-fledged samurai class. And it is no longer restricted to Orcs anymore, if you didn't know that.What you're talking about is a specialized Orc warrior with a couple of illusionary tricks up their sleeve. Nothing more, nothing less.
Then, it wouldn't make the cut.If we're talking about a possible dragon class, then we're no longer talking about WC3 heroes, we're talking about WoW heroes period, and Wrathion is definitely a WC hero character.