So, titan magic is titan tech? Got you.
No, because a Blademaster class is never going to happen. We already have a Warrior class.
You wanted a MoP-like expansion, so expect an MoP-like class.
That's how it was chosen to be depicted in-game.
That's the lore of a specific ability, Windwalk.The lore of the Blademaster is that they're so quick that they appear invisible, or appear to be at more places at once.
There are more than that. Check out HotS' Samuro.That said, two abilities is not enough to build a three-spec class around.
It still came, didn't it?Other classes eat up whatever other concepts you could develop for it. Such a concept would be more shallow than the Demon Hunter class concept, which was so shallow they could barely come up with two specializations for it.
Such a class could definitely DPS and Tank. Healing is possible if they elaborate on the mystic part.
Oh, you mean this?
https://wowpedia.fandom.com/wiki/Bla...onakada#Trivia
"He may be a reference to Ron Nakada, former Blizzard Senior Engineer."
Yeah, nothing more than a tribute.
Could you point me to it?There's ever Dark Rangers who are hunter trainers.
It's funny, because class trainers are no longer relevant since Cataclysm.
Is that so? Can i get a proof for that?Let them inhale their copium all they want with their wishful thinking, well be having Tinkers very soon.
You mean, just like Mana Burn, Immolate and Evasion?
Metamorphosis fitted in the Warlock.
It says they are masters of weapons, not necessarily 2H:For example, Blademasters are masters of 2H weapons, and so are Arms Warriors, which is why the latter has Bladestorm.
"Blademasters, also known as blade masters, are legendary orc warriors of the Burning Blade clan, known for their mastery over swords, axes and polearms."
That's why Ankoan Blademasters dual-wield:
https://wow.zamimg.com/uploads/scree...an-inowari.jpg
One ability, that's all. Just like Metamorphosis, Mana Burn, Evasion, Immolate and Death Coil.So right off the bat a huge part of their purpose is eaten up by another class.
Speed is not reserved for 2 classes only, and none of them use invisibility. Mirror images are not Shadow clones.What about speed and invisibility? We have Rogues and Demon Hunters that take up that aspect, and Rogues can even turn invisible and produce Shadow Clones
That of the Samurai, which you lack in game.so what unique gameplay concept is this class bringing to the table? Can we develop even 2 specializations from such a concept?
Yes, you can. DPS and Tanking.
That's because you're not familiar with any class other than the Tinker.I'm going to say no.
There's nothing specifically Orcish about the class.So at best, all we're doing is creating an Orc version of the Demon Hunter class;
The only resemblance would be the japanese vibes.
How can you determine it will be boring if you haven't even played it?a 2-spec melee DPS/Tank class that is far more boring than Demon Hunters and doesn't even have something cool like Metamorphosis to base around. Seriously, why not just play an Orc Rogue?
Orc Rogues are nothing but Assassins. Not Samurais.
Not a criteria, but Blizzard's addition pattern.Also who's asking for it exactly? I'm sure if you conduct a poll, desire for Blademasters would be in the single digits.
And Rogue. The zombie part has been discarded.
You're right about that. It's a spec within a new class.so it's more of a spec than a full class.
No. Arms should be reserved for something like the Tauren Chieftain, big and strong hits. The Blademaster should stand on its own.Blademaster should be a Warrior spec and I argued that Arms be reimagined in that direction before because Arms and Fury basically have the same theme right now and need better distinction.
You forget Dwarves, who are already listed as Tinkers. Perhaps Worgen (if they go with victorian steampunk), Dark Iron Dwarves, Orcs (who already piloted mechs in siege of Orgrimar), Forsaken (who use machinary for their death alchemism) and Mag'har (who borrowed tech from the Goblins).
It doesn't matter what you think is better, such a class doesn't exist in lore.
And, besides, every class added is similar to its Hero representative, but never fully equal.