
How the hell people still think we will get an expac announcement today? Why should Blizz take the spotlight away from 9.2? Why bunch up the few real big things they have for most of 2022 (9.2 and 10 announce)? That makes NO sense to me.
Next week is patch week then we get the raid and after that we get the annoucement. A few weeks of positive news for Blizz (hopefully), then the wait for 9.2.5, then the loooong wait for 10.0...
I disagree on principle as I've already laid out ways I think DR could be perfectly laid out and made fully unique from Hunter using the unique aspects it already has.
Abilities like Wailing Arrow, Black Arrow, Withering Fire, and ones themed after HotS Sylvanas would make up a lot of the ranged weapon spec. Secondarily, you'd have a spell DPS spec with some CC abilities and debuffs based around the Jailer arc with domination magic. Finally, a healer spec based on songs with Banshee inspiration. It's something that touches all aspects of Sylvanas' arc and brings them forward as things to identify Dark Rangers going forward.
I could make an actually mechanically competent spec but I've put all my energy into Dragonsworn and my upcoming Blademaster concept. I might still do it eventually though.
I've always hated, *hated* how DR elements are shoehorned into Hunter. They're always put in there one or two abilities tops, and do nothing but dilute the Hunter identity and then they're taken away again. (The same way that adding tech elements to Survival only dilutes Hunters and is much better suited for Tinkers)
Now, I agree that I don't think Blizzard cars enough to make DRs their own thing, but there's absolutely a market for it and eventually it could easily happen and feel perfectly unique. I'm not going to pin OG Survival's failure on why it doesn't exist, that's just nonsensical when so many years have now passed and there's plenty of other inspiration for DRs to pull from.
Last edited by Zankai27; 2022-02-18 at 06:46 AM.

There is more emphasis in this one direction because its where more hints are at it, don't act like there is more hints for other kind of expansion, even if Yrel was hint, a "light enemy" or anything else was minor in comparison.
usually those kind of hints start earlier even as 2 expansions back though, as shadowlands was hint even far behind Legion with Odyn/sylvanas/helya story
"dragons appearing" by itself is not a hint, but what they do and what they set up for later is
Last edited by Syegfryed; 2022-02-18 at 08:05 AM.

You know what I would like to be for once? The antagonist. In the end we could prevail as a hero, but to be the antagonist would be something fresh and new for WoW.
What I mean with that: Imagine Turalyon just snatched the throne and established a dictatorship of the Light - everybody is "well" but it's not a free society anymore. We as the antagonist want to end his reign and for that we risk to damage beloved ones (the ones we swore to save) etc. So we are seen as enemies / villains from the outside until Turalyon shows his "dark" side and everybody realizes that we're not enemies, but trying to save them.
MAGA - Make Alliance Great Again

Unless, Dark Ranger is not a standalone class.
Then, there would be absolutely no reason to introduce Night elf Dark Rangers in the first place.
It's an attempt you are unaware of, racially. As well as the numerous Sylavanas appearances, showcasing her various new capabilities.
There is no indication that they have any problem with designing a ranged class, it's just your own biased view.
By the way, if they did, it would harm your Tinker as well, as you said it combined Hunter mechanics and is a ranged class.
It isn't. Just like Rogues got Illidan's glaives in TBC.
Actually, they expanded the class concept over the last 3 expansions.
https://m.youtube.com/watch?v=jSJr3dXZfcg
https://m.youtube.com/watch?v=8NRLuUnpGYg
https://m.youtube.com/watch?v=s4gBChg6AII
https://m.youtube.com/watch?v=HmR6zlRwGQQ
https://wowpedia.fandom.com/wiki/Syl...nner_(tactics)
https://heroesofthestorm.fandom.com/wiki/Sylvanas
https://wowpedia.fandom.com/wiki/Kaldorei_Dark_Ranger
https://wowpedia.fandom.com/wiki/Sira_Moonwarden
Beastmaster - emphasis on pets. Should use dual melee weapon rather than a bow.
Marksmanship - emphasis on ranged combat. Should focus on explosives and use a gun.
Survival - melee/throwing combatant. Should be built around the Headhunter/Berserker/axethrower.
Dark Ranger - ranged combat with a bow, combined with the shadow powers of a Subtlety Rogue/D3 Demon Hunter. It won't constitute a class, but a spec.
Dark Ranger - DPS spec.
Warden - Tank spec.
Priestess of the Moon/Night Warrior - Healer/DPS spec.
1) You were never rAnDoM hErO outside of leveling. Vanilla had you defeating titan watchers, a loa blood god, every notable scourge higher up sans Arthas, a weakened elemental lord, and an imprisoned Old God. Even within leveling, you are not some nobody hero, you are a person who wades into inescapable plaguelands where normal people are terrified of going and soldiers struggle to even maintain a foothold and slaughters undead by the dozens, dismantles multiple crime syndicates by murdering hundreds of their bandits and killers, destroys entire tribes of bloodthirsty trolls, fights drakes, giants, ogres, elementals, naga, ghosts, tigers, bears and lions, walks into the middle of the Darkiron and Blackrock strongholds with a few other people and destroys their entire armies before killing their leaders, etc., etc., etc.
2) You never stopped doing basic, normal down to earth tasks. The Night Elf starting zone has you killing sabercats and spiders, putting down plant monsters, and dealing with corrupted furbolgs. Legion, the expansion where you defeat the Burning Legion and with lots of help, destroy a baby titan avatar, had you killing mountain lions, spiders, lasher plants and corrupted furbolgs. Do you know what you were doing at the start of this expansion? Helping people get missing books back from windserpents, fighting oozes and overpopulated giant insects.
The universe was in just as much peril from C'thun surviving, or KJ making it through the portal and taking Quel'thalas as it is from the Jailer winning. It's just a quicker end of the universe.
The only thing that has changed is that instead of for some reason completely ignoring a legendary champion who walks around solving thousands of problems across the world that other warriors struggle to deal with a single one of--you get treated like you are someone dependable who has stopped the planet from being destroyed a bunch of times and can be trusted to deal with problems.
Black Arrow HotS will never become a WoW ability. It would be grossly overpowered.
Wailing Arrow and Withering Fire are both currently being used by Hunters, and it isn't significantly altering their playstyle. It's important to note that the Cataclysm and Legion versions of Black Arrow also didn't significantly alter the Hunter class. In fact, the Legion version of Black Arrow was simply a DoT that occasionally created a pet for MM. That's a problem, because if it isn't significantly altering the Hunter playstyle, then that means that a Dark Ranger class would not be offering a significant gameplay change from the standard Hunter class.
Which goes back to the original point that Hunter gameplay was so homogenized by the time we got to WoD that Blizzard had to change survival to melee in order to grant some spec diversity. Since that time, MM has really struggled to gain a unique identity. It's now slowly becoming the more "caster-style" archer spec that sans pets, but it took a LONG time for it to reach that point, and it still has some significant issues. I wouldn't be surprised to see Withering Fire and Wailing Arrow becoming a permanent part of the spec next expansion. Survival is also have problems because it is scatter-brained thematically, and its DPS is uneven. It's probably getting an overhaul next expansion, but will remain melee. BM is in the best shape, but that's mainly due to the fact that it can lean on being the spec of pets.
The idea that Blizzard would toss a DR class into the mix with 2-3 more Hunter-style specs when they're clearly having issues with the standard Hunter class seems highly unlikely.
- - - Updated - - -
This simply shows you haven't been paying attention to the Hunter class in the last few expansions. MM and Survival have been all over the place mechanically since Legion. Before that, the class was highly homogenized, which forced Blizzard to overhaul the class in Legion. Many players are clamoring for Survival to return to ranged, but that's unlikely because Blizzard has historically had issues making MM a distinct and fun spec, so adding ANOTHER physical ranged spec to the mix would cause even more issues. So yes, there has been multiple indications that Blizzard has been struggling designing physical ranged classes. Given the nature of Bows/Guns/Xbows it's easy to see why.
Thus concepts like Dark Rangers are better served as design space for the current Hunter class, which is exactly what Blizzard has been doing.
Actually, they didn't, they actually purposely limited the DR concept to make it easier to transfer to Hunters. Hence why Dark Rangers never got banshee abilities outside of Sylvanas.Actually, they expanded the class concept over the last 3 expansions.

