1. #38221
    Quote Originally Posted by SniperCT View Post
    That made me curious too. Maybe something like how OW has that arcade system where they can throw in crazy ideas and see how they stick?
    That would be neat.
    Reminds me of "The Rift" area in the Nexus of the blue dragonflight.

    Lorewise you could fit anything in there / behind it, coild be used as a playground to test out truly random stuff.
    This is a signature of an ailing giant, boundless in pride, wit and strength.
    Yet also as humble as health and humor permit.

    Furthermore, I consider that Carthage Slam must be destroyed.

  2. #38222
    Quote Originally Posted by SniperCT View Post
    That made me curious too. Maybe something like how OW has that arcade system where they can throw in crazy ideas and see how they stick?
    My guess was whatever gameplay doesn't strictly stick to what is expected of WoW. Like how Torghast is a roguelike-lite. Or Islands before them tried a new approach to endgame content.

    Might be that simple honestly.
    The world revamp dream will never die!

  3. #38223
    Brewmaster SunspotAnims's Avatar
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    Quote Originally Posted by ercarp View Post
    Wtf is Experimental Gameplay???
    His team is developing some sort of gameplay system that isn't in the game or has only been barely explored in the game. It could literally be any form of gameplay that WoW doesn't already have.

  4. #38224
    Quote Originally Posted by SunspotAnims View Post
    His team is developing some sort of gameplay system that isn't in the game or has only been barely explored in the game. It could literally be any form of gameplay that WoW doesn't already have.
    The next expansion will have a battle royale element confirmed.

    /s (just in case.)

  5. #38225
    Quote Originally Posted by ercarp View Post
    Wtf is Experimental Gameplay???
    That time you were at a uni, got a little too friendly with your roomie and thought well why not.

    Oh wait. Sorry thinking of the wrong thing.

    Honestly, it could be anything. Experimental gameplay is incredibly vague. But pretty exciting if its something they are thinking of bringing to WoW.

  6. #38226
    For me the biggest insult is that we have to wait around 1 Year with no new Content thats not customer friendly.

  7. #38227
    Scarab Lord ercarp's Avatar
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    Quote Originally Posted by SunspotAnims View Post
    His team is developing some sort of gameplay system that isn't in the game or has only been barely explored in the game. It could literally be any form of gameplay that WoW doesn't already have.
    Hmm... You know what I think would be a really cool "experimental" feature for WoW? Randomized dungeons.

    And I'm not talking about the bullshit randomization of Island Expeditions or Torghast. I mean getting a keystone thing that can roll into ANY DUNGEON IN THE GAME, and to make things even more chaotic, the mobs and bosses inside would also be replaced with random enemies from other dungeons.

    And all of this would of course be scaled up to your level/keystone or whatever to make it adequately challenging.

    Maybe I've watched too many Dark Souls Enemy Randomizer runs, but eh, I think it could be a fun thing to have in the game. Obviously not as any kind of main feature as it would probably be too broken for that.

    Blizzard, if that's a no, you can steal this idea to use as a Seasonal Affix for 10.0 M+. You can theme it around some kind of time space rift caused by the Infinite dragonflight that causes enemies from other dungeons to spill over into another.

  8. #38228
    This close to an expansion, anything they do is unlikely to be seen short of late patch in 10.0.

  9. #38229
    We will probably see a „Caverns of Time“ Dungeon or Raid.

    The Infinite Dragonflight would probably again, try to change the Timeline“s“.

  10. #38230
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    Quote Originally Posted by Das Momo View Post
    EverQuest does this where new expansions take place in revamped old zones. I would NOT mind an expansion taking place in a revamped version of any of these places personally (most approving to less approving but still happy with);

    1. Lordaeron + Quel'thalas
    2. Outland
    3. Northrend
    4. Central Kalimdor
    5. Khaz Modan
    6. Draenor (though preferably leading into new continents there too)
    7. Southern Kalimdor
    8. Stormwind/Azeroth (subcontinent)
    9. The Elemental Plane
    10. The Broken Isles (it wasn't that long ago I just love that place tho man)
    That all sounds fine, but I think Broken isles is WAY too new. Also Draenor still looks great. I don't think any expansion after Cata needs a revamp. Pandaria is aging a tad, but still looks fantastic compared to older zones or even cata revamps. Pandaria is where the art team hit their stride. WoD only improved upon that, and ever since WoD its been minor improvements. I don't think WoD looks much Worse then BFA or Shadowlands for instance.

  11. #38231
    Brewmaster SunspotAnims's Avatar
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    Quote Originally Posted by ercarp View Post
    Hmm... You know what I think would be a really cool "experimental" feature for WoW? Randomized dungeons.

    And I'm not talking about the bullshit randomization of Island Expeditions or Torghast. I mean getting a keystone thing that can roll into ANY DUNGEON IN THE GAME, and to make things even more chaotic, the mobs and bosses inside would also be replaced with random enemies from other dungeons.

    And all of this would of course be scaled up to your level/keystone or whatever to make it adequately challenging.

    Maybe I've watched too many Dark Souls Enemy Randomizer runs, but eh, I think it could be a fun thing to have in the game. Obviously not as any kind of main feature as it would probably be too broken for that.

    Blizzard, if that's a no, you can steal this idea to use as a Seasonal Affix for 10.0 M+. You can theme it around some kind of time space rift caused by the Infinite dragonflight that causes enemies from other dungeons to spill over into another.
    Neat, but doubtful that's what this team in particular is working on given that they seem to be hiring a dedicated UI designer for it and I doubt a dungeon randomizer would need that much UI development.

    ...but that does help narrow down our guesses to gameplay that would need a lot of new UI

  12. #38232
    The Infinite dungeon/raid is a good idea. However we’ve kind of done all the original historic Warcraft events from them in previous expansions unless i’m missing a big one.

    What if the Infinite are a patch and instead of an instance, its a zone like Zin’azshari? It would be a pretty funny revelation of what Azshara was talking about: “the true throne of power “ was her own thrown!

  13. #38233
    Quote Originally Posted by SunspotAnims View Post
    Neat, but doubtful that's what this team in particular is working on given that they seem to be hiring a dedicated UI designer for it and I doubt a dungeon randomizer would need that much UI development.

    ...but that does help narrow down our guesses to gameplay that would need a lot of new UI
    The obvious is a rehashed mission table.

  14. #38234
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    Quote Originally Posted by The Stormbringer View Post
    One option could be that the Dragon Isles winds up as 10x's version of Argus. A really big zone broken into several pieces, each with their own theme, and then a big raid somewhere in there. The rest might be a bunch of revamped zones being the focus, as well as a few new zones, like an underground zone, maybe an island zone here, possibly an Emerald Dream-y zone there, that sort of thing.
    I could see the dragon Isles only launching with 1 or 2 zones. The rest is sealed off by ancient titan tech or something. We level to 60/70 in Lordaeron and Quel'thalas and then there's 1 or 2 max level zones for Dragon Isles. 2-3 more opening up throughout the expansion. I think that would be cool IMO.

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    Quote Originally Posted by Khaza-R View Post
    I thought it was interesting the HS VA for Galakrond (He's also Denathrius) posted something back in 2021 about being excited for a future project. A lot people assumed it was Final Fantasy related because he said he's out of FF jokes. But later clarified it wasn't FF related and was actually the opposite.

    The opposite part is interesting to me because what is the opposite of Final Fantasy?
    Hm, so its obvious Galakrond plays some kind of role.

    My bet is the main villains will be Galakrond, Chrommatus, Xal'atath, Moruzond, and Azshara.

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    Quote Originally Posted by Syegfryed View Post
    not gonna lie, i would like to go to trollia
    Isnt that just Zandalar 2.0?

  15. #38235
    Brewmaster SunspotAnims's Avatar
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    Quote Originally Posted by Snorlax View Post
    Housing would be experimental for them as well as needing long term time investment from UI people.
    I had the same thought but didn't want to bring it up out of fear of rehashing the same discussions over and over. Housing or some other sandbox/user-generated gameplay fits the bill as something that would need an experimental team with dedicated engineers and UI designers. It could still be something completely different though.

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    Quote Originally Posted by draugril View Post
    The obvious is a rehashed mission table.
    Very unlikely they'd consider that to be "experimental gameplay" and make a team dedicated to it.

  16. #38236
    Quote Originally Posted by ercarp View Post
    Which reminds me, someone needs to start making some 10.0 Expansion Reveal bingo cards soon.
    https://i.imgur.com/UvgqkHB.png

  17. #38237
    Scarab Lord ercarp's Avatar
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    Quote Originally Posted by SunspotAnims View Post
    Neat, but doubtful that's what this team in particular is working on given that they seem to be hiring a dedicated UI designer for it and I doubt a dungeon randomizer would need that much UI development.

    ...but that does help narrow down our guesses to gameplay that would need a lot of new UI
    It could be anything. I don't think this particular tweet is alluding to Housing though as I wouldn't really consider Housing to be "gameplay" but maybe that's just me.

  18. #38238
    The Unstoppable Force Chickat's Avatar
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    Quote Originally Posted by Fahrad Wagner View Post
    Any chance for a build today?
    I don't think any ptr builds will be interesting at this point. We just have to wait under 2 weeks now.

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    Quote Originally Posted by draugril View Post
    Man, I'm jonesing for another leak. Such a big serving a few days ago really whet my appetite...
    Yeah, daddy's getting kinda dry.

  19. #38239
    Scarab Lord ercarp's Avatar
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    Quote Originally Posted by ro9ue View Post
    Perfect! I'll have to fill mine out tomorrow.

    Bold choice including "Ducks" btw.

  20. #38240
    Quote Originally Posted by ercarp View Post
    Perfect! I'll have to fill mine out tomorrow.

    Bold choice including "Ducks" btw.
    Imagine.
    Suddenly.
    DUCKS!

    No new dragon race, just ugly humanoid ducks.
    For the horde, naturally.
    This is a signature of an ailing giant, boundless in pride, wit and strength.
    Yet also as humble as health and humor permit.

    Furthermore, I consider that Carthage Slam must be destroyed.

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