I just don't see us keeping those class specific abilities. The covenant ones might stay because they are part of some quest contextual things and related to a bunch of items, but will be severely limited to shadowlands or maybe even just the covenant zones they are from. But the class stuff will either be made into a select few talents, maybe baseline if some people are lucky, but I think they went deliberately with completely unrelated animations that they can get rid of them as easily as possible. I mean many of them would even need to be redesigned to fit the class' toolkit in the first place; necrolord paladin seems awfully weird for example. Either way, they aren't limiting the creation of a new class at all, even if a new class didn't have them, so what, they will spend 2 days at most in SL, current players had to be there for 2 years+.
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As for next week, we are currently still missing 2 sigils, right? Will they cram both the necro and venthyr one into one questline? Were they formed off screen? The primus mentions that the covenants will bear them to him to chase Zovaal, so by that they either plan the most disgusting cliffhanger in recent times or they wrap up the whole thing and somehow shoehorn in some narrative finale with Sylvanas.

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