Anyway, from my understanding, it works like this: 2 fixed abilities for all members of a class (i.e. the 2 diamonds on the left), same for all members of a spec.
2 free class talents depending on your spec (which will always end up being spec fundamentals, like Starfire or Rejuvenation). Rest is open choice as long as you have a link or its a top row talent.
What strikes me as a bit silly is that you could then proceed to build something totally dysfunctional, like a Balance Druid that has no Moonkin, Starsurge but nearly the full Feral kit...
#1 Hype-Thread Shitposter - Overlord of the Hypethread
Huh. I'm surprised. I thought they said they weren't doing a 9.3. Looks like a nice patch. When are they showing the expansion reveal?
“We wanted to try to spread back out again, get some of that classic Stranglethorn Vale feel,” Jeremy Feasal continues. “Huge expanses of trees in between spaces where we can have wildlife and really cool POIs. Characters that might be lost out there, little vignettes to discover.” With the desire to create huge expansive zones, this sat alongside the desire to create a new type of mount, as Dragonflight puts you in direct control of a dragon. Arcade-style controls, “do a barrel roll”, that sort of thing. With four distinct dragons, each with over 50 different customisations, it’s the most customisable and tactile mount in World of Warcraft history.
I think those two abilities on the left come in after allocating a certain amount of points. There is a screen of that first icon with an 8 over it. I assume at 8 points allocated you unlock it for free? There's not a photo of the second one locked with the first one learned to verify it though. Yeah, it is a bit silly to someone who looks at it from a raider's perspective... But to the millions of people who left who only played to level characters and do stuff in the world/dungeons, it was a nice thing for them to do.