


“We wanted to try to spread back out again, get some of that classic Stranglethorn Vale feel,” Jeremy Feasal continues. “Huge expanses of trees in between spaces where we can have wildlife and really cool POIs. Characters that might be lost out there, little vignettes to discover.” With the desire to create huge expansive zones, this sat alongside the desire to create a new type of mount, as Dragonflight puts you in direct control of a dragon. Arcade-style controls, “do a barrel roll”, that sort of thing. With four distinct dragons, each with over 50 different customisations, it’s the most customisable and tactile mount in World of Warcraft history.
I think those two abilities on the left come in after allocating a certain amount of points. There is a screen of that first icon with an 8 over it. I assume at 8 points allocated you unlock it for free? There's not a photo of the second one locked with the first one learned to verify it though. Yeah, it is a bit silly to someone who looks at it from a raider's perspective... But to the millions of people who left who only played to level characters and do stuff in the world/dungeons, it was a nice thing for them to do.

Probably, yes. Or you just get them at a certain level. I doubt you can avoid them either way.
Though i don't think spending all your class points on the toolkit for another spec is terribly sensible even for non-endgame builds. Your spec tree is all about your chosen spec, after all, so you'd have a completely mismatch between the two.
In Hearthstone he's definitely capable of speaking and has more lines than any non-hero card.
He's also voiced by the same guy who does Denathrius so guaranteed to be better than Deathwing's cartoon dialogue.
Last edited by Khaza-R; 2022-04-20 at 01:08 AM.
I'm hoping the continent is actually as large as it it's been described. Zoomin' through a bunch of Storm Peaks-sized zones with physics-based flight mechanics is a legitimately good baseline to add fun world content on top of.
Yeah I like it. I imagine every druid will have Healing touch or Regrowth as they do now, but if you have say a healing boss fight a balance druid could have a loadout just for that fight. Maybe a talent gives them 50% reduced healing spell mana cost, and they talent into a few healins spells as well. Suddenly they can contribute noticeably to healing bosses etc. The next fight is a dragon with an air phase 25% of the time. A feral druid could talent into balance spells to help out etc. It is actually a really cool idea and will potentially lead to WAY more ways to play the game.
Agreed I just wish, as I said, that we had a tank spec. And using Red for DPS instead of healing is insane. As is Bronze for healing IMO. Three or Four specs would do the class far more justice. As would temporarily turning into a drake not into this ugly Zandalari Moonkin wannabe form.
Galakrond was sapient and he could speak, and he had proto-dragon followers in the ancient past.
https://wowpedia.fandom.com/wiki/Galakrond#Quotes
His whole thing was that the dragons that would become the aspects opposed him in prehistory. It would make sense that there are dragons in a prehistoric place that still worship him."Where will they gather?"
"Great I am. You would be great too."
"There can be only one me...."
3 hints to surviving MMO-C forums:
1.) If you have an opinion, someone will say that it is wrong
2.) If you have a source, there will be people who refuse to believe it
3.) If you use logic, it will be largely ignored
btw: Spires of Arak = Arakkoa.