With a set levelling oath you can have escalating threats, and more effectively teach players the mechanics of an expansion, as well as ensure an actual narrative progression.
And besides, unless you have several accounts you only need to do it once, so it isn't like it really matter all that much whether you see unknown zone #1 or #2 first, you will probably not have gotten a grasp on which on you like or dislike levelling in anyways.
The current system is the best of both worlds. The narrative progression of the old levelling, and the freedom for alts of the newer.
The world revamp dream will never die!
But its good. They can tell a much better story with a focused narrative this way. The story for Legion and BFA was all over the place. You can still do them in any order for alts.
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Yeah, I don't see any downsides personally.
Exactly, meaning that the starting zone will be performed around once per player. While Tanaan and Broken Shore were completed way more than that per player because of it being mandatory for alts for some time (if you dont use the MoP skip for Tanaan, Broken Shore was also in prepatch before any skip)
#1 Hype-Thread Shitposter - Overlord of the Hypethread
Also I looked at the list of posts per user in this thread, and I made top 20 again. yay.
Im gonna have to start shitposting if I want to end up In the top 10.
IMO the leveling order for zones and then threads of fate is the best approach to leveling. Upside of Legion and BfA style could be less bottlenecking in zones but honestly for SL I dont remember having a bottleneck
#1 Hype-Thread Shitposter - Overlord of the Hypethread
Was the Shadowlands story really better because of that? I'm not sure about it. All of the Covenants could have worked in their own way without a set order. It really didn't matter much as the "mysteries" where not that mysterious (where's the Anima?).
Doing Revendreth first or Bastion last could have worked as well as the NPCs still were bound to their own zone, it was just the overarching narrative that was losely connected.
MAGA - Make Alliance Great Again
Shadowlands story was bad overall. But the storyline for WoD was linear and is still the best storyline they have done for leveling ever IMO. Linear storytelling works much better if done right.
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You also wouldn't have the agency to stop the anima draught starting in Revendreth. Again its a bad story, but the zones would have to be reworked into sinular story zones for it to work. I just think it works better overall.
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Youve been a rather active parrot this year.
I think pretty much everyone agrees it was better.
You have the mystery that begins with going to Bastion, learning if the conspiracy, slowly seeing things get worse and worse, until you end with that big reveal in Revendreth.
Compare that to Legion where it all is just kinda one big soup of problems to be solved.
Same with BfA, the Zandalar storyline especially being much better if you assume a correct version of the storyline where you fix problems in Nazmir, learn of a conspiracy in Vol'dun, and then see everything fall apart in Zuldazar.
The world revamp dream will never die!
Whatever grinds there are, they need to be account-wide, period. Reputation/Renown, Dragonriding skills, whatever baseline measures they use, they need to be account-wide.
Also, no nonsense like they had in Shadowlands where the player could not only not skip conversations between NPCs, but the player also had to go through that stuff for every character until they finally remedied that later on.
All this stuff needs to be implemented from the start.
On a different note, in regard to the UI, they need to do like Diablo and have a toggle option available. The new UI seems cool in general, but those Character Portraits didn't do it for me. Looks like smth out of a 2005 addon.
#1 Hype-Thread Shitposter - Overlord of the Hypethread