I think im being a broken record, but i will say a again, the problem is trying to sell this as a "new race" when this si clearly just a class that have a dragon form like druids and demon hunters
This drake have none of the things a new race should have, compare then with worgens and you see how lame they are, reskin of a warlock pet, can't use weapons or armor, awful
Im disgusted by the fact those things have so many fingers, the drakes dragons we had so far had less, this makes their hands and foot obnoxiously large with their skinny body.
I rly can't get over the fact how they are skinny, is like a fucking gecko
I still can't believe we will get this and not adrakonid, blizzard using their reverse midas touch
The differences aren't actually that large—they're quite small—and they mostly come down to me just not pausing the incubus model at the exact same moment as the Dracthyr run animation. But I guess we'll find out when we get into Alpha/Beta and can compare them more directly.
I also find it silly that you have Kalegcos and human male being the most default race of wow is not even an option for new race/class combo lmao.
Ultimately, I think the order they were developed in makes no difference because in either scenario they've decided to give what's supposed to be a completely new and unique rig to a warlock's pet, when it should have only been used by the new race.
We've seen Blizzard reuse rigs from other races in the past, so that's nothing new, but they've usually had the courtesy of waiting a couple of expansions before doing that. What they've done here just feels bad and cheapens the impact of getting a "new" race.
You can find so much better art online, of how a humanoid dragon should look like
The last thing is my point, im not saying there isn't anything, just less than previous expansion.
For the option of talents that you said having more icons than classes or specs have baseline abilites, you also need to account here for the traits on artifacts, azerite traits and conduits making a comeback in the talent tree. Again in my eyes this is more similar still to the level of testing needed to be done with borrowed power systems.
For the new class, true but this is only slightly larger than the 1 or 2 specs they revamp per expac (the harder part is how the class feels to play than the numbers since they can easily be changed, but when revamping specs they have to pay attention does it feel like the class while with Evoker they have a blank slate).
UI yes, but seeing how the community loves their custom UIs I believe testing for this will go quick as the community tries to break everything.
I didn't include "Profession Revamp" here since to me it seems like most recent expansion (bar SL) had some sort of profession revamp. But heck am I excited about profession appearances
#1 Hype-Thread Shitposter - Overlord of the Hypethread
If Drac'thyr actually had a melee or tank specialization, I think these "bulky" arguments would hold some water. I personally prefer a form that looks physically robust. But... why would they need to be? As designed, they're functionally Mages and Healers entirely. There's no need for bulk, from a design point of view.
I completely agree. This should have just been a class that's available to every race and when you pick it, it gives you the extra draconic customization options (horns, scales, etc.) and the ability to use a dragon form. This makes no sense as a race, and it makes even less sense considering they didn't give this "race" any other classes than Evoker.
#1 Hype-Thread Shitposter - Overlord of the Hypethread