1. #60621
    Quote Originally Posted by Aeluron Lightsong View Post
    Since we're talking about Black Dragons IMO we should see a mostly wise and benevolent Neltharion but very obvious nods to his future corruption I.E. Small things, not blatent, just very small moments that he's already being poked and prodded. That is if the Drac'thyr starting area even witnesses him.
    It never even occurred to me that the Dracthyr starting zone could take place thousands of years ago, then end waking up at present day, similar to DH. That's a ton of story potential.

  2. #60622
    Herald of the Titans Nightshade711's Avatar
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    Quote Originally Posted by Aeluron Lightsong View Post
    Since we're talking about Black Dragons IMO we should see a mostly wise and benevolent Neltharion but very obvious nods to his future corruption I.E. Small things, not blatent, just very small moments that he's already being poked and prodded. That is if the Drac'thyr starting area even witnesses him.
    Part of me hopes that we’d get something akin to the DH starting zone where we start in the past then go through the “big battle” that Blizzard talked about that put the Dracthyr in stasis… then we wake up in present day.

    Or they could do something similar as a “memory” because supposedly the starting zone will have us all having amnesia and finding their story/what happened along the way.
    Quote Originally Posted by Teriz View Post
    Chen isn't a Monk

  3. #60623
    The Insane rhorle's Avatar
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    Quote Originally Posted by Xilurm View Post
    The more choices the better. Let people play however they want. If someone isn't good enough they can be let go from the group.
    That doesn't work for a mass market game. Toxicity won't be dealt with as its own problem because it would be linked directly to the talent choices a person picks. If they have X, Y, Z that are known bad choices that don't produce viable performance for that spec then they won't be invited or kicked out of any group they do get it. If you don't see how balance contributes to toxicity in the game then you don't understand much about the design of the game.

    Choice just for the sake of choice isn't better. Good choices is better but we know that bad choices will exist and then we fall back in to the illusion of choice. Something you may be fine with because you get "tricked" into thinking you have a real choice. But something that won't really be a choice for the performance-gated game that WoW is.
    Last edited by rhorle; 2022-07-09 at 05:00 PM.
    "Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
    You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."

  4. #60624
    Illusion of choice with 61 talent points gained every level > Illusion of choice with only 7 talent points gained every 15 levels

  5. #60625
    Warchief Catastrophy349's Avatar
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    Everything I have seen for Dragonflight so far is a HUGE + for me. Obviously, many will disagree and that's fine. Fortunately, Alpha is next week (and weeks to come) so we should get a better idea of how it looks "in real time" very soon.

  6. #60626
    Quote Originally Posted by Gifdwarf View Post
    Illusion of choice with 61 talent points gained every level > Illusion of choice with only 7 talent points gained every 15 levels
    At the very least, it should improve the leveling experience.

    The issue with leveling post-scaling is that effectively there were vast swathes where no progression happened.. You gained power but so did the mobs. You might get a few new abilities hitting a certain milestone but then get nothing else for 10 more levels. It ultimately made leveling just a pointless waste of time to fill up some arbitrary bar and that's terrible design.

    The squish partially helped but there's still smaller increments where no progression is actually happening. At least with the new talents you will have actual progression every level. That and lets hope they are implementing this system with future expansions and leveling in mind.

  7. #60627
    Quote Originally Posted by rhorle View Post
    That doesn't work for a mass market game. Toxicity won't be dealt with as its own problem because it would be linked directly to the talent choices a person picks. If they have X, Y, Z that are known bad choices that don't produce viable performance for that spec then they won't be invited or kicked out of any group they do get it. If you don't see how balance contributes to toxicity in the game then you don't understand much about the design of the game.

    Choice just for the sake of choice isn't better. Good choices is better but we know that bad choices will exist and then we fall back in to the illusion of choice. Something you may be fine with because you get "tricked" into thinking you have a real choice. But something that won't really be a choice for the performance-gated game that WoW is.
    I am mostly a Open World player. I cant wait to get my hands on the talent trees. fuck the meta, i just want to have fun with stupid builds.

  8. #60628
    Herald of the Titans enigma77's Avatar
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    Quote Originally Posted by Gifdwarf View Post
    Illusion of choice with 61 talent points gained every level > Illusion of choice with only 7 talent points gained every 15 levels
    So true, there is no real choice with the current talent "tree". You only ever change maybe 3 or 4 talents, if that.

  9. #60629
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    Quote Originally Posted by ZyntosAran View Post
    I am mostly a Open World player. I cant wait to get my hands on the talent trees. fuck the meta, i just want to have fun with stupid builds.
    I really want to know what that "separate team" is working on for outdoor content. HYPE

  10. #60630
    Quote Originally Posted by enigma77 View Post
    So true, there is no real choice with the current talent "tree". You only ever change maybe 3 or 4 talents, if that.
    I mean if you change 4 out of 7, that's a solid percentage.

  11. #60631
    Quote Originally Posted by Catastrophy349 View Post
    I really want to know what that "separate team" is working on for outdoor content. HYPE
    Me too. But if the outdoor content is anything like I hope it is (Zereth Mortis but times 10), the package we know of right now is a unreal dream for me. Talent trees back, deep Professions, Dragonriding. This exp could be huge for outdoor content enthusiasts.

  12. #60632
    While there will be "the best" talent builds for all classes and you will probably play that while doing regular content, what really excites me about the new talents is the ability to create builds for other activiteis. For exmaple building a movement speed build on my hunter for old raid farming. Or a build that beefs up my pet for soloing harder stuff. That is what I'm really looking forward to.

  13. #60633
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    i just want evoker talents, but i wouldnt be suprised if that was last

  14. #60634
    Quote Originally Posted by Mekkle View Post
    i just want evoker talents, but i wouldnt be suprised if that was last
    I think it would make more sense for Evoker to be the first thing we get in Alpha. Like launch with JUST the evoker area.

  15. #60635
    Quote Originally Posted by Catastrophy349 View Post
    Let’s have a healthy conversation/speculation session:

    Answer one or both of these questions:

    1). What is something you “hope” we get or is better explained during the Alpha/Beta cycle of Dragonflight?

    2). What are you “most” worried about for Dragonflight?
    1. The lore behind the aspects empowerment - what potential do these 5 dragons actually have in terms of power? We never got to see them power up in Cata (Dumb Thrall) so I want to see the extent of what they can really do

    2. The raids continue to devolve into some sort of stressful skill test where failing one mechanic means you wipe.
    2.2. (Evoker being bad)

  16. #60636
    Stood in the Fire Civciv's Avatar
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    I hope they make a Dracthyr/Evoker intro cinematic just like they did with Demon Hunters.
    Then the storm broke, and the dragons danced.

  17. #60637
    Quote Originally Posted by Gifdwarf View Post
    It never even occurred to me that the Dracthyr starting zone could take place thousands of years ago, then end waking up at present day, similar to DH. That's a ton of story potential.
    That most likely won't get used, lol. But it's a great idea and would be really cool.

    - - - Updated - - -

    Quote Originally Posted by Gifdwarf View Post
    Illusion of choice with 61 talent points gained every level > Illusion of choice with only 7 talent points gained every 15 levels
    The new trees are a better illusion nonetheless.

    - - - Updated - - -

    Quote Originally Posted by Mekkle View Post
    i just want evoker talents, but i wouldnt be suprised if that was last
    Yeah, based on how much we know about the class and how much we got told about them, it wouldn't surprise me if they come later in Alpha.
    MAGA - Make Alliance Great Again

  18. #60638
    The Insane rhorle's Avatar
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    Quote Originally Posted by ZyntosAran View Post
    I am mostly a Open World player. I cant wait to get my hands on the talent trees. fuck the meta, i just want to have fun with stupid builds.
    Great for you. But that still ignores how the game isn't designed to allow "stupid builds" and will require a certain amount of performance (dps, heals, etc) to clear content. It sets up a trap for those who aren't aware and actively choosing to handicap their characters.
    "Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
    You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."

  19. #60639
    Quote Originally Posted by HeraldofSargeras View Post
    I hope they make a Dracthyr/Evoker intro cinematic just like they did with Demon Hunters.
    I would be pretty surprised if they didn't but I imagine cinematics are prime encryption candidates even if they aren't spoiler-y.

  20. #60640
    Quote Originally Posted by rhorle View Post
    Great for you. But that still ignores how the game isn't designed to allow "stupid builds" and will require a certain amount of performance (dps, heals, etc) to clear content. It sets up a trap for those who aren't aware and actively choosing to handicap their characters.
    And they learn
    Wanna make a crazy build that "handicaps" you just go to lfr

    - - - Updated - - -

    Quote Originally Posted by Mekkle View Post
    i just want evoker talents, but i wouldnt be suprised if that was last
    There will be a blog post for them

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